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2021-02-22 Michael Forneygames/snes: use 4-point hermite interpolation to resample
2021-02-17 Michael Forneygames/snes: use enum constants KON and ENDX instead...
2021-02-17 Michael Forneygames/snes: implement DSP echo
2021-02-17 Michael Forneygames/snes: implement DSP noise
2021-02-17 Michael Forneygames/snes: fix BRR decoding with filters 2 and 3
2018-06-13 cinap_lenrekmerge
2018-06-13 cinap_lenrekmerge
2018-06-13 qwxemulators ui: add option for fixed factor scaling and...
2018-06-09 qwxsnes: fix input botch 2
2018-06-09 qwxsnes: fix input botch
2018-05-14 aijumerge
2018-05-13 qwxdemote libemu to common code
2018-05-12 qwxadd libemu
2016-04-03 cinap_lenrekchange /dev/kbd to return multiple messages per read
2014-11-20 cinap_lenrekgames/snes: do message display in screenproc
2014-11-19 cinap_lenrekgames/md, games/snes: fix memory leak on resize
2014-11-18 cinap_lenrekgames/snes: fix extern pic declaration to match reality
2014-11-18 cinap_lenrekgames/snes: flush screen in parallel to audio (fixes...
2014-11-17 aijugames/snes: save more audio state
2014-09-30 aijuadded crc32
2014-07-22 stanley liebergames/snes: add -a -h -m -T to usage
2014-06-13 aijugames/snes: fix -T
2014-05-26 aijugames/snes: originwindow confuses the cat
2014-04-24 aijugames/snes: mode 5/6; overscan fix
2014-04-14 cinap_lenrekgames/snes: faster scaling
2014-04-12 cinap_lenrekgames/snes: upsample audio to 44100 hz instead of setti...
2014-03-23 cinap_lenrekgames/snes: fix dspclock signed overflow (music stoping...
2014-03-22 aijugames/snes: cpu timing fix
2014-03-22 aijugames/snes: silly bug
2014-03-22 aijugames/snes: improved cpu timing
2014-03-21 aijugames/snes: bug fixes
2014-03-21 aijugames/snes: minor cpu bug fix
2014-03-21 aijugames/snes: minor oam bugs
2014-03-21 aijugames/snes: fixed decimal mode
2014-03-21 aijugames/snes: added open bus emulation
2014-03-21 aijugames/snes: address remapping and irq reset bug fix
2014-03-21 aijugames/snes: added state saving
2014-03-20 aijugames/snes: made cpu timing slightly more accurate
2014-03-20 aijugames/snes: added offset-per-tile
2014-03-19 aijugames/snes: audio improvements
2014-03-19 aijugames/snes: fixed large sprite scrolling bug
2014-03-17 aijugames/snes: audio support (kind of)
2014-03-17 aijugames/snes: reset oam address on vblank
2014-03-17 aijumerge
2014-03-17 aijugames/snes: SPC ADDW/SUBW fix
2014-03-17 aijugames/snes: BIT #imm does not set NZ flags
2014-03-16 aijumerge
2014-03-16 aijugames/snes: bug fixes
2014-03-15 aijugames/snes: small mode 7 fix
2014-03-15 aijugames/snes: mode 7
2014-03-15 aijugames/snes: fix flickering sprite bug
2014-03-15 cinap_lenrekmerge
2014-03-15 cinap_lenrekmerge
2014-03-14 aijumerge
2014-03-14 aijugames/snes: small hdma fix
2014-03-14 cinap_lenrekmerge
2014-03-14 cinap_lenrekmerge
2014-03-14 aijugames/snes: cpu bug fix and bg cleanup
2014-03-14 aijugames/snes: bg 3
2014-03-14 aijugames/snes: hirom support and register 2180 fix
2014-03-14 aijugames/snes: mouse support
2014-03-14 aijugames/snes: performance improvements and scaling
2014-03-14 aijugames/snes: added decimal mode and wai
2014-03-14 aijugames/snes: bug fixes
2014-03-13 aijuadded games/snes