From 489b221359c6c4eb94460e2a3545f4e5f2508d2e Mon Sep 17 00:00:00 2001 From: rexim Date: Mon, 23 Sep 2019 07:22:07 +0700 Subject: [PATCH] Remove TODO(#683) --- src/game/level/rigid_bodies.c | 1 - 1 file changed, 1 deletion(-) diff --git a/src/game/level/rigid_bodies.c b/src/game/level/rigid_bodies.c index fc86f454..e3e4131c 100644 --- a/src/game/level/rigid_bodies.c +++ b/src/game/level/rigid_bodies.c @@ -91,7 +91,6 @@ void destroy_rigid_bodies(RigidBodies *rigid_bodies) int rigid_bodies_collide(RigidBodies *rigid_bodies, const Platforms *platforms) { - // TODO(#683): RigidBodies should collide only the bodies that were updated on after a previous collision memset(rigid_bodies->grounded, 0, sizeof(bool) * rigid_bodies->count); if (rigid_bodies->count == 0) { -- 2.44.0