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Harden deserialize workaround against unexpected input
[worldedit.git] / worldedit / serialization.lua
2022-06-06 sfan5Harden deserialize workaround against unexpected input
2021-09-12 sfan5Use minetest.global_exists for LuaJIT check
2020-02-06 sfan5Call minetest.deserialize with safe=true
2020-02-06 sfan5Move some deserialization code around
2019-09-09 sfan5Fix schematics with extra headers to parse properly
2019-07-16 sfan5Fix //allocate with 0 nodes
2019-06-15 TalkLounge Fix //load with 0 nodes (#177)
2019-04-24 HybridDogserialize: Fix detecting empty metadata (#176)
2016-10-13 sfan5Merge remote-tracking branch 'tmp/hollowpyramid'
2016-01-23 ShadowNinjaFix crash when loading version 3 schematics
2015-03-12 Anthony ZhangMerge pull request #76 from est31/fixserialisation
2015-03-12 est31Load first node too with LuaJIT
2015-02-01 ShadowNinjaCleanup and fixup
2014-12-29 Anthony ZhangFix crash when loading schematic in a LuaJIT build...
2014-12-29 Anthony ZhangFix some warnings.
2014-12-13 sfan5Fix bug with loading old .we file formats, thanks to...
2014-10-25 Anthony ZhangMerge pull request #61 from ShadowNinja/cleanup-seriali...
2014-10-24 ShadowNinjaClean up serialization
2013-12-24 UberiMark the region with an entity cube.
2013-08-01 Anthony ZhangRewrite spirals from scratch and fix upside-down pyrami...
2013-07-31 Anthony Zhang//pyramid works along any axis and backwards. Working...
2013-07-28 Anthony ZhangFix bugs in visualization API and make it ore robust...
2013-07-21 Anthony ZhangSuper duper VoxelManipulator speedups to nearly every...
2013-07-12 Anthony ZhangEven bigger speed gains by using LuaVoxelManipulator...
2013-05-02 Anthony ZhangMerge remote-tracking branch 'refs/remotes/origin/master'
2013-04-29 Anthony ZhangFix deserialization for real this time.
2013-04-28 Anthony ZhangFix loading of schematics containing chests that had...
2013-04-28 Sfan5Add Block Queue
2013-04-21 Anthony ZhangHorrible, vile, disgusting hack. But it works.
2013-03-27 Anthony ZhangMetadata fix for serialization.
2013-03-20 Anthony Zhang//metasave and //metaload are now superceded by //save...
2012-10-24 Anthony ZhangQuick and dirty fix for metasave not saving ItemStack...
2012-10-23 Anthony ZhangFix //load and //allocate for old WorldEdit files.
2012-10-21 Anthony ZhangRename //find to //highlight and worldedit.find to...
2012-10-19 Anthony ZhangTest
2012-10-14 Anthony ZhangSeparate components into separate mods, add visualizati...