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Improve lighting of entities.
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2022-03-07 Dmitry KostenkoImprove lighting of entities.
2022-03-07 Dmitry KostenkoApply shadow texture to wield-based entities
2022-03-07 Dmitry KostenkoRender shadows on entities.
2022-03-05 Lars MüllerReadd basic_debug as a HUD flag (#12020)
2022-03-05 ZughyAllow get_sky to return a table (#11963)
2022-03-02 sfan5Fix segfault with autoscale_mode (again)
2022-02-26 sfan5Move the codebase to C++14
2022-02-23 SmallJokerLua API documentation: Various fixes (#12059)
2022-02-22 DSFormspecMenu: make drawing of backgrounds less hacky...
2022-02-17 sfan5Clean up ClientReady packet handling
2022-02-16 pecksinUse absolute value for bouncy in collision (#11969)
2022-02-10 DSAllow to set the displayed item count and its alignment...
2022-02-08 Lars MüllerIncrease max objects per block defaults (#12055)
2022-02-08 sfan5Remove awful Mingw32 workarounds
2022-02-08 Lars MüllerSend HUD flags only if changed
2022-02-04 sfan5Fix broken server startup if curl is disabled (#12046)
2022-02-04 Lars MüllerFix types of get_mapgen_setting_noiseparams (#12025)
2022-02-03 Jude Melton-HoughtonClean up ClientInterface locking
2022-01-31 rubenwardyRevert "Disable dynamic shadows for the 5.5.0 release...
2022-01-31 Lars MuellerFix builtin statbar backgrounds
2022-01-30 rubenwardyUse virtual paths to specify exact mod to enable (...
2022-01-30 sfan5Add another very awful workaround to prevent a crash...
2022-01-30 sfan5Get rid of `basic_debug` last minute
2022-01-30 sfan5Abort raycasts that go out-of-bounds (#12006)
2022-01-30 sfan5Get rid of empty test file
2022-01-30 sfan5Raise max mapgen limit constant to align with mapblock...
2022-01-29 SmallJokerDisable dynamic shadows for the 5.5.0 release
2022-01-28 sfan5Get rid of legacy workaround in SQLite backend
2022-01-28 sfan5Add game name to server status string
2022-01-27 sfan5Request execution on dedicated GPU on Windows
2022-01-27 sfan5Enable high-res timers on Windows
2022-01-27 sfan5Rework drawtime and related timekeeping code to use...
2022-01-27 Jude Melton-HoughtonAutomatically migrate client mod storage (#11960)
2022-01-27 Lars MüllerDefine control(bits) as "unset" for entities (#11995)
2022-01-25 updatepo.shUpdate example config and translation .cpp
2022-01-22 Jude Melton-HoughtonCancel emerge callbacks on shutdown
2022-01-22 Vincent RobinsonBump formspec version (#11980)
2022-01-22 sfan5Fix consistency of sky sun/moon texture behaviour
2022-01-22 ZughyAllow resetting celestial vault elements by leaving...
2022-01-19 sfan5Fix local animation not instantly updating after being set
2022-01-17 sfan5Optimize folder handling in 'files' mod storage backend
2022-01-16 Dmitry KostenkoReset override material in anaglyph
2022-01-15 AlexGive the ASCII console splash a facelift
2022-01-15 sfan5Minor improvements to Lua sandbox
2022-01-15 sfan5Improve situation around race condition with dynamic_ad...
2022-01-15 savilliDon't call on_dieplayer callback two times (#11874)
2022-01-12 SmallJokerFix NodeDef backwards compatibility to 5.3.0 (#11942)
2022-01-09 sfan5Mainmenu game-related changes (#11887)
2022-01-09 SmallJokerFormspec: Fix bgcolor and set_focus checks
2022-01-09 sfan5Restore pass-through of direction keys (#11924)
2022-01-08 sfan5Fully remove bitmap font support (#11863)
2022-01-07 Jude Melton-HoughtonUse a database for mod storage (#11763)
2022-01-06 WuzzyFix damage wraparound if very high damage (#11872)
2022-01-05 Vincent RobinsonBase formspec coordinate size on padded screensize
2022-01-04 SmallJokerInventory: Add ServerEnv checks for calls during script...
2022-01-03 WuzzyCap damage overlay duration to 1 second (#11871)
2022-01-02 x2048Recalculate normals before adding mesh to the scene
2022-01-01 ShadowNinjaPrint announce error response (#11878)
2021-12-30 Vincent RobinsonAdd padding[] element to formspecs (#11821)
2021-12-30 Vincent RobinsonImprove TTF support for pixel-style fonts (#11848)
2021-12-29 SmallJokerFormspec: Unify argument checks (#11851)
2021-12-29 sfan5Socket-related cleanups
2021-12-29 ROllerozxaRemove unused (de)serializeAttributes() methods
2021-12-29 VitaliyAdd more neighbors on mesh update (#6765)
2021-12-29 SmallJokerFix segfault in drawItems() due to missing inventory...
2021-12-28 savilliFix check that denies new clients from a singleplayer...
2021-12-28 William L. DeRieux IVAutomatically use SSE registers for FP operations on...
2021-12-28 JosiahWIRestore GCC 5 compatibility (#11778)
2021-12-18 sfan5Protect font initialization with mutex
2021-12-18 sfan5Refactor trusted mod checking code
2021-12-18 sfan5Remove setlocal and setupvalue from `debug` table whitelist
2021-12-18 sfan5Don't let HTTP API pass through untrusted function
2021-12-18 sfan5Restructure devtest's unittests and run them in CI...
2021-12-13 ROllerozxaDisable inventory if player's inventory formspec is...
2021-12-13 WuzzyRemove creative/damage info in Esc/Pause menu
2021-12-05 sfan5Fix get_bone_position() on unset bones modifying their...
2021-12-05 sfan5Fix various code & correctness issues (#11815)
2021-12-01 SmallJokerNetwork: Delete copy constructor and use std::move...
2021-11-27 updatepo.shUpdate minetest.conf.example and dummy cpp file
2021-11-26 Corey PowellImplemented disconnect_player (#10492)
2021-11-26 sfan5Fix find_nodes_in_area misbehaving with out-of-map...
2021-11-26 LejoAdd Lua bitop library (#9847)
2021-11-26 HybridDogMinimap: gamma-correct average texture colour calculati...
2021-11-22 sfan5Add backwards-compatible behaviour if too few CAO textu...
2021-11-22 ExeVirusAllow for Game-Specific Menu Music (#11241)
2021-11-19 savilliFix local digging animation (#11772)
2021-11-10 Elijah DuffyLua API: Add `rmdir`, `cpdir` and `mvdir` (#9638)
2021-11-01 Riceball LEELocalize error messages in mainmenu (#11495)
2021-10-31 WuzzyFix number of tool uses being off by 1..32767 (#11110)
2021-10-31 sfan5Automatically package MinGW runtime in buildbot
2021-10-31 Isabelle COWAN-BERGMANAdd joystick layout for DragonRise GameCube controller...
2021-10-25 rubenwardyFix crash on hypertext[] with not enough parts
2021-10-25 sfan5Fixes around emerge handling
2021-10-25 Jude Melton-HoughtonLimit stepheight smoothing to the stepheight and stop...
2021-10-25 sfan5Fix item duplication if player dies during interact...
2021-10-22 WuzzyFix no_texture.png activation w/ simple leaves
2021-10-20 Lars MüllerFix view bobbing not resetting when resting
2021-10-20 WuzzyAdd no_texture.png as fallback for unspecified textures
2021-10-15 LoneWolfHTFix compiling on Windows with Visual Studio
2021-10-15 rubenwardyUse scoped app storage on Android (#11466)
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