From 7ae3540b2ed4a595e25d8600e6c471c357cc9499 Mon Sep 17 00:00:00 2001 From: KG0104 <76601263+KG0104@users.noreply.github.com> Date: Tue, 12 Oct 2021 07:47:28 +0200 Subject: [PATCH] dialogue-system v0.8.1 --- 2DGame/Assets/Scripts/Dialogue/BossDialogue.cs | 1 + 2DGame/Assets/Scripts/Dialogue/Dialogue.cs | 1 + 2 files changed, 2 insertions(+) diff --git a/2DGame/Assets/Scripts/Dialogue/BossDialogue.cs b/2DGame/Assets/Scripts/Dialogue/BossDialogue.cs index e4cb3c8..fd1fccc 100644 --- a/2DGame/Assets/Scripts/Dialogue/BossDialogue.cs +++ b/2DGame/Assets/Scripts/Dialogue/BossDialogue.cs @@ -85,6 +85,7 @@ public class BossDialogue : MonoBehaviour public void Skip() { + StopCoroutine(Type()); FindObjectOfType().Play("click"); skipButton.SetActive(false); diff --git a/2DGame/Assets/Scripts/Dialogue/Dialogue.cs b/2DGame/Assets/Scripts/Dialogue/Dialogue.cs index 1daad83..ebf9947 100644 --- a/2DGame/Assets/Scripts/Dialogue/Dialogue.cs +++ b/2DGame/Assets/Scripts/Dialogue/Dialogue.cs @@ -78,6 +78,7 @@ public class Dialogue : MonoBehaviour public void Skip() { + StopCoroutine(Type()); FindObjectOfType().Play("click"); skipButton.SetActive(false); -- 2.44.0