]> git.lizzy.rs Git - dragonfireclient.git/tree - client/shaders/selection_shader/
Make set_pitch and set_yaw more accurate by not rounding it to integers
[dragonfireclient.git] / client / shaders / selection_shader /
drwxr-xr-x   ..
-rw-r--r-- 235 opengl_fragment.glsl
-rw-r--r-- 250 opengl_vertex.glsl