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bring games/swar from 1ed sources.
[plan9front.git] / sys / src / games / snes / dsp.c
2021-02-22 Michael Forneygames/snes: use 4-point hermite interpolation to resample
2021-02-17 Michael Forneygames/snes: use enum constants KON and ENDX instead...
2021-02-17 Michael Forneygames/snes: implement DSP echo
2021-02-17 Michael Forneygames/snes: implement DSP noise
2021-02-17 Michael Forneygames/snes: fix BRR decoding with filters 2 and 3
2018-05-14 aijumerge
2018-05-13 qwxdemote libemu to common code
2018-05-12 qwxadd libemu
2014-11-17 aijugames/snes: save more audio state
2014-04-12 cinap_lenrekgames/snes: upsample audio to 44100 hz instead of setti...
2014-03-21 aijugames/snes: added state saving
2014-03-19 aijugames/snes: audio improvements
2014-03-17 aijugames/snes: audio support (kind of)