]> git.lizzy.rs Git - worldedit.git/history - worldedit/manipulations.lua
Update `stack2` API documentation.
[worldedit.git] / worldedit / manipulations.lua
2014-07-06 UberiUpdate `stack2` API documentation.
2014-07-06 UberiDocumentation for `//stack2`, code style fixes, add...
2014-07-06 Anthony ZhangMerge pull request #47 from cyisfor/master
2014-06-30 CyImproved stacking
2014-06-30 CyRandomized set
2013-12-20 UberiImprove node inspector to show player axis, replace...
2013-08-16 UberiChanges to support the latest schematic probability...
2013-08-02 Anthony ZhangFinal changes and version number bump.
2013-08-01 Anthony ZhangRewrite spirals from scratch and fix upside-down pyrami...
2013-07-31 Anthony Zhang//pyramid works along any axis and backwards. Working...
2013-07-29 Anthony ZhangSupport negative values to make upside-down domes and...
2013-07-21 Anthony ZhangSuper duper VoxelManipulator speedups to nearly every...
2013-07-12 Anthony ZhangEven bigger speed gains by using LuaVoxelManipulator...
2013-06-23 Anthony ZhangAvoid using slower and deprecated EnvRef, fix schematic...
2013-06-23 Anthony ZhangSuper-speed a few primitives and visualization function...
2013-06-23 Anthony ZhangSignificant but highly experimental speed-ups for world...
2013-06-18 Anthony ZhangAdd `//scale <factor>` command (suggested by Jordach...
2013-05-30 Anthony ZhangBlock queue doesn't lag anymore on slow operations...
2013-04-28 Sfan5Add Block Queue
2013-02-17 Anthony ZhangFixed bug where unmodified axis used pos1 coords instea...
2013-01-12 Anthony ZhangReplace //homogenize with //replaceinverse (//homogeniz...
2013-01-12 Anthony ZhangNew command: //orient, that rotates oriented nodes...
2013-01-12 Anthony ZhangChange all references of //dig to //fixlight, document...
2013-01-12 sfan5Fix my Code again (I've use Python too much)
2013-01-12 sfan5Fix Code again
2013-01-12 sfan5Fix Code
2013-01-12 sfan5Rename //dig to //fixlight
2013-01-12 sfan5Only dig air Nodes
2012-12-12 Anthony ZhangMany thanks to Smitje for providing a working example...
2012-10-19 Anthony ZhangTest
2012-10-14 Anthony ZhangSeparate components into separate mods, add visualizati...