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Merge pull request #59 from PrairieAstronomer/readme_irrlicht_change
[dragonfireclient.git] / src /
2022-04-08 ShadowNinjaRemove duplication in config.h
2022-04-08 ShadowNinjaSpacing fixes
2022-04-08 ShadowNinjaTreat empty XDG_CACHE_HOME same as unset
2022-04-08 ShadowNinjaFix compiler warnings
2022-04-07 Dmitry KostenkoRemove obsolete commented code (follow up to #12166)
2022-04-07 x2048Adjust shadowmap distortion to use entire SM texture...
2022-04-07 Jude Melton-HoughtonDisentangle map implementations (#12148)
2022-04-07 Jude Melton-HoughtonCompile Lua as C++ (#11683)
2022-04-03 sfan5Fix -mwindows flag not being applied anymore
2022-04-02 x2048Add depth sorting for node faces (#11696)
2022-04-02 Dmitry KostenkoIncrease the ratio between shadow range and viewing...
2022-03-31 x2048Limit shadow map to the viewing range (#12158)
2022-03-31 x2048Tune shadow perspective distortion (#12146)
2022-03-29 Jude Melton-HoughtonStore vector metatable in registry
2022-03-29 Jude Melton-HoughtonOptimize swapping nodes with equivalent lighting
2022-03-29 DSFix the documentation of InvRef:get_lists() and clean...
2022-03-26 x2048Add API to control shadow intensity from the game/mod...
2022-03-14 Daroc AldenFix memory leak in EmergeManager
2022-03-14 Gregor ParzefallFix footsteps for players whose collision box min y...
2022-03-11 Daroc AldenFix undefined behavior in TileLayer (#12125)
2022-03-09 sfan5Remove direct OpenGL(ES) dependency
2022-03-09 sfan5Use Irrlicht bindings for GL call
2022-03-09 Daroc AldenFix memory leak from SpatialAreaStore (#12120)
2022-03-07 Dmitry KostenkoCorrect normal bias for entities
2022-03-07 Dmitry KostenkoFix shadows for upright sprite nodes
2022-03-07 Dmitry KostenkoAvoid possible buffer overflow when checking face normals
2022-03-07 Dmitry KostenkoUse correct indexes when checking mesh normals
2022-03-07 Dmitry KostenkoDetect 'insane' normals in checkMeshNormals.
2022-03-07 Dmitry KostenkoImprove lighting of entities.
2022-03-07 Dmitry KostenkoApply shadow texture to wield-based entities
2022-03-07 Dmitry KostenkoRender shadows on entities.
2022-03-05 Lars MüllerReadd basic_debug as a HUD flag (#12020)
2022-03-05 ZughyAllow get_sky to return a table (#11963)
2022-03-02 sfan5Fix segfault with autoscale_mode (again)
2022-02-26 sfan5Move the codebase to C++14
2022-02-23 SmallJokerLua API documentation: Various fixes (#12059)
2022-02-22 DSFormspecMenu: make drawing of backgrounds less hacky...
2022-02-17 sfan5Clean up ClientReady packet handling
2022-02-16 pecksinUse absolute value for bouncy in collision (#11969)
2022-02-10 DSAllow to set the displayed item count and its alignment...
2022-02-08 Lars MüllerIncrease max objects per block defaults (#12055)
2022-02-08 sfan5Remove awful Mingw32 workarounds
2022-02-08 Lars MüllerSend HUD flags only if changed
2022-02-04 sfan5Fix broken server startup if curl is disabled (#12046)
2022-02-04 Lars MüllerFix types of get_mapgen_setting_noiseparams (#12025)
2022-02-03 Jude Melton-HoughtonClean up ClientInterface locking
2022-01-31 rubenwardyRevert "Disable dynamic shadows for the 5.5.0 release...
2022-01-31 Lars MuellerFix builtin statbar backgrounds
2022-01-30 rubenwardyUse virtual paths to specify exact mod to enable (...
2022-01-30 sfan5Add another very awful workaround to prevent a crash...
2022-01-30 sfan5Get rid of `basic_debug` last minute
2022-01-30 sfan5Abort raycasts that go out-of-bounds (#12006)
2022-01-30 sfan5Get rid of empty test file
2022-01-30 sfan5Raise max mapgen limit constant to align with mapblock...
2022-01-29 SmallJokerDisable dynamic shadows for the 5.5.0 release
2022-01-28 sfan5Get rid of legacy workaround in SQLite backend
2022-01-28 sfan5Add game name to server status string
2022-01-27 sfan5Request execution on dedicated GPU on Windows
2022-01-27 sfan5Enable high-res timers on Windows
2022-01-27 sfan5Rework drawtime and related timekeeping code to use...
2022-01-27 Jude Melton-HoughtonAutomatically migrate client mod storage (#11960)
2022-01-27 Lars MüllerDefine control(bits) as "unset" for entities (#11995)
2022-01-25 updatepo.shUpdate example config and translation .cpp
2022-01-22 Jude Melton-HoughtonCancel emerge callbacks on shutdown
2022-01-22 Vincent RobinsonBump formspec version (#11980)
2022-01-22 sfan5Fix consistency of sky sun/moon texture behaviour
2022-01-22 ZughyAllow resetting celestial vault elements by leaving...
2022-01-19 sfan5Fix local animation not instantly updating after being set
2022-01-17 sfan5Optimize folder handling in 'files' mod storage backend
2022-01-16 Dmitry KostenkoReset override material in anaglyph
2022-01-15 AlexGive the ASCII console splash a facelift
2022-01-15 sfan5Minor improvements to Lua sandbox
2022-01-15 sfan5Improve situation around race condition with dynamic_ad...
2022-01-15 savilliDon't call on_dieplayer callback two times (#11874)
2022-01-12 SmallJokerFix NodeDef backwards compatibility to 5.3.0 (#11942)
2022-01-09 sfan5Mainmenu game-related changes (#11887)
2022-01-09 SmallJokerFormspec: Fix bgcolor and set_focus checks
2022-01-09 sfan5Restore pass-through of direction keys (#11924)
2022-01-08 sfan5Fully remove bitmap font support (#11863)
2022-01-07 Jude Melton-HoughtonUse a database for mod storage (#11763)
2022-01-06 WuzzyFix damage wraparound if very high damage (#11872)
2022-01-05 Vincent RobinsonBase formspec coordinate size on padded screensize
2022-01-04 SmallJokerInventory: Add ServerEnv checks for calls during script...
2022-01-03 WuzzyCap damage overlay duration to 1 second (#11871)
2022-01-02 x2048Recalculate normals before adding mesh to the scene
2022-01-01 ShadowNinjaPrint announce error response (#11878)
2021-12-30 Vincent RobinsonAdd padding[] element to formspecs (#11821)
2021-12-30 Vincent RobinsonImprove TTF support for pixel-style fonts (#11848)
2021-12-29 SmallJokerFormspec: Unify argument checks (#11851)
2021-12-29 sfan5Socket-related cleanups
2021-12-29 ROllerozxaRemove unused (de)serializeAttributes() methods
2021-12-29 VitaliyAdd more neighbors on mesh update (#6765)
2021-12-29 SmallJokerFix segfault in drawItems() due to missing inventory...
2021-12-28 savilliFix check that denies new clients from a singleplayer...
2021-12-28 William L. DeRieux IVAutomatically use SSE registers for FP operations on...
2021-12-28 JosiahWIRestore GCC 5 compatibility (#11778)
2021-12-18 sfan5Protect font initialization with mutex
2021-12-18 sfan5Refactor trusted mod checking code
2021-12-18 sfan5Remove setlocal and setupvalue from `debug` table whitelist
2021-12-18 sfan5Don't let HTTP API pass through untrusted function
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