From cb9e37ab027b8113d5937befe421dc7f2b22f044 Mon Sep 17 00:00:00 2001 From: rexim Date: Mon, 3 Feb 2020 04:59:18 +0700 Subject: [PATCH] Add TODO(#1252) --- src/game/level/level_editor/rect_layer.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/level/level_editor/rect_layer.c b/src/game/level/level_editor/rect_layer.c index b80fd2b7..cae9ee8d 100644 --- a/src/game/level/level_editor/rect_layer.c +++ b/src/game/level/level_editor/rect_layer.c @@ -505,6 +505,7 @@ static void push_geometry(Geometry *geometry, Rect rect, Color color) { assert(geometry); + // TODO(#1252): push_geometry may fail if there is too many rects produced assert(geometry->count < GEOMETRY_CAPACITY); if ((rect.w * rect.h) > 1e-6f) { -- 2.44.0