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2016-04-03 | cinap_lenrek | change /dev/kbd to return multiple messages per read | tree | commitdiff |
2015-04-02 | cinap_lenrek | merge | tree | commitdiff |
2015-04-02 | aiju | games/gba: fix -3 crash and prevent >100% speed | tree | commitdiff |
2015-03-31 | cinap_lenrek | merge | tree | commitdiff |
2015-04-01 | aiju | games/gba: remove debugging print | tree | commitdiff |
2015-03-28 | cinap_lenrek | merge | tree | commitdiff |
2015-03-28 | aiju | games/gba: very subtle timer bug fixed | tree | commitdiff |
2014-10-18 | aiju | games/gba: add state saving | tree | commitdiff |
2014-10-03 | aiju | games/gba: new faster ppu code, audio support | tree | commitdiff |
2014-09-30 | aiju | games/gba: fix dma repeat bit and eeprom addresses | tree | commitdiff |
2014-09-30 | aiju | added crc32 | tree | commitdiff |
2014-09-28 | aiju | games/gba: small fixes | tree | commitdiff |
2014-09-28 | aiju | games/gba: remove bogus file | tree | commitdiff |
2014-09-27 | aiju | merge | tree | commitdiff |
2014-09-27 | aiju | games/gba: slowly working (no pun intended) | tree | commitdiff |