]> git.lizzy.rs Git - dragonfireclient.git/tree - client/shaders/nodes_shader/
Shaders: Apply tone mapping before fog calculation.
[dragonfireclient.git] / client / shaders / nodes_shader /
drwxr-xr-x   ..
-rw-r--r-- 5477 opengl_fragment.glsl
-rw-r--r-- 4213 opengl_vertex.glsl