]> git.lizzy.rs Git - worldedit.git/history - worldedit/manipulations.lua
Use minetest.get_objects_in_area when possible
[worldedit.git] / worldedit / manipulations.lua
2021-04-30 sfan5Use minetest.get_objects_in_area when possible
2019-11-13 sfan5Fix area clearing step of negative //move's
2019-09-17 sfan5Use faster vmanip copying for //move too
2019-09-17 sfan5Delete old metadata when moving regions
2019-09-16 sfan5Always use faster vmanip copying code
2019-09-08 sfan5Fix performance of //stack, //stack2
2019-09-08 sfan5Faster moving using vmanips (in some cases)
2019-09-08 sfan5Faster copying using vmanips
2019-07-16 Panquesito7Replace deprecated functions with newer ones
2019-04-04 Pedro GimenoImplement full facedir and color* in //orient
2017-11-07 sfan5Fix a few assignments to undeclared globals
2017-09-05 WuzzyAllow to bulk-set param2 of regions (#144)
2017-01-02 sfan5Make //fixlight work again
2016-10-13 sfan5Merge remote-tracking branch 'tmp/hollowpyramid'
2016-01-05 sfan5Fix //stack2 not working (closes #94)
2015-05-04 sfan5Fix crash (worldedit/manipulations.lua:526: attempt...
2015-02-01 ShadowNinjaCleanup and fixup
2014-12-29 Anthony ZhangMerge pull request #68 from KodexKy/stack2_fix
2014-12-16 KodexKyFix stack2 param
2014-07-24 Anthony ZhangMerge pull request #53 from ShadowNinja/fix-lua-runtime...
2014-07-23 ShadowNinjaFix runtime error checking with lua* commands
2014-07-14 UberiOops, fix //set.
2014-07-12 UberiCoding style updates.
2014-07-12 Anthony ZhangMerge pull request #51 from cyisfor/master
2014-07-10 CyCPS-ifying stack
2014-07-10 CySlight optimization to //set
2014-07-07 UberiOops, fix `//set`.
2014-07-06 UberiUpdate `stack2` API documentation.
2014-07-06 UberiDocumentation for `//stack2`, code style fixes, add...
2014-07-06 Anthony ZhangMerge pull request #47 from cyisfor/master
2014-06-30 CyImproved stacking
2014-06-30 CyRandomized set
2013-12-20 UberiImprove node inspector to show player axis, replace...
2013-08-16 UberiChanges to support the latest schematic probability...
2013-08-02 Anthony ZhangFinal changes and version number bump.
2013-08-01 Anthony ZhangRewrite spirals from scratch and fix upside-down pyrami...
2013-07-31 Anthony Zhang//pyramid works along any axis and backwards. Working...
2013-07-29 Anthony ZhangSupport negative values to make upside-down domes and...
2013-07-21 Anthony ZhangSuper duper VoxelManipulator speedups to nearly every...
2013-07-12 Anthony ZhangEven bigger speed gains by using LuaVoxelManipulator...
2013-06-23 Anthony ZhangAvoid using slower and deprecated EnvRef, fix schematic...
2013-06-23 Anthony ZhangSuper-speed a few primitives and visualization function...
2013-06-23 Anthony ZhangSignificant but highly experimental speed-ups for world...
2013-06-18 Anthony ZhangAdd `//scale <factor>` command (suggested by Jordach...
2013-05-30 Anthony ZhangBlock queue doesn't lag anymore on slow operations...
2013-04-28 Sfan5Add Block Queue
2013-02-17 Anthony ZhangFixed bug where unmodified axis used pos1 coords instea...
2013-01-12 Anthony ZhangReplace //homogenize with //replaceinverse (//homogeniz...
2013-01-12 Anthony ZhangNew command: //orient, that rotates oriented nodes...
2013-01-12 Anthony ZhangChange all references of //dig to //fixlight, document...
2013-01-12 sfan5Fix my Code again (I've use Python too much)
2013-01-12 sfan5Fix Code again
2013-01-12 sfan5Fix Code
2013-01-12 sfan5Rename //dig to //fixlight
2013-01-12 sfan5Only dig air Nodes
2012-12-12 Anthony ZhangMany thanks to Smitje for providing a working example...
2012-10-19 Anthony ZhangTest
2012-10-14 Anthony ZhangSeparate components into separate mods, add visualizati...