]> git.lizzy.rs Git - nothing.git/history - src
(#606) Integrate ListSelector with LevelPicker
[nothing.git] / src /
2019-02-02 rexim(#625) Introduce baker executable
2019-02-02 rexim(#625) Introduce print_expr_as_c
2019-02-02 rexim(#625) Additional work
2019-02-02 rexim(#625) Remove fclose_lt from lt_adapters unit
2019-02-02 rexim(#625) Remove platforms_save_to_file
2019-01-27 Alexey KutepovMerge pull request #664 from tsoding/658
2019-01-27 rexim(#658) Modify velocity to prevent body sinking
2019-01-27 rexim(#658) Introduce vec_sub
2019-01-27 rexim(#658) Make rect_impulse return the orientation
2019-01-27 reximRemove TODO(#653)
2019-01-27 reximRemove TODO(#628)
2019-01-27 reximRemove TODO(#603)
2019-01-27 reximRemove TODO(#578)
2019-01-27 rexim(#658) Recent velocities of bodies when the collide
2019-01-26 Alexey KutepovMerge pull request #663 from tsoding/656
2019-01-26 rexim(#656) Render Rigid Body id in Debug mode
2019-01-26 Alexey KutepovMerge pull request #662 from tsoding/661
2019-01-26 rexim(#661) Story rigid bodies as rects
2019-01-23 Alexey KutepovMerge pull request #660 from tsoding/650
2019-01-23 rexim(#650) Do not assert the_stick_of_joy in LevelPicker
2019-01-23 Alexey KutepovMerge pull request #652 from tsoding/647
2019-01-23 rexim(#647) fix max_int64
2019-01-23 reximAdd TODO(#657)
2019-01-23 reximAdd TODO(#656)
2019-01-23 reximAdd TODO(#655)
2019-01-23 reximAdd TODO(#654)
2019-01-23 reximAdd TODO(#653)
2019-01-23 rexim(#647) Introduce an actual translation unit
2019-01-23 rexim(#647) Typo
2019-01-23 rexim(#647) Additional work
2019-01-23 rexim(#647) Unhardcode testing rigid bodies to a separate...
2019-01-23 rexim(#647) Make (game level body-add) return the id of...
2019-01-23 rexim(#647) Fix Rigid Bodies hanging when the count == 0
2019-01-23 rexim(#647) Rigid Body helper functions
2019-01-23 rexim(#647) Additional work
2019-01-23 rexim(#647) Remove dead code
2019-01-23 rexim(#647) Merge collision functions
2019-01-23 rexim(#647) formatting
2019-01-23 rexim(#647) Implement rigid_bodies_collide_with_itself
2019-01-22 rexim(#647) Introduce rect_impulse
2019-01-22 rexim(#647) No need for float versions of min/max
2019-01-22 rexim(#647) Introduce math/extrema.h
2019-01-22 rexim(#647) Remove signf
2019-01-22 rexim(#647) Commands for applying force to rigid bodies
2019-01-20 rexim(#647) Improve impulse resolution
2019-01-20 reximAdd TODO(#649)
2019-01-20 reximSquashing two TODOs related to a single issue together
2019-01-20 Alexey KutepovMerge pull request #648 from abridgewater/ebisp-closures
2019-01-20 Alastair Bridgewaterebisp/interpreter: Use closed-over environment as basis...
2019-01-20 Alastair Bridgewaterebisp/: Close over Scope expr as environment when makin...
2019-01-20 Alastair Bridgewaterebisp/scope: Re-use Scope CONSes where possible
2019-01-20 Alastair Bridgewaterebisp/: Use ATOM_LAMBDA instead of bare "lambda" forms
2019-01-20 Alastair Bridgewaterebisp/: Create ATOM_LAMBDA as a wrapper around an args_...
2019-01-20 Alastair Bridgewaterebisp/std: Validate arglist to defun in the same way...
2019-01-20 Alastair Bridgewaterebisp/gc: Prevent stack blow-out in gc_traverse_expr...
2019-01-20 Alastair Bridgewaterebisp/repl: Use constructor to create scope, not an...
2019-01-19 Alexey KutepovMerge pull request #646 from tsoding/639
2019-01-19 reximAdd TODO(#647)
2019-01-19 rexim(#639) Introduce rigid_bodies_collide_with_itself
2019-01-19 rexim(#639) Make rigid bodies interact with platforms
2019-01-16 Alexey KutepovMerge pull request #645 from tsoding/635
2019-01-16 rexim(#635) Remove dead code
2019-01-16 rexim(#635) Port essential Rigid_rect functionality to Rigid...
2019-01-16 Alexey KutepovMerge pull request #644 from tsoding/640
2019-01-16 rexim(#640) integrate RigidBodies with Level
2019-01-16 rexim(#640) rigid_bodies_add bug
2019-01-16 rexim(#640) Rearrange Level structure according to level...
2019-01-16 rexim(#640) Implement rigid_bodies_add
2019-01-16 rexim(#640) Introduce rigid_bodies_disable
2019-01-16 rexim(#640) Make rigid_bodies_add return the id
2019-01-16 rexim(#640) Do not allow to remove Rigid Bodies
2019-01-16 rexim(#640) Remove dynarray
2019-01-16 rexim(#640) Introduce RigidBodyId
2019-01-13 Alexey KutepovMerge pull request #637 from tsoding/635
2019-01-13 reximAdd TODO(#641)
2019-01-13 reximAdd TODO(#640)
2019-01-13 reximAdd TODO(#639)
2019-01-13 reximAdd TODO(#638)
2019-01-13 rexim(#635) TODO
2019-01-13 rexim(#635) Implement rigid_bodies_render
2019-01-13 rexim(#635) Implement ctor and dtor of rigid_bodies
2019-01-13 rexim(#635) Implement dynarray
2019-01-13 rexim(#635) Add dynarray
2019-01-13 Alexey KutepovMerge pull request #630 from tsoding/628
2019-01-13 reximAdd TODO(#636)
2019-01-13 reximAdd TODO(#635)
2019-01-13 reximAdd TODO(#634)
2019-01-13 reximAdd TODO(#633)
2019-01-13 reximAdd TODO(#632)
2019-01-13 reximAdd TODO(#631)
2019-01-13 rexim(#628) TODOs
2019-01-12 rexim(#628) add basic object functionality to RigidBodies
2019-01-12 rexim(#628) Add RigidBodies entity
2019-01-12 Alexey KutepovMerge pull request #627 from tsoding/624
2019-01-12 reximAdd TODO(#629)
2019-01-12 reximAdd TODO(#628)
2019-01-12 rexim(#624) Implement dynamic box creation
2019-01-12 Alexey KutepovMerge pull request #623 from tsoding/607
2019-01-06 rexim(#607) Fix applying force through Console
2019-01-06 Alexey KutepovMerge pull request #622 from tsoding/616
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