From 57246d4d27d149c43e9dd9faf1254045504c3c66 Mon Sep 17 00:00:00 2001 From: rexim Date: Sun, 12 Jan 2020 02:33:38 +0700 Subject: [PATCH] Remove TODO(#1160) --- src/game/level/level_editor/label_layer.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/game/level/level_editor/label_layer.c b/src/game/level/level_editor/label_layer.c index 8d2998a7..790042ec 100644 --- a/src/game/level/level_editor/label_layer.c +++ b/src/game/level/level_editor/label_layer.c @@ -307,7 +307,6 @@ int label_layer_render(const LabelLayer *label_layer, } // Label Selection - // TODO(#1160): Label Selection has to be internal (just like in Rect Layer) if (active && label_layer->selection == (int) i) { Rect selection = rect_pad( -- 2.44.0