From 6144e31b2ef944573f776ead6a8c6aad686a1952 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Sat, 28 May 2022 15:01:15 +0200 Subject: [PATCH] Remove convert.go --- convert.go | 882 ----------------------------------------------------- 1 file changed, 882 deletions(-) delete mode 100644 convert.go diff --git a/convert.go b/convert.go deleted file mode 100644 index c5e4daa..0000000 --- a/convert.go +++ /dev/null @@ -1,882 +0,0 @@ -// generated by mkconvert.lua, DO NOT EDIT -package main - -import ( - "github.com/Shopify/go-lua" - "github.com/anon55555/mt" -) - -func luaPushHotbarParam(l *lua.State, val mt.HotbarParam) { - switch val { - case mt.HotbarSize: - l.PushString("size") - case mt.HotbarImg: - l.PushString("img") - case mt.HotbarSelImg: - l.PushString("sel_img") - } -} - -func luaPushChatMsgType(l *lua.State, val mt.ChatMsgType) { - switch val { - case mt.RawMsg: - l.PushString("raw") - case mt.NormalMsg: - l.PushString("normal") - case mt.AnnounceMsg: - l.PushString("announce") - case mt.SysMsg: - l.PushString("sys") - } -} - -func luaPushHUDType(l *lua.State, val mt.HUDType) { - switch val { - case mt.ImgHUD: - l.PushString("img") - case mt.TextHUD: - l.PushString("text") - case mt.StatbarHUD: - l.PushString("statbar") - case mt.InvHUD: - l.PushString("inv") - case mt.WaypointHUD: - l.PushString("waypoint") - case mt.ImgWaypointHUD: - l.PushString("img_waypoint") - } -} - -func luaPushPlayerListUpdateType(l *lua.State, val mt.PlayerListUpdateType) { - switch val { - case mt.InitPlayers: - l.PushString("init") - case mt.AddPlayers: - l.PushString("add") - case mt.RemovePlayers: - l.PushString("remove") - } -} - -func luaPushHUDField(l *lua.State, val mt.HUDField) { - switch val { - case mt.HUDPos: - l.PushString("pos") - case mt.HUDName: - l.PushString("name") - case mt.HUDScale: - l.PushString("scale") - case mt.HUDText: - l.PushString("text") - case mt.HUDNumber: - l.PushString("number") - case mt.HUDItem: - l.PushString("item") - case mt.HUDDir: - l.PushString("dir") - case mt.HUDAlign: - l.PushString("align") - case mt.HUDOffset: - l.PushString("offset") - case mt.HUDWorldPos: - l.PushString("world_pos") - case mt.HUDSize: - l.PushString("size") - case mt.HUDZIndex: - l.PushString("z_index") - case mt.HUDText2: - l.PushString("text_2") - } -} - -func luaPushModChanSig(l *lua.State, val mt.ModChanSig) { - switch val { - case mt.JoinOK: - l.PushString("join_ok") - case mt.JoinFail: - l.PushString("join_fail") - case mt.LeaveOK: - l.PushString("leave_ok") - case mt.LeaveFail: - l.PushString("leave_fail") - case mt.NotRegistered: - l.PushString("not_registered") - case mt.SetState: - l.PushString("set_state") - } -} - -func luaPushKickReason(l *lua.State, val mt.KickReason) { - switch val { - case mt.WrongPasswd: - l.PushString("wrong_passwd") - case mt.UnexpectedData: - l.PushString("unexpected_data") - case mt.SrvIsSingleplayer: - l.PushString("srv_is_singleplayer") - case mt.UnsupportedVer: - l.PushString("unsupported_ver") - case mt.BadNameChars: - l.PushString("bad_name_chars") - case mt.BadName: - l.PushString("bad_name") - case mt.TooManyClts: - l.PushString("too_many_clts") - case mt.EmptyPasswd: - l.PushString("empty_passwd") - case mt.AlreadyConnected: - l.PushString("already_connected") - case mt.SrvErr: - l.PushString("srv_err") - case mt.Custom: - l.PushString("custom") - case mt.Shutdown: - l.PushString("shutdown") - case mt.Crash: - l.PushString("crash") - } -} - -func luaPushSoundSrcType(l *lua.State, val mt.SoundSrcType) { - switch val { - case mt.NoSrc: - l.PushNil() - case mt.PosSrc: - l.PushString("pos") - case mt.AOSrc: - l.PushString("ao") - } -} - -func luaPushAnimType(l *lua.State, val mt.AnimType) { - switch val { - case mt.NoAnim: - l.PushNil() - case mt.VerticalFrameAnim: - l.PushString("vertical_frame") - case mt.SpriteSheetAnim: - l.PushString("sprite_sheet") - } -} - -func luaPushAuthMethods(l *lua.State, val mt.AuthMethods) { - l.NewTable() - if val&mt.LegacyPasswd != 0 { - l.PushBoolean(true) - l.SetField(-2, "legacy_passwd") - } - if val&mt.SRP != 0 { - l.PushBoolean(true) - l.SetField(-2, "srp") - } - if val&mt.FirstSRP != 0 { - l.PushBoolean(true) - l.SetField(-2, "first_srp") - } -} - -func luaPushHUDFlags(l *lua.State, val mt.HUDFlags) { - l.NewTable() - if val&mt.ShowHotbar != 0 { - l.PushBoolean(true) - l.SetField(-2, "hotbar") - } - if val&mt.ShowHealthBar != 0 { - l.PushBoolean(true) - l.SetField(-2, "health_bar") - } - if val&mt.ShowCrosshair != 0 { - l.PushBoolean(true) - l.SetField(-2, "crosshair") - } - if val&mt.ShowWieldedItem != 0 { - l.PushBoolean(true) - l.SetField(-2, "wielded_item") - } - if val&mt.ShowBreathBar != 0 { - l.PushBoolean(true) - l.SetField(-2, "breath_bar") - } - if val&mt.ShowMinimap != 0 { - l.PushBoolean(true) - l.SetField(-2, "minimap") - } - if val&mt.ShowRadarMinimap != 0 { - l.PushBoolean(true) - l.SetField(-2, "radar_minimap") - } -} - -func luaPushCSMRestrictionFlags(l *lua.State, val mt.CSMRestrictionFlags) { - l.NewTable() - if val&mt.NoCSMs != 0 { - l.PushBoolean(true) - l.SetField(-2, "no_csms") - } - if val&mt.NoChatMsgs != 0 { - l.PushBoolean(true) - l.SetField(-2, "no_chat_msgs") - } - if val&mt.NoNodeDefs != 0 { - l.PushBoolean(true) - l.SetField(-2, "no_node_defs") - } - if val&mt.LimitMapRange != 0 { - l.PushBoolean(true) - l.SetField(-2, "limit_map_range") - } - if val&mt.NoPlayerList != 0 { - l.PushBoolean(true) - l.SetField(-2, "no_player_list") - } -} - -func luaPushTileAnim(l *lua.State, val mt.TileAnim) { - l.NewTable() - luaPushAnimType(l, val.Type) - l.SetField(-2, "type") - luaPushVec2(l, [2]float64{float64(val.NFrames[0]), float64(val.NFrames[1])}) - l.SetField(-2, "n_frames") - l.PushNumber(float64(val.Duration)) - l.SetField(-2, "duration") - luaPushVec2(l, [2]float64{float64(val.AspectRatio[0]), float64(val.AspectRatio[1])}) - l.SetField(-2, "aspect_ratio") -} - -func luaPushNode(l *lua.State, val mt.Node) { - l.NewTable() - l.PushInteger(int(val.Param0)) - l.SetField(-2, "param0") - l.PushInteger(int(val.Param1)) - l.SetField(-2, "param1") - l.PushInteger(int(val.Param2)) - l.SetField(-2, "param2") -} - -func luaPushHUD(l *lua.State, val mt.HUD) { - l.NewTable() - luaPushHUDType(l, val.Type) - l.SetField(-2, "type") - l.PushInteger(int(val.ZIndex)) - l.SetField(-2, "z_index") - luaPushVec2(l, [2]float64{float64(val.Scale[0]), float64(val.Scale[1])}) - l.SetField(-2, "scale") - l.PushString(string(val.Name)) - l.SetField(-2, "name") - luaPushVec3(l, [3]float64{float64(val.WorldPos[0]), float64(val.WorldPos[1]), float64(val.WorldPos[2])}) - l.SetField(-2, "world_pos") - l.PushString(string(val.Text)) - l.SetField(-2, "text") - l.PushString(string(val.Text2)) - l.SetField(-2, "text_2") - luaPushVec2(l, [2]float64{float64(val.Size[0]), float64(val.Size[1])}) - l.SetField(-2, "size") - luaPushVec2(l, [2]float64{float64(val.Align[0]), float64(val.Align[1])}) - l.SetField(-2, "align") - luaPushVec2(l, [2]float64{float64(val.Pos[0]), float64(val.Pos[1])}) - l.SetField(-2, "pos") - l.PushInteger(int(val.Dir)) - l.SetField(-2, "dir") - luaPushVec2(l, [2]float64{float64(val.Offset[0]), float64(val.Offset[1])}) - l.SetField(-2, "offset") - l.PushInteger(int(val.Number)) - l.SetField(-2, "number") - l.PushInteger(int(val.Item)) - l.SetField(-2, "item") -} - -func pktToString(pkt *mt.Pkt) string { - switch pkt.Cmd.(type) { - case *mt.ToCltPlaySound: - return "play_sound" - case *mt.ToCltLegacyKick: - return "legacy_kick" - case *mt.ToCltFOV: - return "fov" - case *mt.ToCltNodeMetasChanged: - return "node_metas_changed" - case *mt.ToCltHello: - return "hello" - case *mt.ToCltAcceptSudoMode: - return "accept_sudo_mode" - case *mt.ToCltPrivs: - return "privs" - case *mt.ToCltDetachedInv: - return "detached_inv" - case *mt.ToCltSpawnParticle: - return "spawn_particle" - case *mt.ToCltAcceptAuth: - return "accept_auth" - case *mt.ToCltOverrideDayNightRatio: - return "override_day_night_ratio" - case *mt.ToCltMinimapModes: - return "minimap_modes" - case *mt.ToCltAddHUD: - return "add_hud" - case *mt.ToCltHP: - return "hp" - case *mt.ToCltChangeHUD: - return "change_hud" - case *mt.ToCltFormspecPrepend: - return "formspec_prepend" - case *mt.ToCltSRPBytesSaltB: - return "srp_bytes_salt_b" - case *mt.ToCltSetHotbarParam: - return "set_hotbar_param" - case *mt.ToCltMovePlayer: - return "move_player" - case *mt.ToCltAddParticleSpawner: - return "add_particle_spawner" - case *mt.ToCltKick: - return "kick" - case *mt.ToCltDelParticleSpawner: - return "del_particle_spawner" - case *mt.ToCltModChanSig: - return "mod_chan_sig" - case *mt.ToCltMoonParams: - return "moon_params" - case *mt.ToCltModChanMsg: - return "mod_chan_msg" - case *mt.ToCltSunParams: - return "sun_params" - case *mt.ToCltInv: - return "inv" - case *mt.ToCltRemoveNode: - return "remove_node" - case *mt.ToCltNodeDefs: - return "node_defs" - case *mt.ToCltMediaPush: - return "media_push" - case *mt.ToCltLocalPlayerAnim: - return "local_player_anim" - case *mt.ToCltFadeSound: - return "fade_sound" - case *mt.ToCltItemDefs: - return "item_defs" - case *mt.ToCltUpdatePlayerList: - return "update_player_list" - case *mt.ToCltEyeOffset: - return "eye_offset" - case *mt.ToCltMedia: - return "media" - case *mt.ToCltDisco: - return "disco" - case *mt.ToCltBlkData: - return "blk_data" - case *mt.ToCltSkyParams: - return "sky_params" - case *mt.ToCltBreath: - return "breath" - case *mt.ToCltChatMsg: - return "chat_msg" - case *mt.ToCltHUDFlags: - return "hud_flags" - case *mt.ToCltAOMsgs: - return "ao_msgs" - case *mt.ToCltRmHUD: - return "rm_hud" - case *mt.ToCltStarParams: - return "star_params" - case *mt.ToCltDeathScreen: - return "death_screen" - case *mt.ToCltAORmAdd: - return "ao_rm_add" - case *mt.ToCltAddPlayerVel: - return "add_player_vel" - case *mt.ToCltMovement: - return "movement" - case *mt.ToCltCloudParams: - return "cloud_params" - case *mt.ToCltDenySudoMode: - return "deny_sudo_mode" - case *mt.ToCltCSMRestrictionFlags: - return "csm_restriction_flags" - case *mt.ToCltAddNode: - return "add_node" - case *mt.ToCltStopSound: - return "stop_sound" - case *mt.ToCltInvFormspec: - return "inv_formspec" - case *mt.ToCltAnnounceMedia: - return "announce_media" - case *mt.ToCltShowFormspec: - return "show_formspec" - case *mt.ToCltTimeOfDay: - return "time_of_day" - } - panic("impossible") - return "" -} - -func pktToLua(l *lua.State, pkt *mt.Pkt) { - if pkt == nil { - l.PushNil() - return - } - l.NewTable() - l.PushString(pktToString(pkt)) - l.SetField(-2, "_type") - switch val := pkt.Cmd.(type) { - case *mt.ToCltPlaySound: - l.PushNumber(float64(val.Gain)) - l.SetField(-2, "gain") - l.PushInteger(int(val.ID)) - l.SetField(-2, "id") - l.PushNumber(float64(val.Pitch)) - l.SetField(-2, "pitch") - luaPushSoundSrcType(l, val.SrcType) - l.SetField(-2, "src_type") - l.PushInteger(int(val.SrcAOID)) - l.SetField(-2, "src_aoid") - l.PushNumber(float64(val.Fade)) - l.SetField(-2, "fade") - l.PushBoolean(bool(val.Ephemeral)) - l.SetField(-2, "ephemeral") - l.PushBoolean(bool(val.Loop)) - l.SetField(-2, "loop") - l.PushString(string(val.Name)) - l.SetField(-2, "name") - luaPushVec3(l, [3]float64{float64(val.Pos[0]), float64(val.Pos[1]), float64(val.Pos[2])}) - l.SetField(-2, "pos") - case *mt.ToCltLegacyKick: - l.PushString(string(val.Reason)) - l.SetField(-2, "reason") - case *mt.ToCltFOV: - l.PushNumber(float64(val.TransitionTime)) - l.SetField(-2, "transition_time") - l.PushBoolean(bool(val.Multiplier)) - l.SetField(-2, "multiplier") - l.PushNumber(float64(val.FOV)) - l.SetField(-2, "fov") - case *mt.ToCltHello: - luaPushAuthMethods(l, val.AuthMethods) - l.SetField(-2, "auth_methods") - l.PushString(string(val.Username)) - l.SetField(-2, "username") - l.PushInteger(int(val.Compression)) - l.SetField(-2, "compression") - l.PushInteger(int(val.ProtoVer)) - l.SetField(-2, "proto_ver") - l.PushInteger(int(val.SerializeVer)) - l.SetField(-2, "serialize_ver") - case *mt.ToCltPrivs: - luaPushStringSet(l, val.Privs) - l.SetField(-2, "privs") - case *mt.ToCltDetachedInv: - l.PushString(string(val.Inv)) - l.SetField(-2, "inv") - l.PushBoolean(bool(val.Keep)) - l.SetField(-2, "keep") - l.PushInteger(int(val.Len)) - l.SetField(-2, "len") - l.PushString(string(val.Name)) - l.SetField(-2, "name") - case *mt.ToCltSpawnParticle: - l.PushBoolean(bool(val.Collide)) - l.SetField(-2, "collide") - l.PushString(string(val.Texture)) - l.SetField(-2, "texture") - luaPushVec3(l, [3]float64{float64(val.Pos[0]), float64(val.Pos[1]), float64(val.Pos[2])}) - l.SetField(-2, "pos") - l.PushInteger(int(val.NodeTile)) - l.SetField(-2, "node_tile") - l.PushBoolean(bool(val.Vertical)) - l.SetField(-2, "vertical") - l.PushInteger(int(val.Glow)) - l.SetField(-2, "glow") - l.PushInteger(int(val.NodeParam2)) - l.SetField(-2, "node_param2") - l.PushInteger(int(val.NodeParam0)) - l.SetField(-2, "node_param0") - l.PushBoolean(bool(val.AOCollision)) - l.SetField(-2, "ao_collision") - l.PushNumber(float64(val.Size)) - l.SetField(-2, "size") - l.PushNumber(float64(val.ExpirationTime)) - l.SetField(-2, "expiration_time") - l.PushBoolean(bool(val.CollisionRm)) - l.SetField(-2, "collision_rm") - luaPushTileAnim(l, val.AnimParams) - l.SetField(-2, "anim_params") - luaPushVec3(l, [3]float64{float64(val.Acc[0]), float64(val.Acc[1]), float64(val.Acc[2])}) - l.SetField(-2, "acc") - luaPushVec3(l, [3]float64{float64(val.Vel[0]), float64(val.Vel[1]), float64(val.Vel[2])}) - l.SetField(-2, "vel") - case *mt.ToCltAcceptAuth: - l.PushNumber(float64(val.MapSeed)) - l.SetField(-2, "map_seed") - luaPushAuthMethods(l, val.SudoAuthMethods) - l.SetField(-2, "sudo_auth_methods") - l.PushNumber(float64(val.SendInterval)) - l.SetField(-2, "send_interval") - luaPushVec3(l, [3]float64{float64(val.PlayerPos[0]), float64(val.PlayerPos[1]), float64(val.PlayerPos[2])}) - l.SetField(-2, "player_pos") - case *mt.ToCltOverrideDayNightRatio: - l.PushInteger(int(val.Ratio)) - l.SetField(-2, "ratio") - l.PushBoolean(bool(val.Override)) - l.SetField(-2, "override") - case *mt.ToCltAddHUD: - luaPushHUD(l, val.HUD) - l.SetField(-2, "hud") - l.PushInteger(int(val.ID)) - l.SetField(-2, "id") - case *mt.ToCltHP: - l.PushInteger(int(val.HP)) - l.SetField(-2, "hp") - case *mt.ToCltChangeHUD: - if val.Field == mt.HUDWorldPos { - luaPushVec3(l, [3]float64{float64(val.WorldPos[0]), float64(val.WorldPos[1]), float64(val.WorldPos[2])}) - l.SetField(-2, "world_pos") - } - if val.Field == mt.HUDText2 { - l.PushString(string(val.Text2)) - l.SetField(-2, "text_2") - } - if val.Field == mt.HUDItem { - l.PushInteger(int(val.Item)) - l.SetField(-2, "item") - } - if val.Field == mt.HUDZIndex { - l.PushInteger(int(val.ZIndex)) - l.SetField(-2, "z_index") - } - if val.Field == mt.HUDPos { - luaPushVec2(l, [2]float64{float64(val.Pos[0]), float64(val.Pos[1])}) - l.SetField(-2, "pos") - } - if val.Field == mt.HUDSize { - luaPushVec2(l, [2]float64{float64(val.Size[0]), float64(val.Size[1])}) - l.SetField(-2, "size") - } - if val.Field == mt.HUDName { - l.PushString(string(val.Name)) - l.SetField(-2, "name") - } - if val.Field == mt.HUDDir { - l.PushInteger(int(val.Dir)) - l.SetField(-2, "dir") - } - if val.Field == mt.HUDAlign { - luaPushVec2(l, [2]float64{float64(val.Align[0]), float64(val.Align[1])}) - l.SetField(-2, "align") - } - if val.Field == mt.HUDNumber { - l.PushInteger(int(val.Number)) - l.SetField(-2, "number") - } - if val.Field == mt.HUDText { - l.PushString(string(val.Text)) - l.SetField(-2, "text") - } - if val.Field == mt.HUDOffset { - luaPushVec2(l, [2]float64{float64(val.Offset[0]), float64(val.Offset[1])}) - l.SetField(-2, "offset") - } - luaPushHUDField(l, val.Field) - l.SetField(-2, "field") - l.PushInteger(int(val.ID)) - l.SetField(-2, "id") - case *mt.ToCltFormspecPrepend: - l.PushString(string(val.Prepend)) - l.SetField(-2, "prepend") - case *mt.ToCltSRPBytesSaltB: - l.PushString(string(val.B)) - l.SetField(-2, "b") - l.PushString(string(val.Salt)) - l.SetField(-2, "salt") - case *mt.ToCltSetHotbarParam: - luaPushHotbarParam(l, val.Param) - l.SetField(-2, "param") - l.PushInteger(int(val.Size)) - l.SetField(-2, "size") - l.PushString(string(val.Img)) - l.SetField(-2, "img") - case *mt.ToCltMovePlayer: - l.PushNumber(float64(val.Yaw)) - l.SetField(-2, "yaw") - l.PushNumber(float64(val.Pitch)) - l.SetField(-2, "pitch") - luaPushVec3(l, [3]float64{float64(val.Pos[0]), float64(val.Pos[1]), float64(val.Pos[2])}) - l.SetField(-2, "pos") - case *mt.ToCltAddParticleSpawner: - luaPushBox3(l, [2][3]float64{{float64(val.Acc[0][0]), float64(val.Acc[0][1]), float64(val.Acc[0][2])}, {float64(val.Acc[1][0]), float64(val.Acc[1][1]), float64(val.Acc[1][2])}}) - l.SetField(-2, "acc") - l.PushInteger(int(val.ID)) - l.SetField(-2, "id") - l.PushString(string(val.Texture)) - l.SetField(-2, "texture") - l.PushBoolean(bool(val.Vertical)) - l.SetField(-2, "vertical") - luaPushBox1(l, [2]float64{float64(val.ExpirationTime[0]), float64(val.ExpirationTime[1])}) - l.SetField(-2, "expiration_time") - luaPushTileAnim(l, val.AnimParams) - l.SetField(-2, "anim_params") - l.PushBoolean(bool(val.AOCollision)) - l.SetField(-2, "ao_collision") - luaPushBox3(l, [2][3]float64{{float64(val.Pos[0][0]), float64(val.Pos[0][1]), float64(val.Pos[0][2])}, {float64(val.Pos[1][0]), float64(val.Pos[1][1]), float64(val.Pos[1][2])}}) - l.SetField(-2, "pos") - l.PushInteger(int(val.Glow)) - l.SetField(-2, "glow") - l.PushInteger(int(val.NodeParam0)) - l.SetField(-2, "node_param0") - luaPushBox3(l, [2][3]float64{{float64(val.Vel[0][0]), float64(val.Vel[0][1]), float64(val.Vel[0][2])}, {float64(val.Vel[1][0]), float64(val.Vel[1][1]), float64(val.Vel[1][2])}}) - l.SetField(-2, "vel") - l.PushBoolean(bool(val.Collide)) - l.SetField(-2, "collide") - luaPushBox1(l, [2]float64{float64(val.Size[0]), float64(val.Size[1])}) - l.SetField(-2, "size") - l.PushInteger(int(val.NodeParam2)) - l.SetField(-2, "node_param2") - l.PushNumber(float64(val.Duration)) - l.SetField(-2, "duration") - l.PushInteger(int(val.NodeTile)) - l.SetField(-2, "node_tile") - l.PushInteger(int(val.Amount)) - l.SetField(-2, "amount") - l.PushBoolean(bool(val.CollisionRm)) - l.SetField(-2, "collision_rm") - case *mt.ToCltKick: - luaPushKickReason(l, val.Reason) - l.SetField(-2, "reason") - if dr := val.Reason; dr == mt.Custom || dr == mt.Shutdown || dr == mt.Crash { - l.PushString(string(val.Custom)) - l.SetField(-2, "custom") - } - if dr := val.Reason; dr == mt.Shutdown || dr == mt.Crash { - l.PushBoolean(bool(val.Reconnect)) - l.SetField(-2, "reconnect") - } - case *mt.ToCltDelParticleSpawner: - l.PushInteger(int(val.ID)) - l.SetField(-2, "id") - case *mt.ToCltModChanSig: - l.PushString(string(val.Channel)) - l.SetField(-2, "channel") - luaPushModChanSig(l, val.Signal) - l.SetField(-2, "signal") - case *mt.ToCltMoonParams: - l.PushNumber(float64(val.Size)) - l.SetField(-2, "size") - l.PushString(string(val.ToneMap)) - l.SetField(-2, "tone_map") - l.PushString(string(val.Texture)) - l.SetField(-2, "texture") - l.PushBoolean(bool(val.Visible)) - l.SetField(-2, "visible") - case *mt.ToCltModChanMsg: - l.PushString(string(val.Channel)) - l.SetField(-2, "channel") - l.PushString(string(val.Sender)) - l.SetField(-2, "sender") - l.PushString(string(val.Msg)) - l.SetField(-2, "msg") - case *mt.ToCltSunParams: - l.PushString(string(val.Texture)) - l.SetField(-2, "texture") - l.PushBoolean(bool(val.Visible)) - l.SetField(-2, "visible") - l.PushNumber(float64(val.Size)) - l.SetField(-2, "size") - l.PushString(string(val.ToneMap)) - l.SetField(-2, "tone_map") - l.PushBoolean(bool(val.Rising)) - l.SetField(-2, "rising") - l.PushString(string(val.Rise)) - l.SetField(-2, "rise") - case *mt.ToCltInv: - l.PushString(string(val.Inv)) - l.SetField(-2, "inv") - case *mt.ToCltRemoveNode: - luaPushVec3(l, [3]float64{float64(val.Pos[0]), float64(val.Pos[1]), float64(val.Pos[2])}) - l.SetField(-2, "pos") - case *mt.ToCltMediaPush: - l.PushString(string(val.SHA1[:])) - l.SetField(-2, "sha1") - l.PushString(string(val.Data)) - l.SetField(-2, "data") - l.PushBoolean(bool(val.ShouldCache)) - l.SetField(-2, "should_cache") - l.PushString(string(val.Filename)) - l.SetField(-2, "filename") - case *mt.ToCltLocalPlayerAnim: - luaPushBox1(l, [2]float64{float64(val.Walk[0]), float64(val.Walk[1])}) - l.SetField(-2, "walk") - luaPushBox1(l, [2]float64{float64(val.Idle[0]), float64(val.Idle[1])}) - l.SetField(-2, "idle") - l.PushNumber(float64(val.Speed)) - l.SetField(-2, "speed") - luaPushBox1(l, [2]float64{float64(val.Dig[0]), float64(val.Dig[1])}) - l.SetField(-2, "dig") - luaPushBox1(l, [2]float64{float64(val.WalkDig[0]), float64(val.WalkDig[1])}) - l.SetField(-2, "walk_dig") - case *mt.ToCltFadeSound: - l.PushNumber(float64(val.Step)) - l.SetField(-2, "step") - l.PushInteger(int(val.ID)) - l.SetField(-2, "id") - l.PushNumber(float64(val.Gain)) - l.SetField(-2, "gain") - case *mt.ToCltUpdatePlayerList: - luaPushPlayerListUpdateType(l, val.Type) - l.SetField(-2, "type") - luaPushStringList(l, val.Players) - l.SetField(-2, "players") - case *mt.ToCltEyeOffset: - luaPushVec3(l, [3]float64{float64(val.First[0]), float64(val.First[1]), float64(val.First[2])}) - l.SetField(-2, "first") - luaPushVec3(l, [3]float64{float64(val.Third[0]), float64(val.Third[1]), float64(val.Third[2])}) - l.SetField(-2, "third") - case *mt.ToCltBlkData: - luaPushVec3(l, [3]float64{float64(val.Blkpos[0]), float64(val.Blkpos[1]), float64(val.Blkpos[2])}) - l.SetField(-2, "blkpos") - case *mt.ToCltSkyParams: - luaPushColor(l, val.SunFogTint) - l.SetField(-2, "sun_fog_tint") - l.PushString(string(val.FogTintType)) - l.SetField(-2, "fog_tint_type") - if val.Type == "regular" { - luaPushColor(l, val.DawnHorizon) - l.SetField(-2, "dawn_horizon") - } - if val.Type == "regular" { - luaPushColor(l, val.DaySky) - l.SetField(-2, "day_sky") - } - l.PushBoolean(bool(val.Clouds)) - l.SetField(-2, "clouds") - l.PushString(string(val.Type)) - l.SetField(-2, "type") - luaPushColor(l, val.BgColor) - l.SetField(-2, "bg_color") - if val.Type == "regular" { - luaPushColor(l, val.DawnSky) - l.SetField(-2, "dawn_sky") - } - if val.Type == "regular" { - luaPushColor(l, val.NightHorizon) - l.SetField(-2, "night_horizon") - } - if val.Type == "regular" { - luaPushColor(l, val.NightSky) - l.SetField(-2, "night_sky") - } - if val.Type == "regular" { - luaPushColor(l, val.DayHorizon) - l.SetField(-2, "day_horizon") - } - if val.Type == "skybox" { - luaPushTextureList(l, val.Textures) - l.SetField(-2, "textures") - } - luaPushColor(l, val.MoonFogTint) - l.SetField(-2, "moon_fog_tint") - if val.Type == "regular" { - luaPushColor(l, val.Indoor) - l.SetField(-2, "indoor") - } - case *mt.ToCltBreath: - l.PushInteger(int(val.Breath)) - l.SetField(-2, "breath") - case *mt.ToCltChatMsg: - luaPushChatMsgType(l, val.Type) - l.SetField(-2, "type") - l.PushString(string(val.Sender)) - l.SetField(-2, "sender") - l.PushNumber(float64(val.Timestamp)) - l.SetField(-2, "timestamp") - l.PushString(string(val.Text)) - l.SetField(-2, "text") - case *mt.ToCltHUDFlags: - luaPushHUDFlags(l, val.Flags) - l.SetField(-2, "flags") - luaPushHUDFlags(l, val.Mask) - l.SetField(-2, "mask") - case *mt.ToCltRmHUD: - l.PushInteger(int(val.ID)) - l.SetField(-2, "id") - case *mt.ToCltStarParams: - l.PushInteger(int(val.Count)) - l.SetField(-2, "count") - l.PushNumber(float64(val.Size)) - l.SetField(-2, "size") - luaPushColor(l, val.Color) - l.SetField(-2, "color") - l.PushBoolean(bool(val.Visible)) - l.SetField(-2, "visible") - case *mt.ToCltDeathScreen: - l.PushBoolean(bool(val.PointCam)) - l.SetField(-2, "point_cam") - luaPushVec3(l, [3]float64{float64(val.PointAt[0]), float64(val.PointAt[1]), float64(val.PointAt[2])}) - l.SetField(-2, "point_at") - case *mt.ToCltAddPlayerVel: - luaPushVec3(l, [3]float64{float64(val.Vel[0]), float64(val.Vel[1]), float64(val.Vel[2])}) - l.SetField(-2, "vel") - case *mt.ToCltMovement: - l.PushNumber(float64(val.JumpSpeed)) - l.SetField(-2, "jump_speed") - l.PushNumber(float64(val.FastAccel)) - l.SetField(-2, "fast_accel") - l.PushNumber(float64(val.FastSpeed)) - l.SetField(-2, "fast_speed") - l.PushNumber(float64(val.Sink)) - l.SetField(-2, "sink") - l.PushNumber(float64(val.AirAccel)) - l.SetField(-2, "air_accel") - l.PushNumber(float64(val.Gravity)) - l.SetField(-2, "gravity") - l.PushNumber(float64(val.CrouchSpeed)) - l.SetField(-2, "crouch_speed") - l.PushNumber(float64(val.Smoothing)) - l.SetField(-2, "smoothing") - l.PushNumber(float64(val.WalkSpeed)) - l.SetField(-2, "walk_speed") - l.PushNumber(float64(val.Fluidity)) - l.SetField(-2, "fluidity") - l.PushNumber(float64(val.ClimbSpeed)) - l.SetField(-2, "climb_speed") - l.PushNumber(float64(val.DefaultAccel)) - l.SetField(-2, "default_accel") - case *mt.ToCltCloudParams: - luaPushColor(l, val.AmbientColor) - l.SetField(-2, "ambient_color") - l.PushNumber(float64(val.Density)) - l.SetField(-2, "density") - luaPushColor(l, val.DiffuseColor) - l.SetField(-2, "diffuse_color") - l.PushNumber(float64(val.Height)) - l.SetField(-2, "height") - luaPushVec2(l, [2]float64{float64(val.Speed[0]), float64(val.Speed[1])}) - l.SetField(-2, "speed") - l.PushNumber(float64(val.Thickness)) - l.SetField(-2, "thickness") - case *mt.ToCltCSMRestrictionFlags: - luaPushCSMRestrictionFlags(l, val.Flags) - l.SetField(-2, "flags") - l.PushInteger(int(val.MapRange)) - l.SetField(-2, "map_range") - case *mt.ToCltAddNode: - luaPushNode(l, val.Node) - l.SetField(-2, "node") - l.PushBoolean(bool(val.KeepMeta)) - l.SetField(-2, "keep_meta") - luaPushVec3(l, [3]float64{float64(val.Pos[0]), float64(val.Pos[1]), float64(val.Pos[2])}) - l.SetField(-2, "pos") - case *mt.ToCltStopSound: - l.PushInteger(int(val.ID)) - l.SetField(-2, "id") - case *mt.ToCltInvFormspec: - l.PushString(string(val.Formspec)) - l.SetField(-2, "formspec") - case *mt.ToCltShowFormspec: - l.PushString(string(val.Formspec)) - l.SetField(-2, "formspec") - l.PushString(string(val.Formname)) - l.SetField(-2, "formname") - case *mt.ToCltTimeOfDay: - l.PushNumber(float64(val.Speed)) - l.SetField(-2, "speed") - l.PushInteger(int(val.Time)) - l.SetField(-2, "time") - } -} -- 2.44.0