]> git.lizzy.rs Git - dragonfireclient.git/shortlog
dragonfireclient.git
2012-03-29 Perttu AholaSimple fix for camera blinking black when jumping into...
2012-03-29 Perttu AholaUse GenericCAO in place of LuaEntityCAO and PlayerCAO
2012-03-29 Perttu AholaAdd GenericCAO and player armor groups, but don't use...
2012-03-29 Kahrlon_joinplayer + on_leaveplayer + scriptapi_run_callback...
2012-03-29 Kahrladded PlayerSAO and RemotePlayer, removed ServerRemoteP...
2012-03-29 Perttu AholaModify minimal/give_initial_stuff to always give stuff
2012-03-29 Perttu AholaRework tool_capabilities a bit (maxwear->uses, scale...
2012-03-29 Perttu AholaTry a default day+night length of 20 minutes instead...
2012-03-29 Perttu AholaGenerate beaches
2012-03-28 Perttu AholaGenerate blobs of dirt and gravel in stone
2012-03-28 Perttu AholaRemove unnecessary debug output
2012-03-28 Perttu AholaArea-based MapEditEvent ignore and that put to use...
2012-03-28 Perttu AholaReduce EnvRef:set_node() time tenfold by postponing...
2012-03-28 Perttu AholaFix on_generate minp/maxp (was broken due to chunkymapgen)
2012-03-28 Perttu AholaAdd EnvRef:set_node()
2012-03-28 Perttu AholaAdd range option to PseudoRandom:next()
2012-03-28 Perttu AholaAdd blockseed to on_generated
2012-03-28 Perttu AholaDefault to having fancy trees and 3d clouds turned on
2012-03-28 Perttu AholaAdd minetest.is_singleplayer()
2012-03-28 Perttu Aholadoc/lua_api.txt: minetest.get_worldpath(modname) -...
2012-03-28 Perttu AholaCorrectly lock mutexes when the server sends MapEditEve...
2012-03-28 Perttu AholaNo occlusion culling when free_move is on and camera...
2012-03-27 Perttu AholaMake mapgen use mapgen_* node aliases rather than the...
2012-03-27 Perttu AholaAdd PseudoRandom in Lua API
2012-03-27 Perttu AholaTune skybox
2012-03-27 Perttu AholaTry to make background/fog/sky color selection work...
2012-03-27 Perttu AholaSet default minimum viewing range of 35 nodes
2012-03-27 Perttu AholaUnrelated, but anyway: tune light levels again
2012-03-27 Perttu AholaTune caves
2012-03-27 Perttu AholaFix deep ground cave generation a bit
2012-03-27 Perttu AholaFix mapgen block_is_underground heuristic
2012-03-27 Perttu AholaTune mapgen
2012-03-27 Perttu AholaSet default maximum viewing range to a bit more than...
2012-03-27 Perttu AholaRe-implement and re-tune mapgen v2
2012-03-27 Perttu AholaTune generation responsiveness and cheat inhibition...
2012-03-27 Perttu AholaIncrease maximum generate distance now that generation...
2012-03-27 Perttu AholaRemove usage of mapgen::add_random_objects(block)
2012-03-27 Perttu AholaRemove no-op mapgen::add_random_objects
2012-03-27 Perttu AholaFix inexistent_top_provides_sunlight heuristic in make_...
2012-03-27 Perttu AholaRemove some debug output
2012-03-27 Perttu AholaTune block fetching to clients on server
2012-03-27 Perttu AholaDo post-mapgen lighting using the VoxelManipulator...
2012-03-27 Perttu Aholavoxalgo::clearLightAndCollectSources
2012-03-27 Perttu AholaImplement propagateSunlight for VoxelManipulator
2012-03-27 Perttu AholaFix tree generation density for different mapgen chunk...
2012-03-27 Perttu AholaPost-mapgen lighting optimization
2012-03-27 Perttu AholaMake mapgen generate stuff in chunks of 3^3 mapblocks
2012-03-27 Perttu AholaUpdate minetest.conf.example and defaultsettings.cpp
2012-03-27 Perttu AholaIncrease vertical FOV on lower aspect ratios (<16:10)
2012-03-27 Perttu AholaFix minetest_game installation and don't fail if it...
2012-03-27 Perttu AholaFix and extend minetest.after(time, func, param)
2012-03-26 Perttu AholaAdd minetest.after(time, func)
2012-03-26 Perttu AholaAdd default_grass_footstep.1.ogg as a test sound in...
2012-03-26 Perttu AholaUpdate version number to 0.4.dev-20120326 because much...
2012-03-26 Perttu AholaDo a dumb-ass static string copy for const-incorrect...
2012-03-26 Perttu AholaAdd games/minimal/game.conf
2012-03-26 Perttu AholaMove games/minetest to games/minimal and update README.txt
2012-03-26 Perttu AholaPrefer _game postfix in game names (to be squashed...
2012-03-26 Perttu AholaSupport _game postfix in game names, taking it out...
2012-03-26 Perttu AholaAdd game.conf check in subgame.cpp
2012-03-26 Perttu AholaNew world removal GUI code
2012-03-26 Perttu AholaBetter file/directory removal platform code and utilities
2012-03-25 Perttu AholaSmall fix to fs::GetDirListing when trying to list...
2012-03-25 Perttu AholaMSVC build directory autodetection at startup
2012-03-25 Perttu AholaAdd OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFI...
2012-03-25 Perttu AholaAdd OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
2012-03-25 Perttu AholaFix cmake install script (mesetint -> minetest)
2012-03-25 Perttu AholaDon't try to use sound if building only server
2012-03-25 Perttu AholaRaise PROTOCOL_VERSION to 9, as this is not compatible...
2012-03-25 Perttu AholaMake server world selection not brain dead and use...
2012-03-25 Perttu AholaChange postfixes from N.ogg to .N.ogg in user/testsound...
2012-03-25 Perttu AholaSome serialization version stuff
2012-03-25 Perttu AholaInitialize utility.h return values to 0 to make lazily...
2012-03-25 Perttu AholaUpdate doc/lua_api.txt
2012-03-25 Perttu AholaSwitch sound randomizer postfixes from N.ogg to .N.ogg
2012-03-25 Perttu AholaSound loading from memory (by using a quick hack)
2012-03-25 Perttu AholaUpdate/fix .gitignore
2012-03-25 Perttu AholaAlmost support loading sounds from server
2012-03-25 Perttu AholaAdd a variant of hex_encode
2012-03-25 Perttu AholaAdd removeStringEnd()
2012-03-25 Perttu AholaAdd more media directories; mod/{textures,sounds,media}
2012-03-25 Perttu AholaTexture cache -> Media cache WIP
2012-03-25 Jonathan NeuschäferCache textures by checksum
2012-03-25 Perttu AholaMake event_manager.h build on MSVC
2012-03-25 Perttu AholaBuild configuration fixes/improvements on Windows
2012-03-24 Perttu AholaFix build on MinGW (as compared to Linux)
2012-03-24 Perttu AholaLua API for playing sounds
2012-03-24 Perttu AholaAdd sound.dig
2012-03-24 Perttu AholaUpdate doc/lua_api.txt
2012-03-24 Perttu AholaAdd sounds, tune things
2012-03-24 Perttu AholaDigging and placing sounds
2012-03-24 Perttu AholaAdd event manager and use it to trigger sounds
2012-03-24 Perttu AholaLocalPlayer::getStandingNodePos()
2012-03-24 Perttu Aholac55sound continued
2012-03-24 Perttu AholaUpdate/fix/improve config.h and cmake_config.h.in
2012-03-24 Perttu Aholaceleron55's sound system initial framework
2012-03-22 Perttu AholaSeriously WTF, LLVM/clang?
2012-03-22 Perttu AholaFix filesys.cpp debug output to go into debug.txt
2012-03-22 Perttu AholaRemove useless clearing of the Z buffer
2012-03-22 Perttu AholaInstall lua_api.txt and mapformat.txt in because awesome.
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