]> git.lizzy.rs Git - worldedit.git/log
worldedit.git
9 years agoUpdate `stack2` API documentation.
Uberi [Sun, 6 Jul 2014 23:59:56 +0000 (19:59 -0400)]
Update `stack2` API documentation.

9 years agoDocumentation for `//stack2`, code style fixes, add author section to README.
Uberi [Sun, 6 Jul 2014 23:42:02 +0000 (19:42 -0400)]
Documentation for `//stack2`, code style fixes, add author section to README.

9 years agoMerge pull request #47 from cyisfor/master
Anthony Zhang [Sun, 6 Jul 2014 23:11:23 +0000 (19:11 -0400)]
Merge pull request #47 from cyisfor/master

Stacking in any direction

9 years agoImproved stacking
Cy [Mon, 30 Jun 2014 23:14:14 +0000 (16:14 -0700)]
Improved stacking

This stack / copy uses a direction vector, so it's not limited to only
along the X/Y/Z axis, and can go diagonally. This enables things like
building staircases.

9 years agoRandomized set
Cy [Mon, 30 Jun 2014 23:13:44 +0000 (16:13 -0700)]
Randomized set

Can /set node node2 node3 and it will randomly choose between those
three.

10 years agoNew inventory icon for GUI (thanks VanessaE!).
Uberi [Fri, 16 May 2014 20:59:56 +0000 (16:59 -0400)]
New inventory icon for GUI (thanks VanessaE!).

10 years agoFix safe region functionality (thanks ChaosWormz).
Uberi [Sun, 20 Apr 2014 03:33:20 +0000 (23:33 -0400)]
Fix safe region functionality (thanks ChaosWormz).

10 years agoFix region checking (thanks PenguinDad).
Uberi [Sat, 15 Mar 2014 18:28:47 +0000 (14:28 -0400)]
Fix region checking (thanks PenguinDad).

10 years agoImplement full size checking for every possible command.
Uberi [Wed, 12 Mar 2014 20:11:00 +0000 (16:11 -0400)]
Implement full size checking for every possible command.

10 years agoAdd warning for really huge regions.
Uberi [Mon, 10 Mar 2014 21:57:49 +0000 (17:57 -0400)]
Add warning for really huge regions.

10 years agoMerge pull request #36 from spillz/master
Anthony [Mon, 24 Feb 2014 14:46:26 +0000 (09:46 -0500)]
Merge pull request #36 from spillz/master

Fix incorrect fixedpos var names in the GUI form

10 years agoFix incorrect fixedpos var names in the GUI form
spillz [Mon, 24 Feb 2014 01:31:09 +0000 (20:31 -0500)]
Fix incorrect fixedpos var names in the GUI form

worldedit_gui_fixed_* -> worldedit_gui_fixedpos_*

Makes setting a fixed position in the GUI work correctly

10 years agoAdd `worldedit_shortcommands`, which adds aliases to commonly used chat commands...
Uberi [Sun, 23 Feb 2014 19:16:22 +0000 (14:16 -0500)]
Add `worldedit_shortcommands`, which adds aliases to commonly used chat commands that allow users to type in long command names faster. Idea is courtesy of @electricface.

For example, `//move ? 5` can now be written as `//m ? 5`.

10 years agoFix chat commands display.
Uberi [Tue, 28 Jan 2014 19:14:36 +0000 (14:14 -0500)]
Fix chat commands display.

10 years agoMerge pull request #33 from electricface/master
Anthony [Tue, 28 Jan 2014 06:41:26 +0000 (22:41 -0800)]
Merge pull request #33 from electricface/master

//fixedpos No commas between the numbers

10 years ago//fixedpos No commas between the numbers
electricface [Tue, 28 Jan 2014 04:23:47 +0000 (12:23 +0800)]
//fixedpos No commas between the numbers

10 years agoMerge pull request #32 from ShadowNinja/admin-only-lua
Anthony [Wed, 22 Jan 2014 02:42:16 +0000 (18:42 -0800)]
Merge pull request #32 from ShadowNinja/admin-only-lua

Make /lua and /luatransform administrator-only

10 years agoMake /lua and /luatransform administrator-only
ShadowNinja [Sun, 19 Jan 2014 17:22:07 +0000 (12:22 -0500)]
Make /lua and /luatransform administrator-only

10 years agoFix for player signing off before WorldEdit GUI has finished loading.
Uberi [Sun, 19 Jan 2014 05:12:34 +0000 (00:12 -0500)]
Fix for player signing off before WorldEdit GUI has finished loading.

10 years agoMerge pull request #28 from cheapie/master
Anthony [Fri, 3 Jan 2014 05:58:30 +0000 (21:58 -0800)]
Merge pull request #28 from cheapie/master

Added compatibility with my version of creative_inventory.

10 years agoAdded compatibility with my version of creative_inventory.
Carter Kolwey [Fri, 3 Jan 2014 04:17:25 +0000 (22:17 -0600)]
Added compatibility with my version of creative_inventory.

10 years agoOops, broke the back button with that last commit.
Uberi [Thu, 2 Jan 2014 23:17:28 +0000 (18:17 -0500)]
Oops, broke the back button with that last commit.

10 years agoFix the creative inventory being borked if neither Unified Inventory or Inventory...
Uberi [Thu, 2 Jan 2014 23:03:52 +0000 (18:03 -0500)]
Fix the creative inventory being borked if neither Unified Inventory or Inventory++ is installed (thanks cheapie!).

10 years agoThe WorldEdit GUI now has no hard dependencies.
Uberi [Mon, 30 Dec 2013 19:27:47 +0000 (14:27 -0500)]
The WorldEdit GUI now has no hard dependencies.

10 years agoMark the region with an entity cube.
Uberi [Tue, 24 Dec 2013 19:07:42 +0000 (14:07 -0500)]
Mark the region with an entity cube.

10 years agoAdd a screenshot to the README.
Uberi [Sun, 22 Dec 2013 18:51:50 +0000 (13:51 -0500)]
Add a screenshot to the README.

10 years agoUpdate worldedit_gui to work with latest unified_inventory (thanks LazyJ!).
Uberi [Sun, 22 Dec 2013 18:46:59 +0000 (13:46 -0500)]
Update worldedit_gui to work with latest unified_inventory (thanks LazyJ!).

10 years agoMerge pull request #26 from kaeza/wut
Anthony [Sun, 22 Dec 2013 17:52:17 +0000 (09:52 -0800)]
Merge pull request #26 from kaeza/wut

Fix crashes in GUI button.

10 years agoFix crashes in GUI button.
kaeza [Sat, 21 Dec 2013 05:06:32 +0000 (03:06 -0200)]
Fix crashes in GUI button.

10 years agoFull unified_inventory and inventory_plus support!
Uberi [Sat, 21 Dec 2013 00:50:13 +0000 (19:50 -0500)]
Full unified_inventory and inventory_plus support!

10 years agoAll commands in WorldEdit are now accessible through WorldEdit GUI, except the MT...
Uberi [Fri, 20 Dec 2013 23:42:47 +0000 (18:42 -0500)]
All commands in WorldEdit are now accessible through WorldEdit GUI, except the MT Schematics stuff.

10 years agoImprove node inspector to show player axis, replace //scale with //stretch, which...
Uberi [Fri, 20 Dec 2013 23:41:13 +0000 (18:41 -0500)]
Improve node inspector to show player axis, replace //scale with //stretch, which supports per-axis stretching (full backwards compatibility retained), and secure schematic file loading functions.

10 years agoInclude WorldEdit GUI in the documentation, improve privilege handling, simplify...
Uberi [Wed, 18 Dec 2013 20:56:50 +0000 (15:56 -0500)]
Include WorldEdit GUI in the documentation, improve privilege handling, simplify main dialog.

10 years agoImprove worldedit.spiral and the WorldEdit GUI,
Uberi [Mon, 16 Dec 2013 23:55:56 +0000 (18:55 -0500)]
Improve worldedit.spiral and the WorldEdit GUI,

10 years agoImplement copy/move in the WorldEdit GUI.
Uberi [Sun, 15 Dec 2013 21:56:37 +0000 (16:56 -0500)]
Implement copy/move in the WorldEdit GUI.

10 years agoMerge fixedpos and position dialogs in worldedit_gui, add cylinder dialog.
Uberi [Sun, 15 Dec 2013 21:33:39 +0000 (16:33 -0500)]
Merge fixedpos and position dialogs in worldedit_gui, add cylinder dialog.

10 years agoFix worldedit.hollow_cylinder.
Uberi [Sun, 15 Dec 2013 21:33:31 +0000 (16:33 -0500)]
Fix worldedit.hollow_cylinder.

10 years agoMore improvements to worldedit_gui
Uberi [Thu, 12 Dec 2013 21:28:00 +0000 (16:28 -0500)]
More improvements to worldedit_gui

10 years agoRefine GUI.
Uberi [Thu, 12 Dec 2013 20:34:05 +0000 (15:34 -0500)]
Refine GUI.

10 years agoBetter installation instructions.
Uberi [Wed, 11 Dec 2013 20:58:58 +0000 (15:58 -0500)]
Better installation instructions.

10 years agoImprove worldedit_gui.
Uberi [Tue, 10 Dec 2013 22:07:10 +0000 (17:07 -0500)]
Improve worldedit_gui.

10 years agoWorldEdit GUI is now live! Currently under construction.
Uberi [Tue, 10 Dec 2013 06:58:53 +0000 (01:58 -0500)]
WorldEdit GUI is now live! Currently under construction.

10 years agoVersion information is now available via the API.
Uberi [Tue, 10 Dec 2013 06:47:32 +0000 (01:47 -0500)]
Version information is now available via the API.

10 years agoRevert "Change compatibility notices." because we have 0.4.8 now
Sfan5 [Sun, 24 Nov 2013 13:18:04 +0000 (14:18 +0100)]
Revert "Change compatibility notices." because we have 0.4.8 now

This reverts commit d5ec1bcefc128b3de7b7f9cfdc99a1bf146d0a6b.

10 years agoChange compatibility notices.
Uberi [Tue, 1 Oct 2013 20:57:55 +0000 (16:57 -0400)]
Change compatibility notices.

10 years agoAdd //about.
Uberi [Thu, 29 Aug 2013 00:28:49 +0000 (20:28 -0400)]
Add //about.

10 years agoChanges to support the latest schematic probability specification.
Uberi [Fri, 16 Aug 2013 20:57:35 +0000 (16:57 -0400)]
Changes to support the latest schematic probability specification.

10 years agoAdd worldedit_limited.
Uberi [Fri, 16 Aug 2013 20:56:38 +0000 (16:56 -0400)]
Add worldedit_limited.

10 years agoAdd initial code for worldedit_infinity.
Anthony Zhang [Tue, 6 Aug 2013 20:29:00 +0000 (16:29 -0400)]
Add initial code for worldedit_infinity.

10 years agoAdd version checker since so many people are confused about which version to use.
Anthony Zhang [Tue, 6 Aug 2013 20:28:05 +0000 (16:28 -0400)]
Add version checker since so many people are confused about which version to use.

10 years agoFinal changes and version number bump.
Anthony Zhang [Fri, 2 Aug 2013 03:53:38 +0000 (23:53 -0400)]
Final changes and version number bump.

10 years agoFix //pyramid examples.
Anthony Zhang [Thu, 1 Aug 2013 02:29:01 +0000 (22:29 -0400)]
Fix //pyramid examples.

10 years agoNew module loader properly halts when load-time error occurs in module.
Anthony Zhang [Thu, 1 Aug 2013 02:15:52 +0000 (22:15 -0400)]
New module loader properly halts when load-time error occurs in module.

10 years agoRewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers...
Anthony Zhang [Thu, 1 Aug 2013 02:15:08 +0000 (22:15 -0400)]
Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged.

10 years ago//pyramid works along any axis and backwards. Working //clearobjects and //cylinder...
Anthony Zhang [Wed, 31 Jul 2013 04:02:37 +0000 (00:02 -0400)]
//pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers.

10 years agoSupport negative values to make upside-down domes and pyramids (slight changes to...
Anthony Zhang [Mon, 29 Jul 2013 16:43:24 +0000 (12:43 -0400)]
Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player.

10 years agoFix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos, //suppr...
Anthony Zhang [Sun, 28 Jul 2013 22:15:46 +0000 (18:15 -0400)]
Fix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos, //suppress, and //highlight.

10 years agoSlight optimizations, and make //pyramid work properly again.
Anthony Zhang [Sun, 28 Jul 2013 21:08:12 +0000 (17:08 -0400)]
Slight optimizations, and make //pyramid work properly again.

10 years agoAdd //fixedpos command and document it.
Anthony Zhang [Sun, 28 Jul 2013 21:07:47 +0000 (17:07 -0400)]
Add //fixedpos command and document it.

10 years agoMore speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better...
Anthony Zhang [Sun, 28 Jul 2013 01:34:42 +0000 (21:34 -0400)]
More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume.

10 years agoAdd tutorial for new users, and a note about compatibility.
Anthony Zhang [Thu, 25 Jul 2013 20:09:00 +0000 (16:09 -0400)]
Add tutorial for new users, and a note about compatibility.

10 years agoAdd a few notes on air.
Anthony Zhang [Mon, 22 Jul 2013 15:04:03 +0000 (11:04 -0400)]
Add a few notes on air.

10 years agoAdd the node inspector, a tool for finding information about nodes. Configurable...
Anthony Zhang [Sun, 21 Jul 2013 21:16:29 +0000 (17:16 -0400)]
Add the node inspector, a tool for finding information about nodes. Configurable via the //inspect command.

10 years agoAdd a section about the different types of schematics.
Anthony Zhang [Sun, 21 Jul 2013 21:15:04 +0000 (17:15 -0400)]
Add a section about the different types of schematics.

10 years agoSuper duper VoxelManipulator speedups to nearly every API function, and plus support...
Anthony Zhang [Sun, 21 Jul 2013 20:54:25 +0000 (16:54 -0400)]
Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics.

10 years agoEven bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster...
Anthony Zhang [Fri, 12 Jul 2013 18:22:30 +0000 (14:22 -0400)]
Even bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster //set, //cylinder, etc., but plenty of room for improvements still.

11 years agoFix volume of spheres, domes, and their hollow variants.
Anthony Zhang [Mon, 24 Jun 2013 22:21:48 +0000 (18:21 -0400)]
Fix volume of spheres, domes, and their hollow variants.

11 years agoSupport aliases in node name resolution. For example, `//set mapgen_dirt`. Technique...
Anthony Zhang [Mon, 24 Jun 2013 21:13:10 +0000 (17:13 -0400)]
Support aliases in node name resolution. For example, `//set mapgen_dirt`. Technique outlined by kharl in IRC.

11 years agoAvoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed...
Anthony Zhang [Sun, 23 Jun 2013 16:46:59 +0000 (12:46 -0400)]
Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs.

11 years agoSuper-speed a few primitives and visualization functions, including hollowsphere...
Anthony Zhang [Sun, 23 Jun 2013 03:08:51 +0000 (23:08 -0400)]
Super-speed a few primitives and visualization functions, including hollowsphere, sphere, hollowdome, dome, and suppress.

11 years agoClarify the documentation regarding the the positioning of WorldEdit primitives relat...
Anthony Zhang [Sun, 23 Jun 2013 03:05:34 +0000 (23:05 -0400)]
Clarify the documentation regarding the the positioning of WorldEdit primitives relative to position 1.

11 years agoSignificant but highly experimental speed-ups for worldedit.set, replace, and scale...
Anthony Zhang [Sun, 23 Jun 2013 00:59:23 +0000 (20:59 -0400)]
Significant but highly experimental speed-ups for worldedit.set, replace, and scale, plus preparation for more.

11 years agoAdd initial support for Minetest schematic API
Sfan5 [Sat, 22 Jun 2013 06:24:54 +0000 (08:24 +0200)]
Add initial support for Minetest schematic API
Thanks to kwolekr for the code

11 years agoAdd `//scale <factor>` command (suggested by Jordach), fix transposition description...
Anthony Zhang [Tue, 18 Jun 2013 19:05:49 +0000 (15:05 -0400)]
Add `//scale <factor>` command (suggested by Jordach), fix transposition description in docs.

11 years agoSupport descriptions and partial node names in chat commands (e.g., `//set blue light...
Anthony Zhang [Wed, 12 Jun 2013 23:59:13 +0000 (19:59 -0400)]
Support descriptions and partial node names in chat commands (e.g., `//set blue lightstone`, `//replace piston_normal_off bronze block`).

11 years agoFix //rotate for real this time.
Anthony Zhang [Sun, 2 Jun 2013 21:50:14 +0000 (17:50 -0400)]
Fix //rotate for real this time.

11 years agoFix //rotate, improve queue (order now preserved), typos fixed (quene -> queue).
Anthony Zhang [Fri, 31 May 2013 00:38:56 +0000 (20:38 -0400)]
Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue).

11 years agoBlock queue doesn't lag anymore on slow operations like digging and placing nodes...
Anthony Zhang [Thu, 30 May 2013 23:05:45 +0000 (19:05 -0400)]
Block queue doesn't lag anymore on slow operations like digging and placing nodes, better and more efficient //fixlight.

11 years agoFix //move again
Sfan5 [Mon, 20 May 2013 18:48:12 +0000 (20:48 +0200)]
Fix //move again

11 years agoFix the //move command (WorldEdit API is unaffected).
Anthony Zhang [Sat, 18 May 2013 23:00:12 +0000 (19:00 -0400)]
Fix the //move command (WorldEdit API is unaffected).

11 years agoMake chat messages consistent.
Anthony Zhang [Wed, 15 May 2013 21:52:12 +0000 (17:52 -0400)]
Make chat messages consistent.

11 years agoAdd //unmark chat command, fix position setting not being reset by //reset.
Anthony Zhang [Wed, 15 May 2013 21:03:26 +0000 (17:03 -0400)]
Add //unmark chat command, fix position setting not being reset by //reset.

11 years agoMerge remote-tracking branch 'refs/remotes/origin/master'
Anthony Zhang [Thu, 2 May 2013 22:20:59 +0000 (18:20 -0400)]
Merge remote-tracking branch 'refs/remotes/origin/master'

11 years agoFix deserialization for real this time.
Anthony Zhang [Mon, 29 Apr 2013 23:52:00 +0000 (19:52 -0400)]
Fix deserialization for real this time.

11 years agoUpdate Copyright Year
sfan5 [Mon, 29 Apr 2013 11:34:55 +0000 (14:34 +0300)]
Update Copyright Year

11 years agoFix loading of schematics containing chests that had empty slots.
Anthony Zhang [Sun, 28 Apr 2013 23:01:24 +0000 (19:01 -0400)]
Fix loading of schematics containing chests that had empty slots.

11 years agoWorldEdit 0.6
Sfan5 [Sun, 28 Apr 2013 18:27:25 +0000 (20:27 +0200)]
WorldEdit 0.6

11 years agoAdd Block Queue
Sfan5 [Sun, 28 Apr 2013 17:08:09 +0000 (19:08 +0200)]
Add Block Queue

11 years agoNew commands //hollowdome and //dome, as well as new API functions worldedit.dome...
Anthony Zhang [Sat, 27 Apr 2013 22:28:20 +0000 (18:28 -0400)]
New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too.

11 years agoAvoid prepending "Server -!- " to WorldEdit messages.
Anthony Zhang [Sat, 27 Apr 2013 20:42:51 +0000 (16:42 -0400)]
Avoid prepending "Server -!- " to WorldEdit messages.

11 years agoHorrible, vile, disgusting hack. But it works.
Anthony Zhang [Sun, 21 Apr 2013 00:28:21 +0000 (20:28 -0400)]
Horrible, vile, disgusting hack. But it works.

11 years agoMetadata fix for serialization.
Anthony Zhang [Wed, 27 Mar 2013 22:07:52 +0000 (18:07 -0400)]
Metadata fix for serialization.

11 years agoDynamic module loading - you can now delete any file in the worldedit mod except...
Anthony Zhang [Wed, 20 Mar 2013 21:31:00 +0000 (17:31 -0400)]
Dynamic module loading - you can now delete any file in the worldedit mod except init.lua, and the relevant functionality will simply not be included.

11 years agoOops, forgot to load the compatibility module.
Anthony Zhang [Wed, 20 Mar 2013 21:18:21 +0000 (17:18 -0400)]
Oops, forgot to load the compatibility module.

11 years ago//metasave and //metaload are now superceded by //save and //load's new functionality...
Anthony Zhang [Wed, 20 Mar 2013 21:12:48 +0000 (17:12 -0400)]
//metasave and //metaload are now superceded by //save and //load's new functionality. worldedit.deserialize now supports every version of the WorldEdit format that has ever existed, and the new worldedit.valueversion uses file characteristics to determine which type of file format a given file uses. The new WorldEdit file format is the same as the one used by MineTest for serializing data, and is capable of storing arbitrary data, as well as leaving fields for future improvements. In other words, this is the last forward-compatibility breaking change that will be made to the file format.

11 years agoFix styling issues in Chat Commands.md
sfan5 [Sat, 23 Feb 2013 08:35:16 +0000 (09:35 +0100)]
Fix styling issues in Chat Commands.md

11 years agoFixed bug where unmodified axis used pos1 coords instead of pos2 coords.
Anthony Zhang [Sun, 17 Feb 2013 19:11:55 +0000 (14:11 -0500)]
Fixed bug where unmodified axis used pos1 coords instead of pos2 coords.

11 years agoUse rounding rather than flooring for more intuitive player position setting.
Anthony Zhang [Sun, 17 Feb 2013 02:14:44 +0000 (21:14 -0500)]
Use rounding rather than flooring for more intuitive player position setting.

11 years agoRequire `server` priv for Lua commands.
Anthony Zhang [Mon, 14 Jan 2013 21:14:54 +0000 (16:14 -0500)]
Require `server` priv for Lua commands.

11 years agoReplace //homogenize with //replaceinverse (//homogenize x is equivalent to //replace...
Anthony Zhang [Sat, 12 Jan 2013 23:29:57 +0000 (18:29 -0500)]
Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it.