This PR implements `env!` macro by adding following things:
1. Added `additional_outdirs` settings in vscode. (naming to be bikeshed)
2. Added `ExternSourceId` which is a wrapping for SourceRootId but only used in extern sources. It is because `OUT_DIR` is not belonged to any crate and we have to access it behind an `AstDatabase`.
3. This PR does not implement the `OUT_DIR` parsing from `cargo check`. I don't have general design about this, @kiljacken could we reuse some cargo watch code for that ?
~~Block on [#3536]~~
PS: After this PR , we (kind of) completed the `include!(concat!(env!('OUT_DIR'), "foo.rs")` macro call combo. [Exodia Obliterate!](https://www.youtube.com/watch?v=RfqNH3FoGi0)
bors[bot] [Wed, 11 Mar 2020 09:22:09 +0000 (09:22 +0000)]
Merge #3542
3542: Renames work on struct field shorthands r=matklad a=m-n
When renaming either a local or a struct field, struct field shorthands are now renamed correctly.
Happy to refactor this if it doesn't fit the design of the code. Thanks for adding the suggestion of where to start on the issue.
I wasn't sure if I should also look at the behavior of renaming when placing the cursor at the field shorthand; the following describes the behavior with this patch:
```rust
#[test]
fn test_rename_field_shorthand_for_unspecified() {
// when renaming a shorthand, should we have a way to specify
// between renaming the field and the local?
//
// If not is this the correct default?
test_rename(
r#"
struct Foo {
i: i32,
}
impl Foo {
fn new(i: i32) -> Self {
Self { i<|> }
}
}
"#,
"j",
r#"
struct Foo {
i: i32,
}
impl Foo {
fn new(j: i32) -> Self {
Self { i: j }
}
}
"#,
);
}
```
Resolves #3431
Co-authored-by: Matt Niemeir <matt.niemeir@gmail.com>
bors[bot] [Tue, 10 Mar 2020 20:35:45 +0000 (20:35 +0000)]
Merge #3552
3552: Fix completion with a partially unknown type r=matklad a=flodiebold
To test whether the receiver type matches for the impl, we unify the given self
type (in this case `HashSet<{unknown}>`) with the self type of the
impl (`HashSet<?0>`), but if the given self type contains Unknowns, they won't
be unified with the variables in those places. So we got a receiver type that
was different from the expected one, and concluded the impl doesn't match.
The fix is slightly hacky; if after the unification, our variables are still
there, we make them fall back to Unknown. This does make some sense though,
since we don't want to 'leak' the variables.
Florian Diebold [Tue, 10 Mar 2020 19:56:26 +0000 (20:56 +0100)]
Fix completion with a partially unknown type
To test whether the receiver type matches for the impl, we unify the given self
type (in this case `HashSet<{unknown}>`) with the self type of the
impl (`HashSet<?0>`), but if the given self type contains Unknowns, they won't
be unified with the variables in those places. So we got a receiver type that
was different from the expected one, and concluded the impl doesn't match.
The fix is slightly hacky; if after the unification, our variables are still
there, we make them fall back to Unknown. This does make some sense though,
since we don't want to 'leak' the variables.
This is a small step towards #3402, also implements my proposal stated in #3403
Also renamed `BinarySource` to `ArtifactSource` in anticipation of nightlies installation that requires downloading not a binary itself but `.vsix` package, thus generalized to `artifact` term.
bors[bot] [Mon, 9 Mar 2020 08:56:58 +0000 (08:56 +0000)]
Merge #3513
3513: Completion in macros r=matklad a=flodiebold
I experimented a bit with completion in macros. It's kind of working, but there are a lot of rough edges.
- I'm trying to expand the macro call with the inserted fake token. This requires some hacky additions on the HIR level to be able to do "hypothetical" expansions. There should probably be a nicer API for this, if we want to do it this way. I'm not sure whether it's worth it, because we still can't do a lot if the original macro call didn't expand in nearly the same way. E.g. if we have something like `println!("", x<|>)` the expansions will look the same and everything is fine; but in that case we could maybe have achieved the same result in a simpler way. If we have something like `m!(<|>)` where `m!()` doesn't even expand or expands to something very different, we don't really know what to do anyway.
- Relatedly, there are a lot of cases where this doesn't work because either the original call or the hypothetical call doesn't expand. E.g. if we have `m!(x.<|>)` the original token tree doesn't parse as an expression; if we have `m!(match x { <|> })` the hypothetical token tree doesn't parse. It would be nice if we could have better error recovery in these cases.
bors[bot] [Mon, 9 Mar 2020 08:50:19 +0000 (08:50 +0000)]
Merge #3516
3516: Handle visibility in more cases in completion r=matklad a=flodiebold
This means we don't show private items when completing paths or method calls.
We might want to show private items if we can edit their definition and provide a "make public" assist, but I feel like we'd need better sorting of completion items for that, so they can be not shown or sorted to the bottom by default. Until then, they're usually more of a distraction to me.
The new name seems much simpler and it doesn't limit
this config value only to downloading the server binary.
Thus we wouldn't need to create another config
properties to handle other downloads whatsoever.
Anyway, I believe (heuristically) that most of the users
would want to set "askBeforeDownload": false once
and never bother clicking on the notification again
(because otherwise there is no big point in installing rust-analyzer if it cannot install the server)
Veetaha [Sat, 7 Mar 2020 22:01:48 +0000 (00:01 +0200)]
vscode: care about alwaysDownloadServer option before asking
Also renamed BinarySource to ArtifactSource in anticipation of
nightlies installation that requires downloading
not a binary itself but .vsix package, thus generalized
to `artifact` term
bors[bot] [Sat, 7 Mar 2020 12:44:18 +0000 (12:44 +0000)]
Merge #3378
3378: vscode: redesign inlay hints to be capable of handling multiple editors for one source file r=Veetaha a=Veetaha
Fixes: #3008 (inlay corruption with multiple editors for one file). Fixes: #3319 (unnecessary requests for inlay hints when switching unrelated source files or output/log/console windows)
Also, I don't know how, but the problem described in #3057 doesn't appear for me anymore (maybe it was some fix on the server-side, idk), the inlay hints are displaying right away. Though the last time I checked this it was caused by the server returning an empty array of hints and responding with a very big latency, I am not sure that this redesign actually fixed #3057....
We didn't handle the case when one rust source file is open in multiple editors in vscode (e.g. by manually adding another editor for the same file or by opening an inline git diff view or just any kind of preview within the same file).
The git diff preview is actually quite special because it causes memory leaks in vscode (https://github.com/microsoft/vscode/issues/91782). It is not removed from `visibleEditors` once it is closed. However, this bug doesn't affect the inlay hints anymore, because we don't issue a request and set inlay hints for each editor in isolation. Editors are grouped by their respective files and we issue requests only for files and then update all duplicate editors using the results (so we just update the decorations for already closed git diff preview read-only editors).
Also, note on a hack I had to use. `vscode.TextEdtior` identity is not actually public, its `id` field is not exposed to us. I created a dedicated upstream issue for this (https://github.com/microsoft/vscode/issues/91788).
Regarding #3319: the newly designed hints client doesn't issue requests for type hints when switching the visible editors if it has them already cached (though it does rerender things anyway, but this could be optimized in future if so wanted).