]>
git.lizzy.rs Git - nothing.git/log
rexim [Sat, 4 Aug 2018 18:24:48 +0000 (01:24 +0700)]
Implement edit_field_backspace
rexim [Sat, 4 Aug 2018 18:15:55 +0000 (01:15 +0700)]
Static private methods for edit_field_t
rexim [Sat, 4 Aug 2018 18:08:02 +0000 (01:08 +0700)]
Implementing moving edit_field cursor around
rexim [Sat, 4 Aug 2018 18:00:52 +0000 (01:00 +0700)]
Make edit_field_t more customizable
rexim [Sat, 4 Aug 2018 17:46:51 +0000 (00:46 +0700)]
Implement edit_field_render
rexim [Sat, 4 Aug 2018 16:58:26 +0000 (23:58 +0700)]
Embed testing edit_field into the game
rexim [Sat, 4 Aug 2018 16:27:15 +0000 (23:27 +0700)]
Introduce edit_field entity
Alexey Kutepov [Sat, 4 Aug 2018 08:59:29 +0000 (15:59 +0700)]
Merge pull request #269 from tsoding/226
(#226) Introduce debug_tree
rexim [Sat, 4 Aug 2018 08:53:42 +0000 (15:53 +0700)]
TODO(#270)
rexim [Sun, 29 Jul 2018 19:05:34 +0000 (02:05 +0700)]
(#226) TODO
rexim [Sun, 29 Jul 2018 19:05:04 +0000 (02:05 +0700)]
(#226) Introduce debug_node interface
rexim [Sun, 29 Jul 2018 18:51:38 +0000 (01:51 +0700)]
(#226) Make debug_tree available only in debug mode
rexim [Sun, 29 Jul 2018 18:21:36 +0000 (01:21 +0700)]
(#226) Provide sprite_font for debug_tree
rexim [Sun, 29 Jul 2018 18:17:10 +0000 (01:17 +0700)]
(#226) Integrate debug_tree into the game
rexim [Sun, 29 Jul 2018 18:10:18 +0000 (01:10 +0700)]
(#226) introduce debug_tree entity
rexim [Sun, 29 Jul 2018 17:47:12 +0000 (00:47 +0700)]
A little bit of the level progress
rexim [Sun, 29 Jul 2018 17:27:39 +0000 (00:27 +0700)]
(#263) Improve easing for tutorial labels animation
Close #263
Alexey Kutepov [Sun, 29 Jul 2018 17:15:38 +0000 (00:15 +0700)]
Merge pull request #266 from tsoding/265
(#265) implement labels_enter_camera_event
rexim [Sun, 29 Jul 2018 17:12:17 +0000 (00:12 +0700)]
(#265) Fix label appear bug
rexim [Sun, 29 Jul 2018 17:11:26 +0000 (00:11 +0700)]
(#265) Implement camera_is_text_visible
rexim [Sun, 29 Jul 2018 17:04:25 +0000 (00:04 +0700)]
(#265) color -> c
rexim [Sun, 29 Jul 2018 17:03:47 +0000 (00:03 +0700)]
(#265) sprite_font_boundary_box
rexim [Sun, 29 Jul 2018 16:22:33 +0000 (23:22 +0700)]
(#265) Implement labels_enter_camera_event
Alexey Kutepov [Sun, 29 Jul 2018 15:59:41 +0000 (22:59 +0700)]
Merge pull request #264 from tsoding/256
(#256) Implement labels animation
rexim [Sun, 29 Jul 2018 15:58:16 +0000 (22:58 +0700)]
TODO(#265)
rexim [Sat, 28 Jul 2018 18:26:07 +0000 (01:26 +0700)]
(#256) Remove dead code
rexim [Sat, 28 Jul 2018 18:19:42 +0000 (01:19 +0700)]
(#256) Animate labels
Alexey Kutepov [Sat, 28 Jul 2018 17:36:23 +0000 (00:36 +0700)]
Merge pull request #262 from tsoding/257
(#257) Add tutorial labels
rexim [Sat, 28 Jul 2018 17:30:34 +0000 (00:30 +0700)]
(#257) Add tutorial labels
Alexey Kutepov [Sat, 28 Jul 2018 16:34:27 +0000 (23:34 +0700)]
Merge pull request #258 from tsoding/255
(#255) Add label support in level format
rexim [Sat, 28 Jul 2018 16:29:45 +0000 (23:29 +0700)]
(#255) Add label support in level format
Alexey Kutepov [Sun, 22 Jul 2018 19:42:23 +0000 (02:42 +0700)]
Merge pull request #254 from tsoding/246
(#246) Introduce labels entity
rexim [Sun, 22 Jul 2018 19:20:53 +0000 (02:20 +0700)]
TODO(#256)
rexim [Sun, 22 Jul 2018 19:20:07 +0000 (02:20 +0700)]
TODO(#255)
rexim [Sun, 22 Jul 2018 19:18:27 +0000 (02:18 +0700)]
(#246) TODO for svg2rects labels support
rexim [Sun, 22 Jul 2018 19:13:08 +0000 (02:13 +0700)]
(#246) Add TODO about animation
rexim [Sun, 22 Jul 2018 19:09:40 +0000 (02:09 +0700)]
(#246) Implement label object and integrate it with level
rexim [Sun, 22 Jul 2018 17:24:04 +0000 (00:24 +0700)]
(#246) Introduce label object
Alexey Kutepov [Sun, 22 Jul 2018 17:10:40 +0000 (00:10 +0700)]
Merge pull request #253 from tsoding/249
(#249) Make text scale of window resize
rexim [Sun, 22 Jul 2018 17:06:45 +0000 (00:06 +0700)]
(#249) Enable alpha channel support for sprite_font
rexim [Sun, 22 Jul 2018 17:02:01 +0000 (00:02 +0700)]
(#249) Resize the font in all of the possible dimensions
rexim [Sun, 22 Jul 2018 16:39:30 +0000 (23:39 +0700)]
(#249) Make size factor of sprite_font_render_text float
Alexey Kutepov [Sun, 22 Jul 2018 16:23:30 +0000 (23:23 +0700)]
Merge pull request #252 from tsoding/250
(#250) Reset player velocity on death
rexim [Sun, 22 Jul 2018 16:19:36 +0000 (23:19 +0700)]
(#250) Reset player velocity on death
rexim [Sun, 22 Jul 2018 16:05:38 +0000 (23:05 +0700)]
Lock game to 30 fps because of #251
rexim [Sun, 22 Jul 2018 15:41:41 +0000 (22:41 +0700)]
Don't even invoke game_render if it's not the render time
rexim [Sat, 21 Jul 2018 21:21:47 +0000 (04:21 +0700)]
Clean up create_sprite_font_from_file
rexim [Sat, 21 Jul 2018 21:19:54 +0000 (04:19 +0700)]
Don't keep the original surface of sprite_font
rexim [Sat, 21 Jul 2018 20:52:06 +0000 (03:52 +0700)]
Remove redundant font file
Alexey Kutepov [Sat, 21 Jul 2018 20:28:33 +0000 (03:28 +0700)]
Merge pull request #248 from tsoding/245
(#245) Desaturate text on pause
rexim [Sat, 21 Jul 2018 20:14:23 +0000 (03:14 +0700)]
(#245) Desaturate color on pause
rexim [Sat, 21 Jul 2018 19:35:05 +0000 (02:35 +0700)]
(#245) Make camera_render_text support size of the font
rexim [Sat, 21 Jul 2018 19:31:58 +0000 (02:31 +0700)]
(#245) move sprite_font inside of the camera
rexim [Sat, 21 Jul 2018 19:28:32 +0000 (02:28 +0700)]
(#245) create_camera_from_renderer -> create_camera
rexim [Sat, 21 Jul 2018 19:21:02 +0000 (02:21 +0700)]
(#245) Remove dead code
Alexey Kutepov [Sat, 21 Jul 2018 19:09:56 +0000 (02:09 +0700)]
Merge pull request #247 from tsoding/creative-session
Progress the first level
rexim [Sat, 21 Jul 2018 18:58:23 +0000 (01:58 +0700)]
Progress the first level
Alexey Kutepov [Sun, 15 Jul 2018 19:59:41 +0000 (02:59 +0700)]
Merge pull request #244 from tsoding/text-in-game
Put the text into the game
rexim [Sun, 15 Jul 2018 19:18:53 +0000 (02:18 +0700)]
Put the text into the game
Alexey Kutepov [Sun, 15 Jul 2018 18:55:33 +0000 (01:55 +0700)]
Merge pull request #243 from tsoding/238
(#238) Make sprite_font support arbitrary colors
rexim [Sun, 15 Jul 2018 18:51:07 +0000 (01:51 +0700)]
(#238) Make sprite_font support arbitrary colors
Alexey Kutepov [Sun, 15 Jul 2018 18:02:38 +0000 (01:02 +0700)]
Merge pull request #242 from tsoding/238
(#238) Make black color transparent for sprite_font
rexim [Sun, 15 Jul 2018 17:58:52 +0000 (00:58 +0700)]
(#238) Make black color transparent for sprite_font
Alexey Kutepov [Sun, 15 Jul 2018 17:29:12 +0000 (00:29 +0700)]
Merge pull request #241 from tsoding/another-optimization-of-death
Don't reset dying body inside of the player
rexim [Sun, 15 Jul 2018 17:26:12 +0000 (00:26 +0700)]
Don't reset dying body inside of the player
Alexey Kutepov [Sun, 15 Jul 2018 16:37:37 +0000 (23:37 +0700)]
Merge pull request #240 from tsoding/death-optimization
Don't recreate player's alive_body on death
rexim [Sun, 15 Jul 2018 16:33:15 +0000 (23:33 +0700)]
Limit delay from the bottom
rexim [Sun, 15 Jul 2018 16:25:20 +0000 (23:25 +0700)]
Don't recreate player's alive_body on death
Alexey Kutepov [Sat, 14 Jul 2018 18:32:05 +0000 (01:32 +0700)]
Merge pull request #235 from tsoding/234
(#234) Get rid of SDL_ttf
rexim [Sat, 14 Jul 2018 18:28:20 +0000 (01:28 +0700)]
(#234) remove SDL_ttf dependency
rexim [Sat, 14 Jul 2018 18:22:38 +0000 (01:22 +0700)]
(#234) Implement sprite_font
Alexey Kutepov [Sat, 14 Jul 2018 16:42:04 +0000 (23:42 +0700)]
Merge pull request #233 from tsoding/232
(#232) Activate goals checkpoints in level_enter_camera_event
rexim [Sat, 14 Jul 2018 16:26:22 +0000 (23:26 +0700)]
(#232) Activate goals checkpoints in level_enter_camera_event
rexim [Mon, 9 Jul 2018 08:42:36 +0000 (15:42 +0700)]
Round delta times
Alexey Kutepov [Sun, 8 Jul 2018 19:34:33 +0000 (02:34 +0700)]
Merge pull request #231 from tsoding/157
(#157) Introduce level_enter_camera_event handler
rexim [Sun, 8 Jul 2018 19:31:58 +0000 (02:31 +0700)]
(#157) Fix fps
rexim [Sun, 8 Jul 2018 19:29:24 +0000 (02:29 +0700)]
(#157) Make const camera_t not able to render anything
rexim [Sun, 8 Jul 2018 19:13:39 +0000 (02:13 +0700)]
(#157) Separate fps of physics and rendering
rexim [Sun, 8 Jul 2018 19:11:30 +0000 (02:11 +0700)]
(#157) Introduce level_enter_camera_event handler
Alexey Kutepov [Sun, 8 Jul 2018 18:52:23 +0000 (01:52 +0700)]
Merge pull request #230 from tsoding/fps
Simplify game loop
rexim [Sun, 8 Jul 2018 18:48:06 +0000 (01:48 +0700)]
Simplify game loop
Alexey Kutepov [Sun, 8 Jul 2018 17:34:34 +0000 (00:34 +0700)]
Merge pull request #229 from tsoding/render_text
Implement render_text_shaded function
rexim [Sun, 8 Jul 2018 17:32:44 +0000 (00:32 +0700)]
Add libsdl2-ttf-dev to the travis build
rexim [Sun, 8 Jul 2018 17:25:33 +0000 (00:25 +0700)]
Implement render_text_shaded function
Alexey Kutepov [Sat, 7 Jul 2018 19:47:46 +0000 (02:47 +0700)]
Merge pull request #228 from tsoding/222
(#222) Double collide with platforms for each of the solid
rexim [Sat, 7 Jul 2018 17:51:33 +0000 (00:51 +0700)]
(#222) Double collide with platforms for each of the solid
rexim [Sat, 7 Jul 2018 17:35:36 +0000 (00:35 +0700)]
(#222) Put all physical_world work in a single place
rexim [Tue, 3 Jul 2018 08:56:17 +0000 (15:56 +0700)]
Upgrade GIFs in README
Alexey Kutepov [Tue, 3 Jul 2018 08:10:23 +0000 (15:10 +0700)]
Merge pull request #221 from tsoding/2-3-newtons-laws
2snd and 3rd Newtons laws
rexim [Tue, 3 Jul 2018 08:07:53 +0000 (15:07 +0700)]
Implement friction and opposing force application
rexim [Tue, 3 Jul 2018 08:04:35 +0000 (15:04 +0700)]
Initialize forces in rigid_rect ctor
rexim [Tue, 3 Jul 2018 07:59:47 +0000 (14:59 +0700)]
Implement vec_norm
Alexey Kutepov [Mon, 2 Jul 2018 21:03:33 +0000 (04:03 +0700)]
Merge pull request #218 from tsoding/solid_colide_with_solid
Solid colide with solid
rexim [Mon, 2 Jul 2018 21:01:06 +0000 (04:01 +0700)]
TODO(#220)
rexim [Mon, 2 Jul 2018 21:00:37 +0000 (04:00 +0700)]
TODO(#219)
rexim [Mon, 2 Jul 2018 20:58:51 +0000 (03:58 +0700)]
Extend TODO description
rexim [Mon, 2 Jul 2018 20:57:12 +0000 (03:57 +0700)]
TODO for unfinished work
rexim [Mon, 2 Jul 2018 20:24:01 +0000 (03:24 +0700)]
Special treatment for platforms in physical_world
rexim [Mon, 2 Jul 2018 20:12:47 +0000 (03:12 +0700)]
Remove rigid_bodies
rexim [Mon, 2 Jul 2018 20:10:45 +0000 (03:10 +0700)]
Move gravity to physical_world