From ec4afc975d1de306748e0d683615a6d6f387419d Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Fri, 11 Dec 2020 18:03:34 +0100 Subject: [PATCH] Initial Commit --- README | 2 ++ init.lua | 90 ++++++++++++++++++++++++++++++++++++++++++++++++ mod.conf | 3 ++ settingtypes.txt | 7 ++++ 4 files changed, 102 insertions(+) create mode 100644 README create mode 100644 init.lua create mode 100644 mod.conf create mode 100644 settingtypes.txt diff --git a/README b/README new file mode 100644 index 0000000..322b553 --- /dev/null +++ b/README @@ -0,0 +1,2 @@ +# worldutil +Some basic world interaction utilities for dragonfire diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..403833b --- /dev/null +++ b/init.lua @@ -0,0 +1,90 @@ +minetest.register_on_dignode(function(pos) + if minetest.settings:get_bool("replace") then + minetest.after(0, minetest.place_node, pos) + end +end) + +local etime = 0 + +minetest.register_globalstep(function(dtime) + etime = etime + dtime + if etime < 1 then return end + local player = minetest.localplayer + if not player then return end + local pos = player:get_pos() + local item = player:get_wielded_item() + local def = minetest.get_item_def(item:get_name()) + local nodes_per_tick = tonumber(minetest.settings:get("nodes_per_tick")) or 8 + if item and item:get_count() > 0 and def and def.node_placement_prediction ~= "" then + if minetest.settings:get_bool("scaffold") then + local p = vector.round(vector.add(pos, {x = 0, y = -0.6, z = 0})) + local node = minetest.get_node_or_nil(p) + if not node or minetest.get_node_def(node.name).buildable_to then + minetest.place_node(p) + end + end + if minetest.settings:get_bool("scaffold_plus") then + local z = pos.z + local positions = { + {x = 0, y = -0.6, z = 0}, + {x = 1, y = -0.6, z = 0}, + {x = -1, y = -0.6, z = 0}, + {x = -1, y = -0.6, z = -1}, + {x = 0, y = -0.6, z = -1}, + {x = 1, y = -0.6, z = -1}, + {x = -1, y = -0.6, z = 1}, + {x = 0, y = -0.6, z = 1}, + {x = 1, y = -0.6, z = 1} + } + for i, p in pairs(positions) do + minetest.place_node(vector.add(pos, p)) + end + end + if minetest.settings:get_bool("block_water") then + local positions = minetest.find_nodes_near(pos, 5, {"mcl_core:water_source", "mcl_core:water_floating"}, true) + for i, p in pairs(positions) do + if i > nodes_per_tick then return end + minetest.place_node(p) + end + end + if minetest.settings:get_bool("block_lava") then + local positions = minetest.find_nodes_near(pos, 5, {"mcl_core:lava_source", "mcl_core:lava_floating"}, true) + for i, p in pairs(positions) do + if i > nodes_per_tick then return end + minetest.place_node(p) + end + end + if minetest.settings:get_bool("autotnt") then + local positions = minetest.find_nodes_near_under_air_except(pos, 5, item:get_name(), true) + for i, p in pairs(positions) do + if i > nodes_per_tick then return end + minetest.place_node(vector.add(p, {x = 0, y = 1, z = 0})) + end + end + end + if minetest.settings:get_bool("nuke") then + local i = 0 + for x = pos.x - 4, pos.x + 4 do + for y = pos.y - 4, pos.y + 4 do + for z = pos.z - 4, pos.z + 4 do + local p = vector.new(x, y, z) + local node = minetest.get_node_or_nil(p) + local def = node and minetest.get_node_def(node.name) + if def or def.diggable then + if i > nodes_per_tick then return end + minetest.dig_node(p) + i = i + 1 + end + end + end + end + end +end) + +minetest.register_cheat("Scaffold", "World", "scaffold") +minetest.register_cheat("ScaffoldPlus", "World", "scaffold_plus") +minetest.register_cheat("BlockWater", "World", "block_water") +minetest.register_cheat("BlockLava", "World", "block_lava") +minetest.register_cheat("AutoTNT", "World", "autotnt") +minetest.register_cheat("Nuke", "World", "nuke") +minetest.register_cheat("Replace", "World", "replace") diff --git a/mod.conf b/mod.conf new file mode 100644 index 0000000..912eb11 --- /dev/null +++ b/mod.conf @@ -0,0 +1,3 @@ +name = worldutil +author = Fleckenstein +description = Some basic world interaction utilities for dragonfire diff --git a/settingtypes.txt b/settingtypes.txt new file mode 100644 index 0000000..fd25717 --- /dev/null +++ b/settingtypes.txt @@ -0,0 +1,7 @@ +scaffold (Scaffold) bool false +scaffold_plus (ScaffoldPlus) bool false +block_water (BlockWater) bool false +block_lava (BlockLava) bool false +autotnt (AutoTNT) bool false +nuke (Nuke) bool false +replace (Replace) bool false -- 2.44.0