]> git.lizzy.rs Git - dragonfireclient.git/shortlog
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2018-01-29 Loïc BlotAdd minetest.bulk_set_node call + optimize Environment...
2018-01-29 WuzzyMake chat command + privilege help slightly more accura...
2018-01-28 sfan5Apply physics overrides correctly during anticheat...
2018-01-26 SmallJoker[CSM] HUD Fix not updating server HUDs caused by 4f688d5
2018-01-26 red-001Fix issues with earlier CSM HUD commit (#6940)
2018-01-25 TreMain menu: Change tabs to 'Start Game' and 'Join Game...
2018-01-23 lisacvukDisable fall damage when "immortal" group set (#6946)
2018-01-23 Muhammad Nur... Add missing languages from menu (#6953)
2018-01-23 ParamatIntersects_protection(): Move from Minetest Game to...
2018-01-23 red-001CSM: Remove screenshot API
2018-01-22 red-001[CSM] Don't Load the package library (#6944)
2018-01-21 Wayward OneChange include from "cmake_config.h" to "config.h"
2018-01-21 red-001[CSM] Remove `on_connect` callback (#6941)
2018-01-20 red-001[CSM] Add functions to create particles and particlespa...
2018-01-20 Loïc BlotAdd minetest issue template (#6936)
2018-01-20 Loic BlotGame refactor [4/X]: keycache is now owned by InputHandler
2018-01-20 Loic BlotGame refactor [3/X]: Move keycache to inputhandler
2018-01-20 Loic BlotGame refactor [2/X]: Various moves (profilergraph...
2018-01-20 Loic BlotGame/Input refactor [1/X]: make RealInputHandler handle...
2018-01-20 red-001[CSM] Add basic HUD manipulation. (#6067)
2018-01-16 paramatBiomes: Add 'get heat', 'get humidity', 'get biome...
2018-01-16 red-001Load a texturepack from the 'textures' subfolder of...
2018-01-15 paramatLua_api.txt: Various improvements
2018-01-15 paramatMapgen folder: Update and improve copyright information...
2018-01-13 ezhhLua_api.txt: Improve bullet point indentation consistency
2018-01-13 Muhammad Rifqi... Registration confirmation dialog: Fix grammar
2018-01-13 ezhhLua_api.txt: Add chat command params info
2018-01-13 Muhammad Rifqi... Add confirmation on new player registration (#6849)
2018-01-13 Lars HofhanslRevert "Add an active object step time budget #6721"
2018-01-12 Loïc BlotAdd a build step to test non freetype builds (#6908)
2018-01-12 Loic BlotForget to fix non freetype build in StaticText
2018-01-12 paramatLua_api.txt: Fix, improve and add to Object Properties...
2018-01-12 paramatLua_api.txt: Improve and complete ABM documentation
2018-01-12 paramatSettingtypes.txt: Correct value of 'max block send...
2018-01-12 number ZeroFix ambient occlusion and dark lines at mapblock borders
2018-01-09 Pedro GimenoFix off-by-one in log output line length (#6896)
2018-01-08 Pedro GimenoFix buffer parameter not working in LuaPerlinNoiseMap...
2018-01-07 SokomineLua API docs: Add warning that schematic placing is...
2018-01-07 rubenwardyFix naming conventions of noise userdata
2018-01-05 Loic BlotDon't recalculate statustext initial color everytime...
2018-01-05 Loic BlotGameUI refactor (part 7/7): Finish to include profiler...
2018-01-05 Loic BlotGameUI refactor (part 6/X): Move Game::guitext_profiler...
2018-01-05 Loic BlotGameUI refactor (part 5/X): Move Game::guitext_chat...
2018-01-05 Loic BlotGameUI refactor (part 4/X): Move Game::guitext_status...
2018-01-05 Loic BlotGameUI refactor (part 3/X): Move Game::guitext2, Game...
2018-01-05 Loic BlotGameUI refactor (part 2/X): Move Game::guitext to GameU...
2018-01-05 Loic BlotGameUI refactor (part 1/X): GameUI object creation...
2018-01-04 ParamatBiomes: Add vertical biome blend (#6853)
2018-01-04 Wayward OnePrevent Android from automatically locking display...
2018-01-04 youFix Wstringop-overflow warning from util/srp.cpp (...
2018-01-04 red-001[CSM] Don't load the IO library. (#6087)
2018-01-04 paramatMgv7: Add docs for the new floatland exponent parameter
2018-01-03 rubenwardyFix crash on can_bypass_userlimit returning non-boolean
2018-01-03 paramatMgv7 floatlands: Add exponent parameter
2018-01-03 Thomas--SConnected Nodeboxes: Add `disconnected` boxes
2018-01-03 Hybrid DogTool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remov...
2018-01-03 Hybrid DogTool getDigParams: Fix selecting the best fitting time
2018-01-01 Loïc BlotAdd unittests on ActiveObject and BanManager class...
2018-01-01 Loïc BlotUpdate README.md copyright notice too
2018-01-01 Loïc BlotHappy new year 2018: update LICENSE.txt
2017-12-26 Muhammad Rifqi... Advanced settings: Add range check for float type
2017-12-26 rubenwardyFix rounding error in g/set_node caused by truncation...
2017-12-26 rubenwardyAdd check to pause game on lost window focus
2017-12-26 Dániel JuhászLine_of_sight: Improve using VoxelLineIterator
2017-12-26 sofarWireshark plugin: Complete all commands. (#6841)
2017-12-25 number ZeroFix dancing text
2017-12-25 Rob Blanckaert- Clear colors when reading property info.
2017-12-22 nOOb3167Fix error if setting menu_last_game is not a valid...
2017-12-22 nOOb3167Fix undefined behaviour on getting pointer to data...
2017-12-21 VitaliyFix wrong scrolling (#6809)
2017-12-21 ParamatVector functions: Fix vector.direction() function,...
2017-12-17 Jordan IrwinAllow 'default' parameter in 'settings:get_bool' function
2017-12-17 EzhhAdjust default console height
2017-12-16 EzhhGive subgames the ability to disallow specific mapgens...
2017-12-16 VitaliyFix items turning black (#6780)
2017-12-16 TreChange Normal Map setting to be less ambigous
2017-12-14 paramatZoom: Add 'disabled by game or mod' message
2017-12-14 paramatMinimap messages: Improve 'disabled by server' message
2017-12-14 ashtrayozAdd callback to preserve node metadata as item metadata
2017-12-14 SmallJokerChat: Remove prompt history duplicates (#6762)
2017-12-14 adridodirectiontables: Fix MSVC compiler error (#6785)
2017-12-12 VitaliyUpdate light decoding table size (#6696)
2017-12-12 SmallJokerBuiltin: Fix handle_node_drops crash with nil digger
2017-12-11 Loïc BlotCSM fixes: load mods after flavours & add flavour to...
2017-12-10 ashtrayozLua_api.txt: Fix a spelling error
2017-12-10 ThomasMonroe314F5 debug info: Add colons, use lowercase except for...
2017-12-10 SmallJokerDamage: Remove damage ignore timer
2017-12-10 adridoUse std::vector instead of dynamic C-Array (#6744)
2017-12-09 ParamatPointed thing to face pos: Use 'eye height' object...
2017-12-06 Lars HofhanslAdd an active object step time budget #6721
2017-12-06 youAdd coloured logs (#4549)
2017-12-06 sfan5Auth handler: Player deletion & Iterator (#6741)
2017-12-06 Luis CáceresEnsure no item stack is being held before crafting...
2017-12-05 Lars HofhanslUse Irrlicht's mesh cache for animated meshes.
2017-12-04 paramatZoom: Set zoom FOV per-player using a player object...
2017-12-04 stujones11Android: Update build system for ndk-r15x
2017-12-04 Lars HofhanslDocument extended meaning of active_object_send_range_b...
2017-12-04 Lars HofhanslOptionally extend the active object in a players camera...
2017-12-03 raymooShut down mapgen threads before other shutdown tasks...
2017-12-01 sfan5Update documentation regarding authentication handler...
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