From 42bd2832229a5b4a009611989c85184316b2bc6b Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Thu, 3 Jun 2021 21:38:03 +0200 Subject: [PATCH] Put every module into a separate line to avoid git conflicts when adding modules --- engine/init.js | 50 ++++++++++++++++++++++++++++++++++++++++++-------- 1 file changed, 42 insertions(+), 8 deletions(-) diff --git a/engine/init.js b/engine/init.js index 79703e6..4986101 100755 --- a/engine/init.js +++ b/engine/init.js @@ -1,24 +1,24 @@ /* * init.js - * + * * Copyright 2020 Elias Fleckenstein - * + * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. - * + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, * MA 02110-1301, USA. - * - * + * + * */ $.ajaxSetup({ async: false, @@ -56,7 +56,7 @@ if(dragonblocks.loggedin){ dragonblocks.log = function(text){ console.log("[Dragonblocks] " + text); dragonblocks.backlog += text + "\n"; -} +} dragonblocks.error = function(err){ let error = new Error(err); dragonblocks.backlog += error; @@ -161,7 +161,41 @@ dragonblocks.loadMod = function(modname){ dragonblocks.loadedMods.push(modname); dragonblocks.loadingMods[modname] = false; } -dragonblocks.modules = ["ressources", "key_handler", "gui", "mapgen", "world", "item", "node", "tool", "group", "builtin", "map_node", "map", "itemstack", "inventory", "inventory_group", "hudbar", "inventory_container", "creative_inventory", "recipe", "craftfield", "menu", "skin", "entity", "map_interaction", "spawned_entity", "item_entity", "falling_node", "timer", "player", "pixel_manipulator", "chat", "chatcommands", "mainmenu"]; +dragonblocks.modules = [ + "ressources", + "key_handler", + "gui", + "mapgen", + "world", + "item", + "node", + "tool", + "group", + "builtin", + "map_node", + "map", + "itemstack", + "inventory", + "inventory_group", + "hudbar", + "inventory_container", + "creative_inventory", + "recipe", + "craftfield", + "menu", + "skin", + "entity", + "map_interaction", + "spawned_entity", + "item_entity", + "falling_node", + "timer", + "player", + "pixel_manipulator", + "chat", + "chatcommands", + "mainmenu", +]; dragonblocks.moduleCount = dragonblocks.modules.length; dragonblocks.loadModule = function(){ if(dragonblocks.modules[0]){ -- 2.44.0