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git.lizzy.rs Git - dragonfireclient.git/log
Elias Fleckenstein [Thu, 7 Jan 2021 15:04:06 +0000 (16:04 +0100)]
Add minetest.get_nearby_objects
Elias Fleckenstein [Thu, 7 Jan 2021 14:13:17 +0000 (15:13 +0100)]
Fix line containing only whitespace
Elias Fleckenstein [Thu, 7 Jan 2021 11:35:04 +0000 (12:35 +0100)]
Merge branch 'master' of https://github.com/minetest/minetest
Elias Fleckenstein [Thu, 7 Jan 2021 11:09:09 +0000 (12:09 +0100)]
Add minetest.interact
Elias Fleckenstein [Thu, 7 Jan 2021 09:52:42 +0000 (10:52 +0100)]
Make the Cheat Menu size configureable
Elias Fleckenstein [Thu, 7 Jan 2021 09:45:59 +0000 (10:45 +0100)]
Add minetest.registered_items and minetest.registered_nodes (Doesn't do anything yet)
Loïc Blot [Mon, 4 Jan 2021 19:19:20 +0000 (20:19 +0100)]
refacto: factorize multiple code parts from guiEditbox childs (#10782)
sfan5 [Sat, 2 Jan 2021 14:43:35 +0000 (15:43 +0100)]
Update Gitlab-CI pipeline
rubenwardy [Mon, 4 Jan 2021 15:18:31 +0000 (15:18 +0000)]
ContentDB: Add overwrite dialog when content is already installed (#10768)
hecks [Sat, 2 Jan 2021 14:14:29 +0000 (15:14 +0100)]
Add on_deactivate callback for luaentities (#10723)
OgelGames [Sat, 2 Jan 2021 14:13:53 +0000 (01:13 +1100)]
Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771)
Zughy [Sat, 2 Jan 2021 14:13:02 +0000 (15:13 +0100)]
"Browse online content" formspec improvement (#10756)
Jean-Patrick Guerrero [Fri, 1 Jan 2021 16:03:34 +0000 (17:03 +0100)]
Formspecs: Fix broken texture escaping with model[]
Elias Fleckenstein [Tue, 29 Dec 2020 15:50:09 +0000 (16:50 +0100)]
Add minetest.get_objects_in_area (#10668)
Lars Mueller [Thu, 24 Dec 2020 13:26:42 +0000 (14:26 +0100)]
Fix item tooltip background color not working
Zughy [Mon, 28 Dec 2020 12:56:58 +0000 (12:56 +0000)]
Display Minetest header when menu_last_game value isn't available anymore (#10751)
Lars Mueller [Thu, 24 Dec 2020 13:48:05 +0000 (14:48 +0100)]
Fix minetest.is_nan
sfan5 [Wed, 23 Dec 2020 21:03:49 +0000 (22:03 +0100)]
Fix some minor code issues all over the place
Lars [Mon, 21 Dec 2020 03:22:04 +0000 (19:22 -0800)]
Minor profiler fixes.
rubenwardy [Wed, 23 Dec 2020 16:39:29 +0000 (16:39 +0000)]
Fix unsafe cast in l_object
sfan5 [Wed, 23 Dec 2020 20:24:27 +0000 (21:24 +0100)]
CI: fix build
rubenwardy [Wed, 23 Dec 2020 14:42:18 +0000 (14:42 +0000)]
Add dependency resolution to ContentDB (#9997)
Wuzzy [Tue, 22 Dec 2020 13:54:27 +0000 (14:54 +0100)]
Fix fallnode rotation of wallmounted nodebox/mesh (#10643)
Vitaliy [Tue, 22 Dec 2020 13:53:52 +0000 (16:53 +0300)]
Fix GLES shader support after #9247 (#10727)
Markus [Sat, 19 Dec 2020 21:01:05 +0000 (22:01 +0100)]
Fix some more joystick issues (#10624)
Andrey [Sat, 19 Dec 2020 21:00:20 +0000 (00:00 +0300)]
MainMenu: Add clear button and icon for search input (#10363)
Vitaliy [Sat, 19 Dec 2020 19:57:10 +0000 (22:57 +0300)]
Cleanup shader generation code (#10663)
Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
rubenwardy [Sat, 19 Dec 2020 13:27:15 +0000 (13:27 +0000)]
Add open user data button to main menu (#10579)
Wuzzy [Fri, 18 Dec 2020 18:38:39 +0000 (19:38 +0100)]
DevTest: Add food item to test food replacement (#10642)
LoneWolfHT [Fri, 18 Dec 2020 18:38:27 +0000 (10:38 -0800)]
Make installer create its own Minetest folder (#10445)
This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in
DS [Fri, 18 Dec 2020 18:38:07 +0000 (19:38 +0100)]
Documentation for highest formspec_version[] and changelog (#10592)
Lars [Wed, 9 Dec 2020 22:30:37 +0000 (14:30 -0800)]
Allow configuring block disk and net compression. Change default disk level.
Thomas--S [Tue, 15 Dec 2020 18:06:36 +0000 (19:06 +0100)]
Formspec: Allow to specify frame loop for model[] (#10679)
Add the ability to specify an animation frame loop range for the model[] formspec element.
wsor4035 [Tue, 15 Dec 2020 18:05:55 +0000 (13:05 -0500)]
lua_api.txt: Add mod_orgin to node def (#10697)
Zughy [Mon, 14 Dec 2020 22:49:30 +0000 (23:49 +0100)]
Semi-transparent background for nametags (#10152)
SmallJoker [Sun, 13 Dec 2020 17:25:13 +0000 (18:25 +0100)]
Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"
The commit caused Shift-Clicking issues on Linux due to another Irrlicht bug where
KeyInput.Shift released keys do not trigger OnEvent()
MacOS users should build using a recent Irrlicht 1.8 development version.
See also: https://sourceforge.net/p/irrlicht/patches/321/
Elias Fleckenstein [Sun, 13 Dec 2020 12:43:02 +0000 (13:43 +0100)]
Fixed crash by adding legacy stuff to defaultsettings (for now)
Elias Fleckenstein [Sun, 13 Dec 2020 12:32:55 +0000 (13:32 +0100)]
Fixed crash due to missing entry in defaultsettings.cpp
SmallJoker [Wed, 22 Jan 2020 19:23:40 +0000 (20:23 +0100)]
GUIFormSpecMenu: Shift+Click listring workaround for MacOS
event.MouseInput.Shift is not implemented for MacOS
Elias Fleckenstein [Sat, 12 Dec 2020 14:21:17 +0000 (15:21 +0100)]
Reorganize categories
Elias Fleckenstein [Sat, 12 Dec 2020 14:17:00 +0000 (15:17 +0100)]
Rework Range
Elias Fleckenstein [Sat, 12 Dec 2020 13:08:38 +0000 (14:08 +0100)]
Make GitHub Actions Happy try 3
Elias Fleckenstein [Sat, 12 Dec 2020 13:06:41 +0000 (14:06 +0100)]
Make GitHub Actions Happy try 2
Elias Fleckenstein [Sat, 12 Dec 2020 13:00:10 +0000 (14:00 +0100)]
Merge branch 'master' of https://github.com/minetest/minetest
Elias Fleckenstein [Sat, 12 Dec 2020 12:58:46 +0000 (13:58 +0100)]
Make GitHub Actions Happy try 1
Elias Fleckenstein [Fri, 11 Dec 2020 17:14:49 +0000 (18:14 +0100)]
Remove obsolete code from clientenvironment
Elias Fleckenstein [Fri, 11 Dec 2020 16:47:52 +0000 (17:47 +0100)]
Update builtin/settingtypes.txt to the new philosophy
Elias Fleckenstein [Fri, 11 Dec 2020 16:11:22 +0000 (17:11 +0100)]
New Cheat Philosophy
Elias Fleckenstein [Fri, 11 Dec 2020 15:38:49 +0000 (16:38 +0100)]
World Cheats improvements; Add BlockLava; Readd minetest.request_http_api for Compatibility
SmallJoker [Thu, 10 Dec 2020 19:59:24 +0000 (20:59 +0100)]
Various documentation fixes (#10692)
set_sky: New feature, keep note about the old syntax
get_us_time: Document overflow
localplayer: Document "nil" behaviour before initialization
collision_box: Safe limit of "1.45"
hecks [Sat, 5 Dec 2020 23:03:40 +0000 (00:03 +0100)]
Implement mapblock camera offset correctly (#10702)
Implement mapblock camera offset correctly - reduce client jitter
Co-authored-by: hecktest <>
sfan5 [Fri, 4 Dec 2020 23:09:12 +0000 (00:09 +0100)]
Revert "Increase limit for simultaneous blocks sent per client and the meshgen cache."
This reverts commit
2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191 .
Oblomov [Fri, 4 Dec 2020 19:16:53 +0000 (20:16 +0100)]
Cross-reference the node level manipulation functions (#10633)
This can help developers find the correct functions to access and manipulate the fluid level.
HybridDog [Fri, 4 Dec 2020 19:16:12 +0000 (20:16 +0100)]
Fix MSAA stripes (#9247)
This only works when shaders are enabled.
The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA.
If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing.
sfan5 [Fri, 4 Dec 2020 10:27:15 +0000 (11:27 +0100)]
Fix certain connected nodeboxes crashing when falling
fixes #10695
Elias Fleckenstein [Tue, 1 Dec 2020 17:22:24 +0000 (18:22 +0100)]
Update CheatDB URL again
Elias Fleckenstein [Tue, 1 Dec 2020 16:10:48 +0000 (17:10 +0100)]
Update defaults for ContentDB (->CheatDB)
Elias Fleckenstein [Tue, 1 Dec 2020 13:32:54 +0000 (14:32 +0100)]
CheatDB Support & Enable/Disable CSMs in Main Menu
Elias Fleckenstein [Tue, 1 Dec 2020 09:59:02 +0000 (10:59 +0100)]
Small AutoTool Fix
Elias Fleckenstein [Mon, 30 Nov 2020 10:20:07 +0000 (11:20 +0100)]
Lua API: Particle callbacks; Add NoWeather
SmallJoker [Sun, 29 Nov 2020 18:20:45 +0000 (19:20 +0100)]
Input: Fix on_rightclick called when placing into air
Elias Fleckenstein [Sun, 29 Nov 2020 18:15:41 +0000 (19:15 +0100)]
Remove NextItem
Elias Fleckenstein [Sun, 29 Nov 2020 18:08:39 +0000 (19:08 +0100)]
Fix and Improve AutoTool
Elias Fleckenstein [Sat, 28 Nov 2020 19:13:20 +0000 (20:13 +0100)]
Added minetest.close_formspec
Elias Fleckenstein [Sat, 28 Nov 2020 18:40:26 +0000 (19:40 +0100)]
Fixed Minimap position
Elias Fleckenstein [Sat, 28 Nov 2020 15:22:30 +0000 (16:22 +0100)]
Fixed FastPlace and AutoPlace
Elias Fleckenstein [Sat, 28 Nov 2020 14:58:19 +0000 (15:58 +0100)]
Improved Freecam
Elias Fleckenstein [Sat, 28 Nov 2020 13:37:26 +0000 (14:37 +0100)]
Added configureable Colors for PlayerESP and EntityESP
Elias Fleckenstein [Sat, 28 Nov 2020 13:23:29 +0000 (14:23 +0100)]
EntityESP, EntityTracers, PlayerESP, PlayerTracers
Elias Fleckenstein [Sat, 28 Nov 2020 12:48:33 +0000 (13:48 +0100)]
Merged Minetest
Elias Fleckenstein [Sat, 28 Nov 2020 11:08:53 +0000 (12:08 +0100)]
Fixed crash when attempting to access nonexistant inventory from Lua API
Lars [Mon, 16 Nov 2020 06:58:57 +0000 (22:58 -0800)]
Avoid generating the same chunk more than once with multiple emerge threads.
sfan5 [Thu, 26 Nov 2020 21:19:46 +0000 (22:19 +0100)]
Change typedef to normal definitions in GUI code
sfan5 [Thu, 26 Nov 2020 21:17:11 +0000 (22:17 +0100)]
Return star color calculation to what it previously was
numzero [Sun, 22 Nov 2020 22:04:31 +0000 (01:04 +0300)]
Fix style
numzero [Sun, 22 Nov 2020 16:49:38 +0000 (19:49 +0300)]
Provide fallback star color for GLES 2 with MT shaders disabled
numzero [Sun, 22 Nov 2020 15:25:41 +0000 (18:25 +0300)]
Sky: support GLES2
IrrLicht built-in shader is broken, have to write my own
numzero [Sun, 22 Nov 2020 14:36:59 +0000 (17:36 +0300)]
Allow missing shaders
numzero [Sun, 22 Nov 2020 13:44:00 +0000 (16:44 +0300)]
Replace TriangleFan as poorly supported
numzero [Sun, 22 Nov 2020 13:41:36 +0000 (16:41 +0300)]
Reuse seed when updating stars
The only currently relevant parameter is scale which can now be changed
without resetting stars position
numzero [Sun, 22 Nov 2020 13:29:31 +0000 (16:29 +0300)]
Store stars in a single static mesh buffer
numzero [Sun, 22 Nov 2020 13:43:38 +0000 (16:43 +0300)]
Don't evaluate things many times
numzero [Sun, 22 Nov 2020 06:13:16 +0000 (09:13 +0300)]
Batch cloud drawing
Lars [Thu, 26 Nov 2020 01:16:41 +0000 (17:16 -0800)]
Avoid marking map blocks dirty upon deserialization.
Elias Fleckenstein [Thu, 26 Nov 2020 17:46:34 +0000 (18:46 +0100)]
Fixed glowing GenericCAOs being rendered completely back when Fullbright is enabled
Elias Fleckenstein [Thu, 26 Nov 2020 17:44:29 +0000 (18:44 +0100)]
Added ClientObjectRef:get_hp()
Lars [Tue, 24 Nov 2020 17:23:18 +0000 (09:23 -0800)]
Fix camera panning glitches (partially revert 10489.)
Elias Fleckenstein [Tue, 24 Nov 2020 14:01:52 +0000 (15:01 +0100)]
Added minetest.register_on_play_sound
Elias Fleckenstein [Tue, 24 Nov 2020 13:24:32 +0000 (14:24 +0100)]
Improved Scaffold
Elias Fleckenstein [Tue, 24 Nov 2020 12:54:57 +0000 (13:54 +0100)]
Added AutoSlip (-> Credit to Code-Sploit)
Elias Fleckenstein [Tue, 24 Nov 2020 12:38:11 +0000 (13:38 +0100)]
Added JetPack and AutoHit (-> Credits to Code-Sploit and cora)
Elias Fleckenstein [Tue, 24 Nov 2020 12:20:30 +0000 (13:20 +0100)]
Added Speed/Jump/Gravity Override
Elias Fleckenstein [Tue, 24 Nov 2020 08:49:04 +0000 (09:49 +0100)]
Update Credits
Elias Fleckenstein [Tue, 24 Nov 2020 08:48:16 +0000 (09:48 +0100)]
Improved AutoSneak
Pierre-Yves Rollo [Wed, 16 Sep 2020 15:10:17 +0000 (17:10 +0200)]
Add sound to press event of some formspecs elements (#10402)
Elias Fleckenstein [Mon, 23 Nov 2020 18:10:56 +0000 (19:10 +0100)]
LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override
Elias Fleckenstein [Mon, 23 Nov 2020 12:26:51 +0000 (13:26 +0100)]
Added setpitch & setyaw commands; AutoSprint
MoNTE48 [Sun, 22 Nov 2020 13:21:08 +0000 (14:21 +0100)]
Fix Visual Studio build in Actions
Elias Fleckenstein [Sat, 21 Nov 2020 09:19:52 +0000 (10:19 +0100)]
Merge branch 'master' of https://github.com/EliasFleckenstein03/dragonfireclient
Paramat [Fri, 20 Nov 2020 16:11:19 +0000 (16:11 +0000)]
Move Mapgen V7 river generation into the main generation loop (#10639)
All terrain generation now occurs in one loop, instead of rivers being
carved afterwards in a separate loop.
Fixes the removal of nodes added by mods in 'register on generated'.
Avoids other problems and reduces the chance of future bugs.
Mapchunk generation time is reduced.
Also fixes a code mistake which resulted in river channel generation
being disabled at floatland altitudes even when floatlands were disabled.