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Merge pull request #169 from tsoding/clean-up
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2018-04-29 Alexey KutepovMerge pull request #169 from tsoding/clean-up
2018-04-29 reximRemove ./ prefix from includes
2018-04-29 reximSort includes
2018-04-29 reximMove lt to system "subpackage"
2018-04-29 reximMove error to system "subpackage"
2018-04-29 reximMove renderer to sdl "subpackage"
2018-04-29 reximRemove dead code
2018-04-29 reximMove triangle to math "subpackage"
2018-04-29 reximMove rect to math "subpackage"
2018-04-29 reximMove point to math "subpackage"
2018-04-29 reximMove pi to math "subpackage"
2018-04-29 reximMove mat3x3 to math "subpackage"
2018-04-29 reximRemove algo and introduce math/rand
2018-04-29 reximMove dying_rect to game/level/player "subpackage"
2018-04-29 reximMove rigid_rect to game/level/player "subpackage"
2018-04-29 reximMove wavy_rect to game/level/lava "subpackage"
2018-04-29 reximMove lava to game/level "subpackage"
2018-04-29 reximMove goals to game/level "subpackage"
2018-04-29 reximMove camera to game/level "subpackage"
2018-04-29 reximMove platforms to game/level "subpackage"
2018-04-29 reximRemove redundant logging
2018-04-29 reximMove player to game/level "subpackage"
2018-04-29 reximMove sound_medium to game "subpackage"
2018-04-29 reximMove level to game "subpackage"
2018-04-29 reximNaive MIN/MAX todo
2018-04-29 reximRemove dead includes
2018-04-28 reximInclude triangle into the camera debug mode
2018-04-28 Alexey KutepovMerge pull request #165 from tsoding/110
2018-04-28 rexim(#110) Turn seen goals into checkpoints
2018-04-28 rexim(#110) CUE_STATE_NOTHING -> CUE_STATE_SEEN_NOTHING
2018-04-28 rexim(#110) Rename CUE_STATE_PLAY_NOTHING -> CUE_STATE_HIT_N...
2018-04-28 rexim(#110) Implement player_checkpoint
2018-04-28 Alexey KutepovMerge pull request #163 from tsoding/160
2018-04-28 rexim(#160) Remove positioning from the sound_medium
2018-04-28 Alexey KutepovMerge pull request #162 from tsoding/159
2018-04-28 rexim(#159) Remove something cue
2018-04-22 Alexey KutepovMerge pull request #158 from tsoding/154
2018-04-22 rexim(#154) Use seconds instead of miliseconds for delta_time
2018-04-22 Alexey KutepovMerge pull request #155 from tsoding/118
2018-04-22 reximTODO(#157)
2018-04-22 rexim(#118) Actually use cue_state_t type
2018-04-22 rexim(#118) Implement cue state machine
2018-04-22 rexim(#118) Make the goal play sound when it gets into view...
2018-04-22 rexim(#118) Typo
2018-04-22 rexim(#118) Introduce goals_cue method
2018-04-21 Alexey KutepovMerge pull request #153 from tsoding/152
2018-04-21 rexim(#152) Make equilateral triangle use matrices for trans...
2018-04-21 Alexey KutepovMerge pull request #150 from tsoding/109
2018-04-21 reximTODO(#152)
2018-04-21 reximTODO(#151)
2018-04-21 rexim(#109) Refine dying_rect animation
2018-04-21 rexim(#109) lower radius bound doesn't slow the thin triangl...
2018-04-21 rexim(#109) Make dying_rect animation more interesting
2018-04-18 Alexey KutepovMerge pull request #149 from tsoding/109
2018-04-18 rexim(#109) triangulate_rect -> rect_as_triangles
2018-04-18 rexim(#109) Make point_mat3x3_product implementation more...
2018-04-15 rexim(#109) Implement mat3x3_product
2018-04-15 rexim(#109) implement triangle_mat3x3_product
2018-04-15 rexim(#109) Implement point_mat3x3_product
2018-04-15 rexim(#109) implement triangulate_rect
2018-04-14 Alexey KutepovMerge pull request #147 from tsoding/140
2018-04-14 rexim(#140) Remove redundant typedefs
2018-04-14 reximRemove dead TODOs #64 #65
2018-04-14 Alexey KutepovMerge pull request #146 from tsoding/142
2018-04-14 rexim(#142) Make sound_medium take into account the allowed...
2018-04-14 rexim(#142) Accept channel range in sound medium ctor
2018-04-14 Alexey KutepovMerge pull request #144 from tsoding/143
2018-04-14 rexim(#143) Desaturate background on pause
2018-04-14 Alexey KutepovMerge pull request #143 from tsoding/136
2018-04-14 rexim(#136) TODO replaced by #142
2018-04-14 rexim(#136) Wire sound_medium_toggle_pause into the game
2018-04-14 rexim(#136) Implement sound_medium_toggle_pause
2018-04-08 Alexey KutepovMerge pull request #139 from tsoding/134
2018-04-08 rexim(#134) add prototype to rad_to_deg function
2018-04-08 rexim(#134) Wire up the sound medium to the game
2018-04-08 rexim(#134) Allow sound medium to repeat samples
2018-04-08 rexim(#134) make sound_medium respect the position
2018-04-08 Alexey KutepovMerge pull request #137 from tsoding/135
2018-04-08 rexim(#135) Play sounds on a free channel
2018-03-30 Alexey KutepovMerge pull request #133 from tsoding/132
2018-03-30 reximTODO(#134)
2018-03-29 rexim(#132) TODO for unfinished implementation
2018-03-29 rexim(#132) Make sound_medium a part of game
2018-03-29 rexim(#132) remove dead sound_sample entity
2018-03-29 rexim(#132) Test sound medium
2018-03-29 rexim(#132) Play sample in sound_medium
2018-03-29 rexim(#132) Play sample
2018-03-29 rexim(#132) Introduce sound sample
2018-03-29 rexim(#132) Initialize Audio
2018-03-29 reximRemove TODO(#128)
2018-03-24 Alexey KutepovMerge pull request #131 from tsoding/128
2018-03-24 reximTODO(#132)
2018-03-24 rexim(#128) Fix segmentation fault
2018-03-24 rexim(#128) Sound medium implementation is not complete
2018-03-24 rexim(#128) Dummy implementation of sound_medium
2018-03-24 rexim(#128) Integrate sound_medium into the game
2018-03-24 rexim(#128) Introduce path module
2018-03-24 rexim(#128) Add sound_medium entity
2018-03-23 reximMake wavy rect pillars to overlap
2018-03-23 reximMake Game's Window resizable
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