cinap_lenrek [Fri, 16 May 2014 19:33:49 +0000 (21:33 +0200)]
sdiahci: fix (unused) hba reset function (thanks erik quanstro)
from the specification:
software may reset the entire HBA by setting GHC.HR to '1'.
When software sets the GHC.HR bit to '1', the HBA shall perform
an internal reset action. The bit shall be cleared to '0'
by the HBA when the reset is complete.
Matthew Veety [Fri, 16 May 2014 14:56:23 +0000 (10:56 -0400)]
added devgpio (thanks Krystian!). Also added getrevision() to vcore which allows you to get the raspberry pi board revision. I kept in the segment that allows direct access to the gpio memory
cinap_lenrek [Fri, 9 May 2014 16:22:51 +0000 (18:22 +0200)]
webfs: use mozilla compatible user agent as default
sites like google return the wrong characterset when
they do not recognize the user-agent. so setting default
user agent to something thats likely to pass these
idiotic browser tests.
compiler handles scope by overwritin and reverting
symbols while parsing. in the ccom phase, the nodes symbol
(n->sym) is not in the right scope and we wrongly think r
is uint instead of int.
it is not clear to me what this code tried to accomplish in
the first place nor could anyone answer me this question.
the risk is small as this change doesnt affect the compiled
program, only the warning, so removing the offending code.
cinap_lenrek [Fri, 2 May 2014 22:51:45 +0000 (00:51 +0200)]
cwfs: fix 1GB memsize limitation
the malloc pool allocator is limited in its allocation
size. as almost all data structures in cwfs are never
freed, use brk() in ialloc() instead of mallocalign().
this means memory returned by ialloc() cannot be freed!
to make sure we do not call free by accident, remove
the #define malloc(n) ialloc(n, 0) macro and use ialloc()
directly as in the original code to show the intend
of permanent allocations.
cinap_lenrek [Fri, 2 May 2014 02:23:21 +0000 (04:23 +0200)]
sdide: never timeout or retry scsi commands from the controller driver
this was a big mistake. we should never attempt to
timeout or retry a scsi command from the controller
driver because theres no way to tell how long a
command would take or if a command has side effects
when being retried.
cinap_lenrek [Thu, 1 May 2014 15:24:50 +0000 (17:24 +0200)]
pc64: increase sizes of physical memory bank maps
number of bank slots in Conf.mem[4] was too small
for kenjis machine, set it to maximum 16 (the
size of the RAM map in pc64/memory.c).
also increasing the UPA memory map to 64. the
e820 map on my x200s has 31 entries and many
holes. this gets rid of the "mapfree: ... losing"
messages on boot.
if theres an error transmitting a Tclunk or Tremove request,
we cannot assume the fid to be clunked. in case this was
a transient error, reusing the fid on further requests
will fail.
as a work arround, we zero the channels fid and allocate
a new fid before the chan is reused.
this is not correct as we essentially leak the fid
on the fileserver, but we will still be able to use
the mount.
the previous change tried to work arround this but had the
concequence that only the lastly defined endpoint was
usable.
this change addresses the issue by allowing up to 32 endpoints
per device (16 output + 16 input endpoints) in devusb. the
hci driver will ignore the 4th bit and will only use the
lower 4 bits as endpoint address when talking to the usb
device.
when we encounter a conflict, we map the input endpoint
to the upper id range 16..31 and the output endpoint
to id 0..15 so two distinct endpoints are created.
nusb: workaround for endpoints with same index but different types
nusb code assumes endpoint numbers are unique. It's true in general
case, but it becomes false once the direction bit is ignored. The
commit adds a check so that two endpoints of different types are not
merged into one with Eboth direction. It does overwrite endpoint
though, so it shouldn't be considered as a full fix.
stanley lieber [Tue, 22 Apr 2014 15:49:32 +0000 (11:49 -0400)]
fortunes: i was up at 9am, climbed a mountain, hiked 6 km through 4ft deep slush (the image you are supposed to get is of 12 million overturned slurpee cups, and of geting your groin wet in slurpee), nearly died eating beef vindaloo, wrote some code, talked on the phone, wrote mail, and now it's almost 4am and this is absolutely beyond ridiculous.
the 802.11 spec only specifies the msb of the rate for
Beacon, Probe Response, Association Response, Reassociation Response,
Mesh Peering Open, and Mesh Peering Confirm management frames
...
The MSB of each Supported Rate octet in other
management frame types is ignored by receiving STAs.
this should make no difference but on some netgear ap's not
setting this bit seems to ignore these data rates.
driver sets wifi->rates array to tell wifi layer what
rates it supports. when we receive beacon, we determine
the minimum and maximum data rates and set wn->minrate
and wn->maxrate to point to the entries in wifi->rates.
it is the responsibility of the driver to use this
information on transmit.
wpa support for tcp boot, remove duplicate secstore code from factotum
to run aux/wpa at boot, we need factotum to be running. tho
factotum was started only after the network was configured.
what we do now is start factotum early, not fetching keys
from secstore. once network is available and the auth server
is known, we fetch keys from secstore using auth/secstore in
bootrc.
to pass the authserver for p9 authentication to factotum, we
write it in /net/ndb and the special _authdial() in factotum
will picks it up.
as we are using auth/secstore binary in any case, we remove
the duplicated secstore code from factotum and make it just
exec auth/secstore to fetch the keys on startup (unless -n
or -S is specified).
load x-stretched scanline and use image replication bit to let
devdraw do the y-stretching. this reduces slow RGB15 -> display
conversions as devdraw caches small numbers of converted source
scanlines (one in hour case). setting pixels should also be a
bit faster. (only 3 writes instead of 9 for x3 scaling)
libmemdraw: improve readbyte() and writebyte() routines
remove unused memsetb() routine.
replace foo ? 1 : 0 with foo != 0
avoid double calculation of rgb components in readbyte()
handle byte aligned color components in writebyte()
which lets us avoid the read-modify-write and the shifting.
surprisingly, the branches in the loop are way less important
than avoiding the memory access.
this change makes ganes/snes playable at -3 scaling.