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2014-11-22 cinap_lenrekgames/md: fix interlace at scale 2
2014-11-22 aijugames/md: interlacing, sort of
2014-11-20 cinap_lenrekgames/snes: do message display in screenproc
2014-11-19 cinap_lenrekgames/md, games/snes: fix memory leak on resize
2014-11-18 cinap_lenrekgames/snes: fix extern pic declaration to match reality
2014-11-18 cinap_lenrekgames/md: apply same screen flush changes from games...
2014-11-18 cinap_lenrekgames/snes: flush screen in parallel to audio (fixes...
2014-11-17 aijugames/snes: save more audio state
2014-10-18 aijugames/gba: add state saving
2014-10-03 aijugames/gba: new faster ppu code, audio support
2014-09-30 aijugames/gba: fix dma repeat bit and eeprom addresses
2014-09-30 aijuadded crc32
2014-09-28 aijugames/gba: small fixes
2014-09-28 aijugames/gba: remove bogus file
2014-09-27 aijumerge
2014-09-27 aijugames/gba: slowly working (no pun intended)
2014-09-11 aijugames/gb: minor goof
2014-09-11 aijugames/nes: reduce volume, causes overflow and confuses...
2014-09-04 cinap_lenrekdoom: fix alignment issues for arm
2014-07-22 stanley liebergames/md: add -2 -3 -a and trailing newline to usage
2014-07-22 stanley liebergames/snes: add -a -h -m -T to usage
2014-06-15 aijugames/md: small bug fixes
2014-06-15 aijugames/md: add shadow/hilight support
2014-06-15 aijugames/md: add save game support, fix cpu bug
2014-06-14 aijugames/md: small fixes
2014-06-13 aijugames/snes: fix -T
2014-06-13 aijugames/md: vdp window fix, added ym2612 timers
2014-06-13 aijugames/md: add z80, audio support
2014-05-31 ftrvxmtrxgames/nes: support Battle City two players mode with...
2014-05-28 aijugames/md: bug fixes
2014-05-26 aijugames/snes: originwindow confuses the cat
2014-05-25 aijumerge
2014-05-25 aijugames/md: moonwalker!
2014-05-26 cinap_lenrekmerge
2014-05-25 aijugames/md: small cpu and vdp bug fixes
2014-05-24 aijugames/md: first bug fixes
2014-05-25 aijuadded crude version of games/md
2014-05-11 cinap_lenrekdoom: get rid of floating point code for division
2014-04-26 glendagames/geigerstats: fix usage() to exit; games(1): geige...
2014-04-24 aijugames/snes: mode 5/6; overscan fix
2014-04-14 cinap_lenrekgames/snes: faster scaling
2014-04-12 cinap_lenrekgames/snes: upsample audio to 44100 hz instead of setti...
2014-03-30 glendamerge
2014-03-30 glendagames/gb: better video scaler from games/nes
2014-03-23 cinap_lenrekgames/snes: fix dspclock signed overflow (music stoping...
2014-03-22 aijugames/snes: cpu timing fix
2014-03-22 aijugames/snes: silly bug
2014-03-22 aijugames/snes: improved cpu timing
2014-03-21 aijugames/snes: bug fixes
2014-03-21 aijugames/snes: minor cpu bug fix
2014-03-21 aijugames/snes: minor oam bugs
2014-03-21 aijugames/snes: fixed decimal mode
2014-03-21 aijugames/snes: added open bus emulation
2014-03-21 aijugames/snes: address remapping and irq reset bug fix
2014-03-21 aijugames/snes: added state saving
2014-03-20 aijugames/snes: made cpu timing slightly more accurate
2014-03-20 aijugames/snes: added offset-per-tile
2014-03-19 aijugames/snes: audio improvements
2014-03-19 aijugames/snes: fixed large sprite scrolling bug
2014-03-17 aijugames/snes: audio support (kind of)
2014-03-17 aijugames/snes: reset oam address on vblank
2014-03-17 aijumerge
2014-03-17 aijugames/snes: SPC ADDW/SUBW fix
2014-03-17 aijugames/snes: BIT #imm does not set NZ flags
2014-03-16 aijumerge
2014-03-16 aijugames/snes: bug fixes
2014-03-15 aijugames/snes: small mode 7 fix
2014-03-15 aijugames/snes: mode 7
2014-03-15 aijugames/snes: fix flickering sprite bug
2014-03-15 cinap_lenrekmerge
2014-03-15 cinap_lenrekmerge
2014-03-14 aijumerge
2014-03-14 aijugames/snes: small hdma fix
2014-03-14 cinap_lenrekmerge
2014-03-14 cinap_lenrekgames/mkfile: add snes
2014-03-14 cinap_lenrekmerge
2014-03-14 aijugames/snes: cpu bug fix and bg cleanup
2014-03-14 aijugames/snes: bg 3
2014-03-14 aijugames/snes: hirom support and register 2180 fix
2014-03-14 aijugames/snes: mouse support
2014-03-14 aijugames/snes: performance improvements and scaling
2014-03-14 aijugames/snes: added decimal mode and wai
2014-03-14 aijugames/snes: bug fixes
2014-03-13 aijuadded games/snes
2014-03-03 aijugames/nes: fix buffer overrun
2014-03-02 aijugames/nes: SUROM support, subtle NMI timing bug fixed
2014-03-01 cinap_lenrekmerge
2014-03-01 aijumerge
2014-03-01 aijugames/nes: fix ppu off-by-one and sprite display bug
2014-02-27 aijugames/nes: improved time synchronization
2014-02-25 aijugames/nes: mmc3 chr inversion fixed
2014-02-25 aijugames/nes: it's too late to write code
2014-02-25 aijugames/nes: fixed reload flags
2014-02-24 aijumerge
2014-02-24 aijugames/nes: added dmc, fixed envelope, added cnrom
2014-02-24 aijugames/nes: added uxrom (mapper 2)
2014-02-24 aijugames/nes: best commit (fixed audio and timing)
2014-02-23 aijugames/nes: basic audio support, battery backup, bug...
2014-02-23 cinap_lenrekmerge
2014-02-23 aijugames/nes: added oflag
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