]> git.lizzy.rs Git - minetest.git/shortlog
minetest.git
2013-03-31 WeblateMerge remote branch 'origin/master'
2013-03-31 Fabio LuongoTranslated using Weblate (Italian)
2013-03-31 Pilz AdamTranslated using Weblate (German)
2013-03-31 Ilya ZhuravlevAdd Kyrgyz language
2013-03-31 ShadowNinjaAdd a small optimization to the menu splash and remove...
2013-03-31 khonkhortisanDon't load menu textures every frame
2013-03-31 0gb.usDon't grant priveleges to non-existent players.
2013-03-31 Zeg9Install locales in minetest directory, so they are...
2013-03-31 kwolekrFix MapgenV6::generateCaves possible division by 0...
2013-03-30 kwolekrOptimize CNodeDefManager::getIds
2013-03-30 Pilz AdamTranslated using Weblate (German)
2013-03-30 PilzAdamUpdate po files
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-30 Lord JamesTranslated using Weblate (Spanish)
2013-03-30 Anton TsyganenkoTranslated using Weblate (Russian)
2013-03-30 Mitori ItoshikiTranslated using Weblate (Japanese)
2013-03-30 Fabio LuongoTranslated using Weblate (Italian)
2013-03-30 Ragnar LaudTranslated using Weblate (Estonian)
2013-03-30 PilzAdamMake the textbox for serverlist title wider
2013-03-30 PilzAdamGUI: Make singleplayer default tab, store selected...
2013-03-30 kwolekrFix build on Linux with some glibcs
2013-03-29 prollerFix backward compatibility for server uptime in master...
2013-03-29 prollerMasterserver: report gameid, uptime, cosmetic fixes...
2013-03-29 kwolekrAdd varying levels of precision to TimeTaker
2013-03-29 PilzAdamAdd different place sound for nodes
2013-03-29 PilzAdamNew damage system, add damageGroups to ToolCapabilities...
2013-03-29 kwolekrUpdate Credits tab
2013-03-29 0gb.usFix node replacement in not-quite-loaded chunks
2013-03-29 kwolekrFix last singlenode modification
2013-03-29 kwolekrDon't replace existing nodes in singlenode mapgen
2013-03-28 4aiman KonsorumaniakkuTranslated using Weblate (Russian)
2013-03-28 kwolekrPrevent infinite loop with invalid Inventory format
2013-03-28 PilzAdamFix parameter list of obj:set_attach() and obj:set_bone...
2013-03-27 sapierClosed add object <-> object collision handling
2013-03-26 Perttu AholaREADME.txt: Add some build stuff
2013-03-25 kwolekrVary ore sheet y position by noise
2013-03-25 kwolekrEnsure ore can fit in OreSheet::generate()
2013-03-24 PilzAdamUse minetest.register_ore() in minimal
2013-03-24 kwolekrAdd more error checking to l_register_ore
2013-03-24 Perttu AholaFix indentation of lua_api.txt
2013-03-24 kwolekrUpdate lua_api.txt
2013-03-24 kwolekrAdd Ore infrastructure and l_register_ore()
2013-03-23 prollerMapgen indev: float islands, larger far biomes
2013-03-23 JeijaAllow spawning particles from the server, from lua
2013-03-23 PilzAdamMove rightclickable to the proper place
2013-03-23 Jürgen DoserInclude backface_culling flag in serialization format...
2013-03-23 Mukul SatiSet of changes to build mineTest using Visual Studio...
2013-03-23 RealBadAngel6d facedir
2013-03-23 prollerMerge pull request #563 from proller/guest
2013-03-23 prollerRandom guest name and finite liquid checkbox
2013-03-22 Perttu AholaAdd singlenode mapgen; generates solely the node 'mapge...
2013-03-22 Perttu AholaCMakeLists.txt: Add games/common to be installed when...
2013-03-21 Perttu AholaSupport game-specific minetest.conf
2013-03-21 Perttu Aholalua_api.txt: Document paths, games and common mod loading
2013-03-21 Perttu AholaUpdate buildwin32.sh to get minetest/common
2013-03-21 Perttu AholaUpdate README.txt to instruct to get minetest/common too
2013-03-21 Perttu AholaCommon mods support
2013-03-19 SplizardAllow falling nodes to pass through solid "buildable_to...
2013-03-19 Juhani NumminenGit-ignore SQLite build files
2013-03-19 kwolekrFix Map::initBlockMake to actually use chunksize setting
2013-03-18 PilzAdamPrevent passing nil to unpack() in minetest.after
2013-03-18 kwolekrAdd jungle grass to jungles
2013-03-17 Ilya ZhuravlevDon't erase modified_blocks
2013-03-17 ShadowNinjaAdd FPS limit to menu clouds
2013-03-17 RealBadAngellua methods set_look_pitch and set_look_yaw
2013-03-17 PilzAdamFix new_style_water
2013-03-17 PilzAdamAdd missing settings to minetest.conf.example
2013-03-17 JeijaAllow minetest.after to take a variable number of arguments
2013-03-17 prollerbuild with ogles2 driver
2013-03-17 kwolekrSome minor cleanups from the last commit
2013-03-17 prollerinitial mapgen indev version with farscale feature...
2013-03-16 kwolekrMake saplings only grow on dirt or grass, make jungle...
2013-03-16 kwolekrRe-add jungles, apple trees
2013-03-16 kwolekrOptimize Mapgen::updateLighting(), add setLighting()
2013-03-14 prollerLiquid fine tuning
2013-03-14 kwolekrRemove 'tape and glue', update Credits tab
2013-03-14 ShadowNinjaAdd cloud menu background by Krisi, configurable with...
2013-03-13 sapierfix typo invalid for loop end
2013-03-12 kwolekrClean up Mapgen
2013-03-11 sapierMove l_get_all_craft_recipes to scriptapi_craft
2013-03-11 Ilya ZhuravlevMigrate to STL containers/algorithms.
2013-03-10 Ilya ZhuravlevUpdate menulogo.png
2013-03-10 kwolekrRe-add dungeons in new dungeongen.cpp
2013-03-09 Mitori ItoshikiTranslated using Weblate (Russian)
2013-03-09 Shen ZheyuTranslated using Weblate (Chinese (China))
2013-03-07 4aiman KonsorumaniakkuTranslated using Weblate (Russian)
2013-03-07 c hTranslated using Weblate (Japanese)
2013-03-06 PilzAdamChange libjson to libjsoncpp in .gitignore
2013-03-06 kwolekrFix Irrlicht includes in scriptapi_*
2013-03-06 prollerfix link if system json lib exists
2013-03-06 RealBadAngelAdded method to get all registered recipes for item...
2013-03-06 kwolekrAllow any character in formspec strings with escape...
2013-03-05 sapiersplit scriptapi.cpp
2013-03-04 kwolekrBump version to 0.4.5 0.4.5
2013-03-03 PilzAdamFix pickup of dropped items when the player only takes...
2013-03-03 kwolekrMerge pull request #513 from sfan5/patch-2
2013-03-02 Ilya ZhuravlevAdd one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL...
2013-03-01 WeblateMerge remote branch 'origin/master'
2013-03-01 Mitori ItoshikiTranslated using Weblate (Japanese)
2013-03-01 Ilya ZhuravlevAdd Estonian language template
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