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git.lizzy.rs Git - worldedit.git/log
Uberi [Sun, 22 Dec 2013 18:46:59 +0000 (13:46 -0500)]
Update worldedit_gui to work with latest unified_inventory (thanks LazyJ!).
Anthony [Sun, 22 Dec 2013 17:52:17 +0000 (09:52 -0800)]
Merge pull request #26 from kaeza/wut
Fix crashes in GUI button.
kaeza [Sat, 21 Dec 2013 05:06:32 +0000 (03:06 -0200)]
Fix crashes in GUI button.
Uberi [Sat, 21 Dec 2013 00:50:13 +0000 (19:50 -0500)]
Full unified_inventory and inventory_plus support!
Uberi [Fri, 20 Dec 2013 23:42:47 +0000 (18:42 -0500)]
All commands in WorldEdit are now accessible through WorldEdit GUI, except the MT Schematics stuff.
Uberi [Fri, 20 Dec 2013 23:41:13 +0000 (18:41 -0500)]
Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions.
Uberi [Wed, 18 Dec 2013 20:56:50 +0000 (15:56 -0500)]
Include WorldEdit GUI in the documentation, improve privilege handling, simplify main dialog.
Uberi [Mon, 16 Dec 2013 23:55:56 +0000 (18:55 -0500)]
Improve worldedit.spiral and the WorldEdit GUI,
Uberi [Sun, 15 Dec 2013 21:56:37 +0000 (16:56 -0500)]
Implement copy/move in the WorldEdit GUI.
Uberi [Sun, 15 Dec 2013 21:33:39 +0000 (16:33 -0500)]
Merge fixedpos and position dialogs in worldedit_gui, add cylinder dialog.
Uberi [Sun, 15 Dec 2013 21:33:31 +0000 (16:33 -0500)]
Fix worldedit.hollow_cylinder.
Uberi [Thu, 12 Dec 2013 21:28:00 +0000 (16:28 -0500)]
More improvements to worldedit_gui
Uberi [Thu, 12 Dec 2013 20:34:05 +0000 (15:34 -0500)]
Refine GUI.
Uberi [Wed, 11 Dec 2013 20:58:58 +0000 (15:58 -0500)]
Better installation instructions.
Uberi [Tue, 10 Dec 2013 22:07:10 +0000 (17:07 -0500)]
Improve worldedit_gui.
Uberi [Tue, 10 Dec 2013 06:58:53 +0000 (01:58 -0500)]
WorldEdit GUI is now live! Currently under construction.
Uberi [Tue, 10 Dec 2013 06:47:32 +0000 (01:47 -0500)]
Version information is now available via the API.
Sfan5 [Sun, 24 Nov 2013 13:18:04 +0000 (14:18 +0100)]
Revert "Change compatibility notices." because we have 0.4.8 now
This reverts commit
d5ec1bcefc128b3de7b7f9cfdc99a1bf146d0a6b .
Uberi [Tue, 1 Oct 2013 20:57:55 +0000 (16:57 -0400)]
Change compatibility notices.
Uberi [Thu, 29 Aug 2013 00:28:49 +0000 (20:28 -0400)]
Add //about.
Uberi [Fri, 16 Aug 2013 20:57:35 +0000 (16:57 -0400)]
Changes to support the latest schematic probability specification.
Uberi [Fri, 16 Aug 2013 20:56:38 +0000 (16:56 -0400)]
Add worldedit_limited.
Anthony Zhang [Tue, 6 Aug 2013 20:29:00 +0000 (16:29 -0400)]
Add initial code for worldedit_infinity.
Anthony Zhang [Tue, 6 Aug 2013 20:28:05 +0000 (16:28 -0400)]
Add version checker since so many people are confused about which version to use.
Anthony Zhang [Fri, 2 Aug 2013 03:53:38 +0000 (23:53 -0400)]
Final changes and version number bump.
Anthony Zhang [Thu, 1 Aug 2013 02:29:01 +0000 (22:29 -0400)]
Fix //pyramid examples.
Anthony Zhang [Thu, 1 Aug 2013 02:15:52 +0000 (22:15 -0400)]
New module loader properly halts when load-time error occurs in module.
Anthony Zhang [Thu, 1 Aug 2013 02:15:08 +0000 (22:15 -0400)]
Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged.
Anthony Zhang [Wed, 31 Jul 2013 04:02:37 +0000 (00:02 -0400)]
//pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers.
Anthony Zhang [Mon, 29 Jul 2013 16:43:24 +0000 (12:43 -0400)]
Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player.
Anthony Zhang [Sun, 28 Jul 2013 22:15:46 +0000 (18:15 -0400)]
Fix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos, //suppress, and //highlight.
Anthony Zhang [Sun, 28 Jul 2013 21:08:12 +0000 (17:08 -0400)]
Slight optimizations, and make //pyramid work properly again.
Anthony Zhang [Sun, 28 Jul 2013 21:07:47 +0000 (17:07 -0400)]
Add //fixedpos command and document it.
Anthony Zhang [Sun, 28 Jul 2013 01:34:42 +0000 (21:34 -0400)]
More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume.
Anthony Zhang [Thu, 25 Jul 2013 20:09:00 +0000 (16:09 -0400)]
Add tutorial for new users, and a note about compatibility.
Anthony Zhang [Mon, 22 Jul 2013 15:04:03 +0000 (11:04 -0400)]
Add a few notes on air.
Anthony Zhang [Sun, 21 Jul 2013 21:16:29 +0000 (17:16 -0400)]
Add the node inspector, a tool for finding information about nodes. Configurable via the //inspect command.
Anthony Zhang [Sun, 21 Jul 2013 21:15:04 +0000 (17:15 -0400)]
Add a section about the different types of schematics.
Anthony Zhang [Sun, 21 Jul 2013 20:54:25 +0000 (16:54 -0400)]
Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics.
Anthony Zhang [Fri, 12 Jul 2013 18:22:30 +0000 (14:22 -0400)]
Even bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster //set, //cylinder, etc., but plenty of room for improvements still.
Anthony Zhang [Mon, 24 Jun 2013 22:21:48 +0000 (18:21 -0400)]
Fix volume of spheres, domes, and their hollow variants.
Anthony Zhang [Mon, 24 Jun 2013 21:13:10 +0000 (17:13 -0400)]
Support aliases in node name resolution. For example, `//set mapgen_dirt`. Technique outlined by kharl in IRC.
Anthony Zhang [Sun, 23 Jun 2013 16:46:59 +0000 (12:46 -0400)]
Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs.
Anthony Zhang [Sun, 23 Jun 2013 03:08:51 +0000 (23:08 -0400)]
Super-speed a few primitives and visualization functions, including hollowsphere, sphere, hollowdome, dome, and suppress.
Anthony Zhang [Sun, 23 Jun 2013 03:05:34 +0000 (23:05 -0400)]
Clarify the documentation regarding the the positioning of WorldEdit primitives relative to position 1.
Anthony Zhang [Sun, 23 Jun 2013 00:59:23 +0000 (20:59 -0400)]
Significant but highly experimental speed-ups for worldedit.set, replace, and scale, plus preparation for more.
Sfan5 [Sat, 22 Jun 2013 06:24:54 +0000 (08:24 +0200)]
Add initial support for Minetest schematic API
Thanks to kwolekr for the code
Anthony Zhang [Tue, 18 Jun 2013 19:05:49 +0000 (15:05 -0400)]
Add `//scale <factor>` command (suggested by Jordach), fix transposition description in docs.
Anthony Zhang [Wed, 12 Jun 2013 23:59:13 +0000 (19:59 -0400)]
Support descriptions and partial node names in chat commands (e.g., `//set blue lightstone`, `//replace piston_normal_off bronze block`).
Anthony Zhang [Sun, 2 Jun 2013 21:50:14 +0000 (17:50 -0400)]
Fix //rotate for real this time.
Anthony Zhang [Fri, 31 May 2013 00:38:56 +0000 (20:38 -0400)]
Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue).
Anthony Zhang [Thu, 30 May 2013 23:05:45 +0000 (19:05 -0400)]
Block queue doesn't lag anymore on slow operations like digging and placing nodes, better and more efficient //fixlight.
Sfan5 [Mon, 20 May 2013 18:48:12 +0000 (20:48 +0200)]
Fix //move again
Anthony Zhang [Sat, 18 May 2013 23:00:12 +0000 (19:00 -0400)]
Fix the //move command (WorldEdit API is unaffected).
Anthony Zhang [Wed, 15 May 2013 21:52:12 +0000 (17:52 -0400)]
Make chat messages consistent.
Anthony Zhang [Wed, 15 May 2013 21:03:26 +0000 (17:03 -0400)]
Add //unmark chat command, fix position setting not being reset by //reset.
Anthony Zhang [Thu, 2 May 2013 22:20:59 +0000 (18:20 -0400)]
Merge remote-tracking branch 'refs/remotes/origin/master'
Anthony Zhang [Mon, 29 Apr 2013 23:52:00 +0000 (19:52 -0400)]
Fix deserialization for real this time.
sfan5 [Mon, 29 Apr 2013 11:34:55 +0000 (14:34 +0300)]
Update Copyright Year
Anthony Zhang [Sun, 28 Apr 2013 23:01:24 +0000 (19:01 -0400)]
Fix loading of schematics containing chests that had empty slots.
Sfan5 [Sun, 28 Apr 2013 18:27:25 +0000 (20:27 +0200)]
WorldEdit 0.6
Sfan5 [Sun, 28 Apr 2013 17:08:09 +0000 (19:08 +0200)]
Add Block Queue
Anthony Zhang [Sat, 27 Apr 2013 22:28:20 +0000 (18:28 -0400)]
New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too.
Anthony Zhang [Sat, 27 Apr 2013 20:42:51 +0000 (16:42 -0400)]
Avoid prepending "Server -!- " to WorldEdit messages.
Anthony Zhang [Sun, 21 Apr 2013 00:28:21 +0000 (20:28 -0400)]
Horrible, vile, disgusting hack. But it works.
Anthony Zhang [Wed, 27 Mar 2013 22:07:52 +0000 (18:07 -0400)]
Metadata fix for serialization.
Anthony Zhang [Wed, 20 Mar 2013 21:31:00 +0000 (17:31 -0400)]
Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included.
Anthony Zhang [Wed, 20 Mar 2013 21:18:21 +0000 (17:18 -0400)]
Oops, forgot to load the compatibility module.
Anthony Zhang [Wed, 20 Mar 2013 21:12:48 +0000 (17:12 -0400)]
//metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format.
sfan5 [Sat, 23 Feb 2013 08:35:16 +0000 (09:35 +0100)]
Fix styling issues in Chat Commands.md
Anthony Zhang [Sun, 17 Feb 2013 19:11:55 +0000 (14:11 -0500)]
Fixed bug where unmodified axis used pos1 coords instead of pos2 coords.
Anthony Zhang [Sun, 17 Feb 2013 02:14:44 +0000 (21:14 -0500)]
Use rounding rather than flooring for more intuitive player position setting.
Anthony Zhang [Mon, 14 Jan 2013 21:14:54 +0000 (16:14 -0500)]
Require `server` priv for Lua commands.
Anthony Zhang [Sat, 12 Jan 2013 23:29:57 +0000 (18:29 -0500)]
Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it.
Anthony Zhang [Sat, 12 Jan 2013 23:20:41 +0000 (18:20 -0500)]
Add //homogenize, //lua, and //luatransform commands, as well as their documentation.
Anthony Zhang [Sat, 12 Jan 2013 21:46:40 +0000 (16:46 -0500)]
New command: //orient, that rotates oriented nodes such as furnaces around the Y-axis by a specified angle.
Anthony Zhang [Sat, 12 Jan 2013 21:02:23 +0000 (16:02 -0500)]
Change all references of //dig to //fixlight, document the changes, fix a small typo.
sfan5 [Sat, 12 Jan 2013 07:24:04 +0000 (08:24 +0100)]
Finally fix anything
sfan5 [Sat, 12 Jan 2013 07:19:24 +0000 (08:19 +0100)]
Fix my Code again (I've use Python too much)
sfan5 [Sat, 12 Jan 2013 07:17:14 +0000 (08:17 +0100)]
Fix Code again
sfan5 [Sat, 12 Jan 2013 07:14:20 +0000 (08:14 +0100)]
Fix Code
sfan5 [Sat, 12 Jan 2013 07:10:19 +0000 (08:10 +0100)]
Rename //dig to //fixlight
sfan5 [Sat, 12 Jan 2013 06:59:41 +0000 (07:59 +0100)]
Only dig air Nodes
Anthony Zhang [Wed, 12 Dec 2012 22:17:56 +0000 (17:17 -0500)]
Many thanks to Smitje for providing a working example of roations.
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
Anthony Zhang [Wed, 28 Nov 2012 00:29:10 +0000 (19:29 -0500)]
Fix the missing command //suppress <node>.
Anthony Zhang [Wed, 24 Oct 2012 03:21:02 +0000 (23:21 -0400)]
Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories.
Anthony Zhang [Tue, 23 Oct 2012 03:17:37 +0000 (23:17 -0400)]
Fix //load and //allocate for old WorldEdit files.
Anthony Zhang [Sun, 21 Oct 2012 21:49:43 +0000 (17:49 -0400)]
Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures.
Anthony Zhang [Fri, 19 Oct 2012 01:28:58 +0000 (21:28 -0400)]
Implement and document the new //p set1 and //p set2 functionality.
Anthony Zhang [Fri, 19 Oct 2012 01:28:45 +0000 (21:28 -0400)]
Merge remote-tracking branch 'origin/master'
Anthony Zhang [Fri, 19 Oct 2012 01:28:33 +0000 (21:28 -0400)]
Test
Anthony [Thu, 18 Oct 2012 00:32:56 +0000 (17:32 -0700)]
Merge pull request #19 from khonkhortisan/master
Hollow Sphere Returning Count
Kyle [Wed, 17 Oct 2012 23:18:19 +0000 (16:18 -0700)]
worldedit.hollow_sphere returns non-nil count
Anthony Zhang [Sun, 14 Oct 2012 01:45:50 +0000 (21:45 -0400)]
Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
cornernote [Thu, 4 Oct 2012 03:52:18 +0000 (13:22 +0930)]
dofile table_save so metasave and metaload work
Anthony Zhang [Mon, 1 Oct 2012 20:19:09 +0000 (16:19 -0400)]
Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.
Brett O'Donnell [Wed, 26 Sep 2012 22:36:11 +0000 (18:36 -0400)]
Fix worldedit.spiral and the correspondign chat command, //spiral.
Anthony Zhang [Wed, 26 Sep 2012 22:02:42 +0000 (18:02 -0400)]
Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands.
Anthony Zhang [Tue, 25 Sep 2012 22:42:10 +0000 (18:42 -0400)]
Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly.
Anthony Zhang [Tue, 25 Sep 2012 21:04:24 +0000 (17:04 -0400)]
Fix negative cylinder lengths (thanks @cornernote).