]> git.lizzy.rs Git - minetest.git/shortlog
minetest.git
2013-12-08 ShadowNinjaMove script_run_callbacks to Lua
2013-12-07 ShadowNinjaFix paralax occlusion setting
2013-12-06 sfan5Fix small mistake in Lua API docs
2013-12-06 sapierFix win32 jthread implementation
2013-12-05 sweetbomberImprove (re)spawn, add cache_block_before_spawn and...
2013-12-04 ShadowNinjaOnly create one alias metatable
2013-12-03 PilzAdamUse a table in set_physics_override()
2013-12-03 PilzAdamAdd sneak and sneak_glitch to set_physics_override()
2013-12-03 Sfan5Fix LevelDB maps
2013-12-03 RealBadAngelShaders rework.
2013-12-03 PilzAdamDont move item back when not clicking on a slot
2013-12-03 prollerRename names -> can_see_far_names in announce
2013-12-03 sapierFix broken async locking in release build
2013-12-03 prollerRemove link to #, add unlimited_player_transfer_distanc...
2013-12-01 Sfan5Fix MinGW build
2013-12-01 sapierCleanup jthread and fix win32 build
2013-12-01 kwolekrCavegen: Fix possible out-of-bounds heightmap access
2013-12-01 kwolekrDecoration: Add schematic Y-slice probability support
2013-11-30 sapierFix log threadname lookup handling not beeing threadsafe
2013-11-30 0gb.usAssume a selection box for fences
2013-11-30 ShadowNinjaAdd error handler to async step
2013-11-30 ShadowNinjaOptimize table creation
2013-11-30 NovatuxAdd documentation for minetest.swap_node
2013-11-30 NovatuxAdd minetest.swap_node
2013-11-30 Ilya ZhuravlevFix MSVC build.
2013-11-30 kwolekrChange default value of is_ground_content to true
2013-11-30 kwolekrLuaVoxelManip: Add area parameters back to calc_lightin...
2013-11-30 kwolekrLuaVoxelManip: Add get_light_data() and set_light_data()
2013-11-30 MetaDuckyFixed potential NULL pointer and leak when setting...
2013-11-30 kwolekrCavegen: Respect is_ground_content MapNode setting...
2013-11-30 sapierFix broken thread stop handling
2013-11-29 sapierFix old gcc build
2013-11-29 sapierFix modstore/favourites hang by adding asynchronous...
2013-11-28 sapierSplit server/client port setting to avoid port number...
2013-11-28 ShadowNinjaDon't use variable length arrays
2013-11-27 ShadowNinjaRollback fixes and get_node_actions
2013-11-27 Mario BarreraSQLite rollback
2013-11-24 sapierFix line_of_sight (AGAIN)
2013-11-24 PilzAdamReenable -dev suffix
2013-11-24 kwolekrBump version to 0.4.8 0.4.8
2013-11-24 kwolekrDon't continue trying to deserialize blank block data
2013-11-24 sapierTemporary disable local install button due to irrlicht...
2013-11-23 NovatuxFix my name (doesn't display correctly because of utf8...
2013-11-23 Sfan5Fix rename modpack button not working, fixes #1019
2013-11-23 PilzAdamRun updatepo.sh
2013-11-23 Pablo LezaetaTranslated using Weblate (Spanish)
2013-11-23 Anton TsyganenkoTranslated using Weblate (Russian)
2013-11-23 Maciej KasatkinTranslated using Weblate (Polish)
2013-11-23 Jakub VaněkTranslated using Weblate (Czech)
2013-11-23 King ArturTranslated using Weblate (Romanian)
2013-11-23 Jakub VaněkTranslated using Weblate (Czech)
2013-11-23 Frantisek SimordaTranslated using Weblate (Czech)
2013-11-23 Pablo LezaetaTranslated using Weblate (Spanish)
2013-11-23 Heisenberg CZETranslated using Weblate (Czech)
2013-11-23 Pablo LezaetaTranslated using Weblate (Spanish)
2013-11-23 Petr HálaTranslated using Weblate (Czech)
2013-11-23 Heisenberg CZETranslated using Weblate (Czech)
2013-11-23 Heisenberg CZETranslated using Weblate (Czech)
2013-11-23 Petr HálaTranslated using Weblate (Czech)
2013-11-23 KahrlFix invalid escape sequence in database migration code
2013-11-23 Sfan5Prevent enabling Shaders if Direct3D is used
2013-11-22 KahrlFix crash when pressing Enter key in formspec menu
2013-11-22 ShadowNinjaFix usage of 'minetest' where 'engine' was intended
2013-11-21 kwolekrFix possible implicit conversion of NULL to std::string
2013-11-21 kwolekrLuaVoxelManip: Update parameter index of set_lighting()
2013-11-21 kwolekrMapgen V6: Respect water_level setting
2013-11-19 BlockMenFix modmanager screenshot path
2013-11-19 MetaDuckyfix gettext compile issues under win32
2013-11-17 kwolekrFix issue #1009 (minetest.get_connected_players() retur...
2013-11-17 PilzAdamIncrease liquid_loop_max to 10000 again
2013-11-17 Perttu AholaRevert patch 58f036ad1 that causes object duplication...
2013-11-17 sapierFix Result of processed Request was written to invalid...
2013-11-17 sapierAdd missing RequestQueue doc
2013-11-17 sapierFix multicaller support in RequestQueue
2013-11-17 kwolekrDo the same for LevelDB interface
2013-11-17 kwolekrHandle blank blocks in database
2013-11-17 kwolekrRevert "Don't use msvc libs for mingw build"
2013-11-17 PilzAdamReplace print()s with minetest.log() in builtin
2013-11-17 kwolekrPrevent shaders from being created when disabled
2013-11-17 sapierAdd CURL_DLL search to show up CURL_DLL in cmake gui...
2013-11-17 sapierDon't use msvc libs for mingw build
2013-11-17 kwolekrDecoration: Stop DecoSimple::resolveNodeNames from...
2013-11-17 kwolekrActually fix weather
2013-11-16 sapierFix invalid listname and listsize not handled correctly...
2013-11-16 MetaDuckyfixed array limit check when reading Lua specialtiles...
2013-11-15 ShadowNinjaPass a errfunc to lua_pcall to get a traceback
2013-11-14 BlockMenFix formspec background padding when clipped
2013-11-14 prollerImproved default settings for floatland perlin noise...
2013-11-12 Sfan5Fix compiling with 32bit MinGW
2013-11-11 sapierFix invalid usage of temporary object in mainmenu json...
2013-11-11 sapierDisable localization workaround in server
2013-11-11 sapierFix win32/msvc i18n (quite UGLY version, blame Microsoft)
2013-11-10 sapierFix "TODO read modinfo" in modmanager to improve ui...
2013-11-10 prollerFix spaces float islands code
2013-11-10 0gb.usFIxed floating isle generation at chunk boundaries
2013-11-09 kwolekrWeather: Fix uninitialized weather_update_time (sorry...
2013-11-09 PilzAdamAdd BlockMen to core dev list
2013-11-09 sapierFix game buttons not beeing 48x48
2013-11-09 sapierFix crash updating gametype without game
2013-11-08 PilzAdamFix typo in lua_api.txt
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