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git.lizzy.rs Git - minetest.git/log
Muhammad Rifqi Priyo Susanto [Thu, 29 Sep 2022 18:30:33 +0000 (01:30 +0700)]
Add crosshair support for Android (#7865)
If enabled, a crosshair will be shown to select object.
This will give Android players a way to play like they play on desktop.
On third-person back camera mode, player is forced to use crosshair.
On third-person front camera mode, player is unable to select anything.
Co-authored-by: ROllerozxa <temporaryemail4meh+github@gmail.com>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
20kdc [Wed, 28 Sep 2022 13:06:14 +0000 (14:06 +0100)]
Add zstd compression support (#12515)
DS [Tue, 27 Sep 2022 20:23:07 +0000 (22:23 +0200)]
Pause shader animation timer in singleplayer pause menu (#12766)
Co-authored-by: sfan5 <sfan5@live.de>
pecksin [Tue, 27 Sep 2022 20:22:36 +0000 (16:22 -0400)]
Restore and enhance bouncy behavior (#11939)
savilli [Tue, 27 Sep 2022 20:22:11 +0000 (22:22 +0200)]
Add unittests for item movement code (#11885)
Wuzzy [Mon, 26 Sep 2022 23:27:47 +0000 (01:27 +0200)]
Fix liquid drawtype faces sometimes not rendering (#12807)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Jude Melton-Houghton [Mon, 26 Sep 2022 21:03:43 +0000 (17:03 -0400)]
Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
Jude Melton-Houghton [Mon, 26 Sep 2022 11:23:48 +0000 (07:23 -0400)]
Modify PUC Lua to wrap C++ exceptions (#12445)
Jude Melton-Houghton [Mon, 26 Sep 2022 10:49:08 +0000 (06:49 -0400)]
Add lighting test and benchmark (#12802)
Lars Mueller [Fri, 23 Sep 2022 09:21:09 +0000 (11:21 +0200)]
Fix double escape in update checker dialog
Tobias Frost [Sun, 25 Sep 2022 11:45:27 +0000 (13:45 +0200)]
Fix two spelling mistakes
Co-authored-by: Tobias Frost <tobi@debian.org>
Aritz Erkiaga [Sun, 25 Sep 2022 11:45:02 +0000 (13:45 +0200)]
Briefly explain how facedir rotations work (#11934)
Lars Müller [Tue, 20 Sep 2022 08:55:51 +0000 (10:55 +0200)]
Fix formula used for acceleration (#12353)
DS [Tue, 20 Sep 2022 08:55:11 +0000 (10:55 +0200)]
Rename a variable in localplayer.h, resolves a TODO
ndren [Tue, 20 Sep 2022 08:54:35 +0000 (09:54 +0100)]
Simplify bit flip in sha1.cpp
Wuzzy [Sun, 18 Sep 2022 16:38:55 +0000 (18:38 +0200)]
Document minetest.parse_relative_number (#12576)
Jude Melton-Houghton [Sun, 18 Sep 2022 15:46:48 +0000 (11:46 -0400)]
Content ID caching in Lua (#12444)
* Cache content IDs in Lua
Co-authored-by: sfan5 <sfan5@live.de>
Jude Melton-Houghton [Tue, 16 Aug 2022 15:28:22 +0000 (11:28 -0400)]
Catch exceptions in SQLite3 callback
Jude Melton-Houghton [Tue, 16 Aug 2022 15:27:11 +0000 (11:27 -0400)]
Compile bitop library as C++
Jude Melton-Houghton [Sun, 18 Sep 2022 15:32:18 +0000 (11:32 -0400)]
Allow getmetatable in CSM (#12776)
DS [Sun, 18 Sep 2022 13:28:53 +0000 (15:28 +0200)]
Client map: do frustum culling via planes (#12710)
sfan5 [Fri, 16 Sep 2022 17:54:43 +0000 (19:54 +0200)]
Bump used IrrlichtMt version
savilli [Fri, 16 Sep 2022 11:20:14 +0000 (13:20 +0200)]
Fix UAF in craft recipes (#12763)
If you call minetest.clear_craft after minetest.register_alias_force, the craft definition reference may not be removed from m_output_craft_definitions leading to UAF.
William Breathitt Gray [Fri, 16 Sep 2022 11:19:44 +0000 (07:19 -0400)]
Add support for MINETEST_USERDATA environment variable (#12639)
The MINETEST_USER_PATH environment variable can be used to define a
custom path for Minetest user data. If MINETEST_USER_PATH is empty or
unset, the HOME (or APPDATA on Windows) environment variable is used as
the default user data path; this ensures backwards compatibility with
existing user setups.
Wuzzy [Fri, 16 Sep 2022 11:18:55 +0000 (13:18 +0200)]
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).
color4dir is like colorfacedir, but you get 64 colors instead of only 8.
SmallJoker [Fri, 16 Sep 2022 10:58:46 +0000 (12:58 +0200)]
Content tab: Fix content download broken by
bc3dccc
DS [Tue, 13 Sep 2022 11:48:28 +0000 (13:48 +0200)]
Fix tooltips for dropdown, scrollbar and more (#12747)
SmallJoker [Mon, 12 Sep 2022 17:25:34 +0000 (19:25 +0200)]
Content tab: Change uninstall icon to trash bin (#12761)
A red cross might indicate 'cancel download' whereas the trash bin is generally a symbol for deletion.
wsor4035 [Mon, 12 Sep 2022 17:25:25 +0000 (13:25 -0400)]
Fix trivial get_armor_groups documentation issue (#12760)
SmallJoker [Mon, 12 Sep 2022 17:24:54 +0000 (19:24 +0200)]
Mainmenu: Properly sort mods and games (#12758)
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in
2133fc8
Jude Melton-Houghton [Sun, 11 Sep 2022 17:28:37 +0000 (13:28 -0400)]
Fix potential use-after-free with item metadata (#12729)
This fixes a use-after-free bug in the case where itemstack metadata is accessed after the itemstack has been garbage-collected.
Lars Mueller [Wed, 17 Aug 2022 16:48:55 +0000 (18:48 +0200)]
Serialize: Restore forward compatibility
Lars Mueller [Wed, 17 Aug 2022 09:35:26 +0000 (11:35 +0200)]
Serialize: Use numbers for refs to work around LuaJIT limits
sfan5 [Sun, 4 Sep 2022 14:22:12 +0000 (16:22 +0200)]
Allow looped animation to be used safely with old clients
fixes #12657
pecksin [Sat, 10 Sep 2022 10:21:15 +0000 (06:21 -0400)]
Chat weblink: remove comma as delimiter (#12730)
ROllerozxa [Sat, 10 Sep 2022 10:20:33 +0000 (12:20 +0200)]
Fix texture pack sorting in content tab (#12727)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
DS [Tue, 6 Sep 2022 10:21:55 +0000 (12:21 +0200)]
Add documentation of sun/moon orientation/scale differences (#12145)
Herman Semenov [Tue, 6 Sep 2022 10:21:09 +0000 (13:21 +0300)]
Code optimizations / refactor (#12704)
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
x2048 [Tue, 6 Sep 2022 06:25:18 +0000 (08:25 +0200)]
Implement rendering pipeline and post-processing (#12465)
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: lhofhansl <lhofhansl@yahoo.com>
x2048 [Sun, 4 Sep 2022 14:00:13 +0000 (16:00 +0200)]
Convert entity glow value to color space before adding to the light
Niklp [Fri, 2 Sep 2022 00:05:40 +0000 (02:05 +0200)]
Fix incorrectly placed label in tab_online (#12732)
savilli [Thu, 25 Aug 2022 21:48:49 +0000 (23:48 +0200)]
Fix and enable x86 build for Android (#12700)
fluxionary [Wed, 24 Aug 2022 20:38:14 +0000 (13:38 -0700)]
Fix texture_min_size
rubenwardy [Fri, 19 Aug 2022 11:31:36 +0000 (12:31 +0100)]
Prevent loading a world with unresolved dependencies (#12542)
x2048 [Wed, 17 Aug 2022 14:30:05 +0000 (16:30 +0200)]
Use Sky class to obtain directional light source position for shadows (#12662)
* Also remove unused Sky::getSkyBodyOrbitTilt method
Fixes misalignment of sun position and shadow direction at high tilt values.
celeron55 [Tue, 16 Aug 2022 14:18:11 +0000 (17:18 +0300)]
Log sockets into tracestream instead of dstream (#12701)
rubenwardy [Tue, 16 Aug 2022 12:46:11 +0000 (13:46 +0100)]
Add package title to ContentDB error messages (#12705)
Elliott Lester [Mon, 15 Aug 2022 20:19:47 +0000 (13:19 -0700)]
Apply DPI Scaling to GUIModalMenu (#12693)
Co-authored-by: sfan5 <sfan5@live.de>
rubenwardy [Mon, 15 Aug 2022 08:08:24 +0000 (09:08 +0100)]
Add unit tests for pkgmgr.install_dir
rubenwardy [Mon, 15 Aug 2022 07:31:01 +0000 (08:31 +0100)]
Refactor pkgmgr.install_dir to simplify logic
rubenwardy [Mon, 15 Aug 2022 07:30:46 +0000 (08:30 +0100)]
Fix crash when trying to overwrite a package
Before #11646, core.copy_dir would overwrite the target if it exists. Adding core.delete_dir restores the exact same behaviour
Fixes #12303
sfan5 [Mon, 15 Aug 2022 08:47:47 +0000 (10:47 +0200)]
Cut back on Gitlab-ci & misc pipeline updates
Fábio Rodrigues Ribeiro [Mon, 15 Aug 2022 08:47:09 +0000 (05:47 -0300)]
Remove resolution of appstream screenshots (#12652)
resolves Appdata not valid #12597
x2048 [Sun, 14 Aug 2022 18:29:20 +0000 (20:29 +0200)]
Limit force shadow update to urgent blocks (#12692)
Lion [Sun, 14 Aug 2022 18:27:28 +0000 (21:27 +0300)]
Add handling of environment variables to control terminal/logging colors (#12641)
Zughy [Sun, 14 Aug 2022 18:25:52 +0000 (20:25 +0200)]
Docs: add "flip moon texture" into breakage file (#12417)
sfan5 [Sat, 30 Jul 2022 09:58:47 +0000 (11:58 +0200)]
Move some CI jobs to newer compiler versions
x2048 [Sat, 13 Aug 2022 20:33:26 +0000 (22:33 +0200)]
Reduce the use of porting::getTimeMs() when rendering frames (#12679)
* Avoid calling TimeTaker too frequently in renderMapXXX
* Calculate animation timer once per frame
* Remove code that breaks rendering frame at 2000ms
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: sfan5 <sfan5@live.de>
Lars Müller [Sat, 13 Aug 2022 14:35:41 +0000 (16:35 +0200)]
Check hp_max > 0 for entities (#12667)
Zughy [Sat, 13 Aug 2022 14:35:28 +0000 (16:35 +0200)]
Reassure previous nil behaviour for tiles and special_tiles (#12678)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
Jude Melton-Houghton [Sat, 13 Aug 2022 06:53:47 +0000 (02:53 -0400)]
Allow buffer argument to VoxelManip:get_light_data (#12682)
fluxionary [Sat, 13 Aug 2022 06:53:30 +0000 (23:53 -0700)]
Remove default keybind for range select (#12632)
Reason: accidental key presses, few use-cases.
SmallJoker [Sat, 13 Aug 2022 06:52:16 +0000 (08:52 +0200)]
Textures: introduce world-align overrides (#12540)
Many games do not care about world align textures, however texture packs should have the capabilities to change that if they have suitable textures. This commmit now introduces a node property override for world-align in particular to force a certain scale on the selected override tiles.
Zughy [Fri, 12 Aug 2022 09:17:37 +0000 (11:17 +0200)]
Fix crash when crafting callbacks return strings (#12685)
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
SmallJoker [Fri, 12 Aug 2022 09:17:02 +0000 (11:17 +0200)]
Physics overrides: Move values to a common struct (#12591)
Co-authored-by: sfan5 <sfan5@live.de>
DS [Wed, 10 Aug 2022 16:04:12 +0000 (18:04 +0200)]
Node vertex shader: Properly use the waved world position (#12665)
Zughy [Wed, 10 Aug 2022 16:03:57 +0000 (18:03 +0200)]
Fix crash when stars are reset
sfan5 [Sun, 17 Jul 2022 10:07:57 +0000 (12:07 +0200)]
Enable C++ stdlib assertions in debug flags
sfan5 [Thu, 4 Aug 2022 20:46:02 +0000 (22:46 +0200)]
Continue with 5.7.0-dev
sfan5 [Thu, 4 Aug 2022 20:46:00 +0000 (22:46 +0200)]
Bump version to 5.6.0
sfan5 [Thu, 4 Aug 2022 20:44:29 +0000 (22:44 +0200)]
Bump protocol version
Better late than never.
ROllerozxa [Thu, 4 Aug 2022 18:42:43 +0000 (20:42 +0200)]
Disable dynamic shadow dropdown on OGLES2 (#12637)
Co-authored-by: sfan5 <sfan5@live.de>
sfan5 [Thu, 28 Jul 2022 19:02:01 +0000 (21:02 +0200)]
Improve look of credits list
sfan5 [Thu, 28 Jul 2022 15:45:16 +0000 (17:45 +0200)]
Update credits tab
x2048 [Tue, 2 Aug 2022 21:51:50 +0000 (23:51 +0200)]
Explicitly initialize value of particle parameter. Fixes #12621.
SmallJoker [Tue, 2 Aug 2022 19:34:17 +0000 (21:34 +0200)]
Run Minetest update checker on startup (#7629)
This feature is enabled by default for non-Android release builds. Package
maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it.
Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
sfan5 [Sun, 31 Jul 2022 21:16:40 +0000 (23:16 +0200)]
Switch MeshUpdateQueue to better data structure
sfan5 [Sun, 31 Jul 2022 21:10:18 +0000 (23:10 +0200)]
Ratelimit MeshUpdateQueue::cleanupCache() runs
AFCMS [Tue, 2 Aug 2022 09:58:08 +0000 (11:58 +0200)]
Add `minetest.settings` to CSM API and allow CSMs to provide `settingtypes.txt` (#12131)
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
x2048 [Sun, 31 Jul 2022 19:57:13 +0000 (21:57 +0200)]
Use legacy image implementation (no NNAA filter) when not using 9-slice image (#12608)
sfan5 [Sun, 31 Jul 2022 18:02:27 +0000 (20:02 +0200)]
Fix some issues in German translation
Fixer [Sun, 31 Jul 2022 14:00:46 +0000 (14:00 +0000)]
Translated using Weblate (Ukrainian)
Currently translated at 57.3% (839 of 1462 strings)
BreadW [Sun, 31 Jul 2022 00:47:34 +0000 (00:47 +0000)]
Translated using Weblate (Japanese)
Currently translated at 100.0% (1462 of 1462 strings)
Fjuro [Sat, 30 Jul 2022 18:06:17 +0000 (18:06 +0000)]
Translated using Weblate (Czech)
Currently translated at 68.6% (1004 of 1462 strings)
Hùng Nguyễn [Sun, 31 Jul 2022 06:59:30 +0000 (06:59 +0000)]
Translated using Weblate (Vietnamese)
Currently translated at 41.4% (606 of 1462 strings)
Fábio Rodrigues Ribeiro [Tue, 26 Jul 2022 15:12:14 +0000 (15:12 +0000)]
Translated using Weblate (Portuguese)
Currently translated at 92.6% (1354 of 1462 strings)
Walter Bulbazor [Fri, 22 Jul 2022 09:22:53 +0000 (09:22 +0000)]
Translated using Weblate (Occitan)
Currently translated at 5.6% (82 of 1462 strings)
Marian [Fri, 22 Jul 2022 14:25:39 +0000 (14:25 +0000)]
Translated using Weblate (Slovak)
Currently translated at 100.0% (1462 of 1462 strings)
ROllerozxa [Thu, 21 Jul 2022 11:00:46 +0000 (11:00 +0000)]
Translated using Weblate (Swedish)
Currently translated at 61.1% (894 of 1462 strings)
Translated using Weblate (Malay)
Currently translated at 100.0% (1462 of 1462 strings)
Valentino [Fri, 22 Jul 2022 20:53:44 +0000 (20:53 +0000)]
Translated using Weblate (Spanish)
Currently translated at 83.0% (1214 of 1462 strings)
waxtatect [Fri, 22 Jul 2022 17:57:16 +0000 (17:57 +0000)]
Translated using Weblate (Spanish)
Currently translated at 83.0% (1214 of 1462 strings)
Wuzzy [Fri, 22 Jul 2022 06:30:24 +0000 (06:30 +0000)]
Translated using Weblate (German)
Currently translated at 100.0% (1462 of 1462 strings)
waxtatect [Thu, 21 Jul 2022 18:45:40 +0000 (18:45 +0000)]
Translated using Weblate (French)
Currently translated at 100.0% (1462 of 1462 strings)
Gregor Parzefall [Sun, 31 Jul 2022 13:18:29 +0000 (15:18 +0200)]
Fix rotation of falling facedir nodes (#12587)
in some cases
Mantar [Sun, 31 Jul 2022 13:18:19 +0000 (06:18 -0700)]
Apply NetBSD string conversion workaround to OpenBSD as well (#12618)
ROllerozxa [Sun, 31 Jul 2022 13:18:04 +0000 (15:18 +0200)]
Fix Android blank screen (#12604)
Hardcode the variables to 0 on Android
SmallJoker [Sun, 31 Jul 2022 12:57:19 +0000 (14:57 +0200)]
HUD: Fix wrong minimum scale since
051181f
Caused by wrong interpretation of the settingtypes.txt format
rubenwardy [Sat, 30 Jul 2022 11:51:23 +0000 (12:51 +0100)]
Fix some warnings (#12615)
Wuzzy [Fri, 22 Jul 2022 07:01:46 +0000 (09:01 +0200)]
Update German builtin translation