2015-04-11 |
aiju | games/gb: limit audio range to prevent clipping
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commit | commitdiff | tree |
2015-04-02 |
aiju | games/gb: improved audio code
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commit | commitdiff | tree |
2015-04-02 |
aiju | games/gba: fix -3 crash and prevent >100% speed
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commit | commitdiff | tree |
2015-04-01 |
aiju | games/gb: fix gbc dma
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commit | commitdiff | tree |
2015-04-01 |
aiju | games/gb: fix -2/-3
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commit | commitdiff | tree |
2015-04-01 |
aiju | new games/gb: better emulation and gbc support
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commit | commitdiff | tree |
2015-04-01 |
aiju | games/c64: writes to I/O area do not affect underlying...
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commit | commitdiff | tree |
2015-04-01 |
aiju | games/gba: remove debugging print
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commit | commitdiff | tree |
2015-03-28 |
aiju | games/gba: very subtle timer bug fixed
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commit | commitdiff | tree |
2015-03-11 |
aiju | netaudit: comment file server auth test (unreliable...
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commit | commitdiff | tree |
2015-02-07 |
aiju | games/c64: map : to \ key
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commit | commitdiff | tree |
2015-02-07 |
aiju | games/c64: fix -2/-3
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commit | commitdiff | tree |
2015-02-07 |
aiju | games/mkfile: add c64
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commit | commitdiff | tree |
2015-02-07 |
aiju | games/c64: oops
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commit | commitdiff | tree |
2015-02-07 |
aiju | added games/c64
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commit | commitdiff | tree |
2014-12-31 |
aiju | hjfs: make -m default 4 MB instead of 40 KB
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commit | commitdiff | tree |
2014-12-24 |
aiju | added zynq kernel
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commit | commitdiff | tree |
2014-11-22 |
aiju | games/md: interlacing, sort of
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commit | commitdiff | tree |
2014-11-17 |
aiju | games/snes: save more audio state
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commit | commitdiff | tree |
2014-11-16 |
aiju | nintendo(1): NTSC only
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commit | commitdiff | tree |
2014-10-18 |
aiju | games/gba: add state saving
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commit | commitdiff | tree |
2014-10-03 |
aiju | games/gba: new faster ppu code, audio support
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commit | commitdiff | tree |
2014-09-30 |
aiju | added gbatype
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commit | commitdiff | tree |
2014-09-30 |
aiju | games/gba: fix dma repeat bit and eeprom addresses
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commit | commitdiff | tree |
2014-09-30 |
aiju | added crc32
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commit | commitdiff | tree |
2014-09-28 |
aiju | games/gba: small fixes
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commit | commitdiff | tree |
2014-09-28 |
aiju | games/gba: remove bogus file
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commit | commitdiff | tree |
2014-09-27 |
aiju | merge
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commit | commitdiff | tree |
2014-09-27 |
aiju | games/gba: slowly working (no pun intended)
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commit | commitdiff | tree |
2014-09-13 |
aiju | libsec: ecgen() and ecdsasign() fix
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commit | commitdiff | tree |
2014-09-11 |
aiju | games/gb: minor goof
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commit | commitdiff | tree |
2014-09-11 |
aiju | games/nes: reduce volume, causes overflow and confuses...
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commit | commitdiff | tree |
2014-08-14 |
aiju | spred: command window improvements
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commit | commitdiff | tree |
2014-07-31 |
aiju | spred: scrolling and other bugfixes
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commit | commitdiff | tree |
2014-07-30 |
aiju | added sprite editor spred
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commit | commitdiff | tree |
2014-06-15 |
aiju | games/md: small bug fixes
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commit | commitdiff | tree |
2014-06-15 |
aiju | games/md: add shadow/hilight support
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commit | commitdiff | tree |
2014-06-15 |
aiju | games/md: add save game support, fix cpu bug
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commit | commitdiff | tree |
2014-06-14 |
aiju | games/md: small fixes
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commit | commitdiff | tree |
2014-06-13 |
aiju | games/snes: fix -T
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commit | commitdiff | tree |
2014-06-13 |
aiju | games/md: vdp window fix, added ym2612 timers
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commit | commitdiff | tree |
2014-06-13 |
aiju | games/md: add z80, audio support
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commit | commitdiff | tree |
2014-05-28 |
aiju | games/md: bug fixes
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commit | commitdiff | tree |
2014-05-26 |
aiju | games/snes: originwindow confuses the cat
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commit | commitdiff | tree |
2014-05-25 |
aiju | merge
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commit | commitdiff | tree |
2014-05-25 |
aiju | games/md: moonwalker!
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commit | commitdiff | tree |
2014-05-25 |
aiju | games/md: small cpu and vdp bug fixes
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commit | commitdiff | tree |
2014-05-24 |
aiju | games/md: first bug fixes
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commit | commitdiff | tree |
2014-05-25 |
aiju | added crude version of games/md
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commit | commitdiff | tree |
2014-04-24 |
aiju | games/snes: mode 5/6; overscan fix
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commit | commitdiff | tree |
2014-03-22 |
aiju | games/snes: cpu timing fix
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commit | commitdiff | tree |
2014-03-22 |
aiju | games/snes: silly bug
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commit | commitdiff | tree |
2014-03-22 |
aiju | games/snes: improved cpu timing
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commit | commitdiff | tree |
2014-03-21 |
aiju | games/snes: bug fixes
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commit | commitdiff | tree |
2014-03-21 |
aiju | games/snes: minor cpu bug fix
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commit | commitdiff | tree |
2014-03-21 |
aiju | games/snes: minor oam bugs
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commit | commitdiff | tree |
2014-03-21 |
aiju | games/snes: fixed decimal mode
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commit | commitdiff | tree |
2014-03-21 |
aiju | games/snes: added open bus emulation
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commit | commitdiff | tree |
2014-03-21 |
aiju | games/snes: address remapping and irq reset bug fix
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commit | commitdiff | tree |
2014-03-21 |
aiju | games/snes: added state saving
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commit | commitdiff | tree |
2014-03-20 |
aiju | games/snes: made cpu timing slightly more accurate
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commit | commitdiff | tree |
2014-03-20 |
aiju | games/snes: added offset-per-tile
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commit | commitdiff | tree |
2014-03-19 |
aiju | games/snes: audio improvements
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commit | commitdiff | tree |
2014-03-19 |
aiju | games/snes: fixed large sprite scrolling bug
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commit | commitdiff | tree |
2014-03-17 |
aiju | games/snes: audio support (kind of)
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commit | commitdiff | tree |
2014-03-17 |
aiju | games/snes: reset oam address on vblank
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commit | commitdiff | tree |
2014-03-17 |
aiju | merge
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commit | commitdiff | tree |
2014-03-17 |
aiju | games/snes: SPC ADDW/SUBW fix
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commit | commitdiff | tree |
2014-03-17 |
aiju | games/snes: BIT #imm does not set NZ flags
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commit | commitdiff | tree |
2014-03-16 |
aiju | merge
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commit | commitdiff | tree |
2014-03-16 |
aiju | games/snes: bug fixes
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commit | commitdiff | tree |
2014-03-15 |
aiju | games/snes: small mode 7 fix
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commit | commitdiff | tree |
2014-03-15 |
aiju | games/snes: mode 7
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commit | commitdiff | tree |
2014-03-15 |
aiju | games/snes: fix flickering sprite bug
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commit | commitdiff | tree |
2014-03-14 |
aiju | merge
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commit | commitdiff | tree |
2014-03-14 |
aiju | games/snes: small hdma fix
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commit | commitdiff | tree |
2014-03-14 |
aiju | games/snes: cpu bug fix and bg cleanup
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commit | commitdiff | tree |
2014-03-14 |
aiju | games/snes: bg 3
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commit | commitdiff | tree |
2014-03-14 |
aiju | games/snes: hirom support and register 2180 fix
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commit | commitdiff | tree |
2014-03-14 |
aiju | games/snes: mouse support
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commit | commitdiff | tree |
2014-03-14 |
aiju | games/snes: performance improvements and scaling
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commit | commitdiff | tree |
2014-03-14 |
aiju | games/snes: added decimal mode and wai
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commit | commitdiff | tree |
2014-03-14 |
aiju | games/snes: bug fixes
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commit | commitdiff | tree |
2014-03-13 |
aiju | added games/snes
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commit | commitdiff | tree |
2014-03-09 |
aiju | nusb: added joy
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commit | commitdiff | tree |
2014-03-04 |
aiju | updated nintendo manpage
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commit | commitdiff | tree |
2014-03-03 |
aiju | games/nes: fix buffer overrun
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commit | commitdiff | tree |
2014-03-02 |
aiju | games/nes: SUROM support, subtle NMI timing bug fixed
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commit | commitdiff | tree |
2014-03-01 |
aiju | merge
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commit | commitdiff | tree |
2014-03-01 |
aiju | games/nes: fix ppu off-by-one and sprite display bug
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commit | commitdiff | tree |
2014-02-27 |
aiju | games/nes: improved time synchronization
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commit | commitdiff | tree |
2014-02-25 |
aiju | games/nes: mmc3 chr inversion fixed
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commit | commitdiff | tree |
2014-02-25 |
aiju | games/nes: it's too late to write code
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commit | commitdiff | tree |
2014-02-25 |
aiju | games/nes: fixed reload flags
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commit | commitdiff | tree |
2014-02-24 |
aiju | merge
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commit | commitdiff | tree |
2014-02-24 |
aiju | games/nes: added dmc, fixed envelope, added cnrom
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commit | commitdiff | tree |
2014-02-24 |
aiju | games/nes: added uxrom (mapper 2)
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commit | commitdiff | tree |
2014-02-24 |
aiju | games/nes: best commit (fixed audio and timing)
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commit | commitdiff | tree |
2014-02-23 |
aiju | games/nes: basic audio support, battery backup, bug...
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commit | commitdiff | tree |
2014-02-23 |
aiju | games/nes: added oflag
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commit | commitdiff | tree |
next |