From cf83f9c3e9d27c6c861bfbc2888efc02d020973b Mon Sep 17 00:00:00 2001 From: Irtimaled Date: Wed, 24 Jun 2020 22:18:18 -0700 Subject: [PATCH] Add Chinese translation --- .../resources/assets/bbor/lang/zh_cn.json | 82 +++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 src/main/resources/assets/bbor/lang/zh_cn.json diff --git a/src/main/resources/assets/bbor/lang/zh_cn.json b/src/main/resources/assets/bbor/lang/zh_cn.json new file mode 100644 index 0000000..686608f --- /dev/null +++ b/src/main/resources/assets/bbor/lang/zh_cn.json @@ -0,0 +1,82 @@ +{ + "bbor.key.toggleActive": "切换激活", + "bbor.tabs.structures": "建筑", + "bbor.tabs.villages": "村庄", + "bbor.options.active": "激活", + "bbor.options.outerBoxOnly": "显示边框", + "bbor.options.fill": "填充面", + "bbor.options.maxY": "最大 Y: %s", + "bbor.options.maxY.activated": "已激活", + "bbor.options.maxY.player": "玩家", + "bbor.options.maxY.seaLevel": "海平面水平", + "bbor.options.distance": "距离: %s", + "bbor.options.distance.nearest": "最近点", + "bbor.options.distance.nearer": "最近的", + "bbor.options.distance.normal": "标准", + "bbor.options.distance.y": "距离(Y): %s", + "bbor.options.distance.xz": "距离 (X/Z): %s", + "bbor.features.spawnChunks": "出生点区块", + "bbor.features.lazyChunks": "弱加载区块", + "bbor.features.slimeChunks": "史莱姆区块", + "bbor.features.mobSpawners": "刷怪笼", + "bbor.features.mobSpawners.spawnArea": "刷怪区域", + "bbor.features.mobSpawners.activationLines": "激活目标线", + "bbor.features.spawningSpheres": "Spawning Spheres", + "bbor.features.spawnableBlocks": "Spawnable Blocks", + "bbor.features.biomeBorders": "生物群落边界", + "bbor.sections.beaconsAndConduits": "信标 & 潮涌核心", + "bbor.features.beacons": "信标", + "bbor.features.conduits": "潮涌核心", + "bbor.features.conduits.mobHarmArea": "生物伤害区域", + "bbor.structures.desertTemples": "沙漠神殿", + "bbor.structures.jungleTemples": "丛林神庙", + "bbor.structures.witchHuts": "女巫小屋", + "bbor.structures.mansions": "林地府邸", + "bbor.structures.monuments": "海底遗迹", + "bbor.structures.igloos": "雪屋", + "bbor.structures.oceanRuins": "水下废墟", + "bbor.structures.buriedTreasure": "埋藏的宝藏", + "bbor.structures.shipwrecks": "沉船", + "bbor.structures.strongholds": "要塞", + "bbor.structures.mineshafts": "废弃矿井", + "bbor.structures.pillagerOutposts": "掠夺者前哨站", + "bbor.structures.villages": "村庄", + "bbor.structures.fortresses": "地狱堡垒", + "bbor.structures.endCities": "末地城", + "bbor.structures.netherFossils": "下界化石", + "bbor.structures.bastionRemnants": "堡垒遗迹", + "bbor.structures.ruinedPortal": "废弃传送门", + "bbor.features.villageSpheres": "村庄范围", + "bbor.features.villageSpheres.doorLines": "门线", + "bbor.features.villageSpheres.golemSpawn": "铁傀儡生成区域", + "bbor.features.villageSpheres.dotSize": "点大小: %s", + "bbor.features.villageSpheres.density": "密度: %s", + "bbor.features.villageSpheres.density.fewest": "最少", + "bbor.features.villageSpheres.density.fewer": "较少", + "bbor.features.villageSpheres.density.normal": "标准", + "bbor.features.villageSpheres.density.more": "更多", + "bbor.features.villageSpheres.density.most": "最多", + "bbor.commands.custom.cleared.all": "清除所有自定义边框", + "bbor.commands.beacon.added": "自定义信标添加于 [x=%d, y=%d, z=%d],等级为 %d", + "bbor.commands.beacon.cleared.all": "所有自定义框已清除", + "bbor.commands.beacon.cleared": "自定义信标清除于 [x=%d, y=%d, z=%d]", + "bbor.commands.beacon.notFound": "在 [x=%d, y=%d, z=%d ] 处找不到自定义信标", + "bbor.commands.box.added": "边框添加 开始于 [x=%d, y=%d, z=%d] 结束于 [x=%d, y=%d, z=%d]", + "bbor.commands.box.cleared.all": "清除所有边框", + "bbor.commands.box.cleared": "边框已清除 开始于 [x=%d, y=%d, z=%d] 结束于 [x=%d, y=%d, z=%d]", + "bbor.commands.box.notFound": "未找到方框 开始于 [x=%d, y=%d, z=%d] 结束于 [x=%d, y=%d, z=%d]", + "bbor.commands.line.added": "添加了线 开始于 [x=%d, y=%d, z=%d] 结束于 [x=%d, y=%d, z=%d]", + "bbor.commands.line.cleared": "所有线已清除", + "bbor.commands.line.cleared.all": "线已清理 开始于 [x=%d, y=%d, z=%d] 结束于 [x=%d, y=%d, z=%d]", + "bbor.commands.line.notFound": "没有找到开头的线 [x=%d, y=%d, z=%d] 结束于 [x=%d, y=%d, z=%d]", + "bbor.commands.sphere.added": "区域添加到中心 [x=%d, y=%d, z=%d] 和半径 %d", + "bbor.commands.sphere.cleared": "所有区域已清除", + "bbor.commands.sphere.cleared.all": "区域已从中心清除 [x=%d, y=%d, z=%d]", + "bbor.commands.sphere.notFound": "未找到中心为 [x=%d, y=%d, z=%d] 区域", + "bbor.commands.spawningSphere.set": "Spawning sphere set", + "bbor.commands.spawningSphere.notSet": "No spawning sphere set", + "bbor.commands.spawningSphere.cleared": "Spawning sphere cleared", + "bbor.commands.spawningSphere.calculated": "Calculated %s spawnable spaces (%s only at night)", + "bbor.renderer.spawningSphere.spawnable": "Spawnable:", + "bbor.renderer.spawningSphere.none": "未设置" +} \ No newline at end of file -- 2.44.0