]> git.lizzy.rs Git - dragonfireclient.git/history - src
Revert "Optimize bumpmapping mathematics"
[dragonfireclient.git] / src /
2015-01-15 unknownChange UniqueQueue to use a queue and a set.
2015-01-14 TriBlade9Added configurable ambient_occlusion_gamma. Default...
2015-01-14 Craig RobbinsFix use of uninitialized data
2015-01-13 onkrotPerformance fixes.
2015-01-13 unknownAdd VoxelArea::hasEmptyExtent
2015-01-13 kwolekrAttempt to fix occasional issue of uninitialized MapBlo...
2015-01-12 kwolekrPrevent transform of noise3d result in getBlockSeed2
2015-01-12 paramatMapgen V5: Move cave generation from base terrain loop...
2015-01-11 sapierDisable sound and key binding settings in "pause" menu...
2015-01-11 sapierFix invalid stepheight increase calculation on android
2015-01-11 sapierIncrease stepheight on android by 0.5 to smoothen movement
2015-01-10 KahrlFix clipping rectangle of GUITable row highlight
2015-01-10 sfan5Change default font sizes to 14(freetype) and 10(non...
2015-01-10 sfan5Set default value for ENABLE_REDIS to 0
2015-01-09 sapierRevert "Switch default scaling factor to 0.75 as most...
2015-01-09 sapierRemove automatic consistent formspec size <-> font...
2015-01-09 Craig RobbinsRemoved superfluous facedir check in mapblock_mesh.cpp
2015-01-09 KahrlFix logic of checkbox formspec element validity checking
2015-01-09 sapierFix memory leaks due to messed up memory handling for...
2015-01-09 sapierSplit gui_scaling to gui_scaling + hud_scaling as those...
2015-01-09 Craig RobbinsFix facedir > 23 causes segfault in client
2015-01-08 sapierSwitch default scaling factor to 0.75 as most ppl seem...
2015-01-08 ShadowNinjaRemove included SQLite3
2015-01-08 sfan5Add SQLite3 libraries to buildbot
2015-01-08 paramatReturn step smoothing value to 23
2015-01-08 kwolekrMapgen V6: Re-enable liquid flowing
2015-01-07 rubenwardyFix direction property of HUD
2015-01-07 sapierFix emerge thread not cleaning up emerge queue on shutdown
2015-01-06 sapierFix andorid build error
2015-01-06 sapierImplement X11 dpi autodetection
2015-01-06 sapierFixes for android
2015-01-05 Craig RobbinsPrevent client crashing if an NDT_AIRLIKE node is dropped
2015-01-05 kwolekrShorten ManualMapVoxelManipulator to MMVManip
2015-01-05 kwolekrOptionally specify propagateSunlight area in calcLighting
2015-01-05 kwolekrExclude vertical mapblock borders when setting light
2015-01-05 kwolekrNodeDef: Clear NodeResolver related entries too in...
2015-01-05 kwolekrAdd minetest.generate_ores() and minetest.generate_deco...
2015-01-04 kwolekrNodeResolver: Perform callback immediately if node...
2015-01-04 kwolekrRemove freezemelt (the remainder of proller nonsense)
2015-01-04 kwolekrAdd warning about using deprecated fields in Mapgen...
2015-01-04 kwolekrLuaVoxelManip: Error when given out-of-bounds area
2015-01-04 kwolekrLighting: Fix nearly all issues
2015-01-04 KahrlUpdate bundled SQLite to 3.8.7.4
2015-01-03 ShadowNinjaDeduplicate code and use stdlib in string functions
2015-01-03 kwolekrFix crash if NodeResolver destroyed before pending...
2015-01-02 sapierMore consistent progress bar from 0-100 on startup
2015-01-02 sapierFix rounding error in font size making main menu and...
2015-01-01 paramatMgV5/6/7: Generate dungeons above water level
2015-01-01 paramatMgv7: Remove range limits on mountain height to enable...
2014-12-30 kwolekrFix map parameter load order
2014-12-30 Craig RobbinsAdd display_gamma option for client
2014-12-30 Dmitry MarakasovFix endian.h include for FreeBSD
2014-12-30 Craig RobbinsCleanup updateCameraDirection and fix random input...
2014-12-30 kwolekrReplace instances of height_min/height_max with y_min...
2014-12-30 kwolekrDecoration: Fix default parameter values
2014-12-30 kwolekrAdd support back for resolving group names in NodeResolver
2014-12-30 kwolekrFix some lingering code style issues
2014-12-30 kwolekrMapgen: Use getBlockSeed2() for blockseeds (much better...
2014-12-30 kwolekrAdd core.get_mapgen_names() to Main Menu API (and use it)
2014-12-29 kwolekrExpose mapgen parameters on scripting init
2014-12-29 KodexkyCenter status text for better visibility.
2014-12-29 KodexkyAdd extra buttons to Android GUI. All icons are license...
2014-12-29 Craig RobbinsFix -Wtype-limits warnings and remove disabling of...
2014-12-29 kwolekrPrint unit test failures to dstream
2014-12-29 kwolekrFontEngine: Don't use file extension to check font...
2014-12-29 kwolekrLuaVoxelManip: Remove blank allocator
2014-12-29 kwolekrLuaItemStack: Fix and document behavior of set_name...
2014-12-29 sapierFix MSVC compiler warning about passing this pointer...
2014-12-29 Christophe PiveteauSkip further loading of client if there was an exit...
2014-12-29 kwolekrDecoration: Add height_min and height_max parameters
2014-12-29 kwolekrCavegen: Fix copy & paste error (solves #2020)
2014-12-29 paramatBiome API: Add shore top and shore filler nodes, underw...
2014-12-29 kwolekrOre: Add Vein ore type
2014-12-28 kwolekrOre: Add Blob ore type
2014-12-28 kwolekrPseudoRandom: Expose constant PSEUDORANDOM_MAX
2014-12-28 kwolekrLuaVoxelManip: Add option to allocate blank data
2014-12-28 kwolekrVoxelManipulator: Remove unnecessary deallocation steps
2014-12-28 kwolekrSet fallback content if resolving content vector requir...
2014-12-27 kwolekrRedefine NodeResolver interface and replace with callba...
2014-12-24 ShadowNinjaFix fs::GetRecursiveSubPaths trying to get directory...
2014-12-24 Craig RobbinsLarge increase in performance
2014-12-23 kwolekrSilence misc. warnings
2014-12-23 Craig RobbinsMake limiting of the reflow liquids queue size optional
2014-12-23 kwolekrTemporarily fix always bright wieldhand with shaders...
2014-12-21 KahrlFix weird (and wrong) comment in test.cpp
2014-12-20 paramatRe-add hacky fix for underwater grass, to fix mgv7...
2014-12-20 unknownChange TileSpec::frames to be std::vector not std::map
2014-12-19 Vanessa EzekowitzFix visual_scale for plantlike nodes (again)
2014-12-18 Craig RobbinsFix visual_scale for NDT_PLANTLIKE being set too small
2014-12-18 Craig RobbinsSuppress compiler warning
2014-12-17 kwolekrRemove manual biome noise translation
2014-12-17 Craig RobbinsDo not allow the m_transforming_liquid queue to increas...
2014-12-16 Pavel PuchkinFix OSX packaging finally
2014-12-15 kwolekrSet WM_CLASS window hint for Xorg
2014-12-14 kwolekrExpose mapgen chunksize in on_mapgen_init callbacks
2014-12-14 Pavel PuchkinFixes #1687 by extra semaphore retval handle code for OSX
2014-12-14 kwolekrNoise: Don't assume Noise is used for 2D unless gradien...
2014-12-13 Craig RobbinsFix misleading error when exiting the client from the...
2014-12-13 Craig RobbinsProvide more info if a subgame is not valid/found
2014-12-13 kwolekrLuaPerlinNoiseMap: Fix 3d noise safety check
next