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Minimap: Optimise
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2017-03-11 number ZeroMinimap: Optimise
2017-03-11 Dániel JuhászLight calculation: New bulk node lighting code
2017-03-10 kilbithGUI: Convert loading screen's progress bar to image...
2017-03-05 paramatDungeons: Use 'block' instead of 'brick' for nodebox...
2017-03-05 Auke KokFont: attempt fallback font, abort if no fonts found.
2017-03-04 adelcoding1FormSpec: Add position and anchor elements (#5284)
2017-02-26 paramatDungeongen: Add and improve parameters
2017-02-22 rubenwardyFix wrong meta key in item meta on ItemStack construction
2017-02-18 Dániel JuhászFixes for colorwallmounted and colorfacedir nodes
2017-02-18 paramatVoxelmanip: Do not emerge or blit to blocks over map...
2017-02-18 red-001Use the `ARRLEN` macro in more places and remove an...
2017-02-17 Auke KokRevert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296...
2017-02-16 paramatCavegen: Place correct biome surface in tunnel entrances
2017-02-16 paramatObjectpos over limit: Avoid crash caused by sector...
2017-02-16 red-001Fix a small regression caused by e2ad76f.
2017-02-15 sfan5Fix >5 year old PlayerSAO deletion bug
2017-02-14 Auke KokFreeType: address font license issues (#5230)
2017-02-13 Dániel JuhászLighting: Update lighting at block loading
2017-02-12 paramatFootsteps: Fix offset footstep and shallow water sound...
2017-02-10 paramatPlantlike: Fix visual_scale being applied squared
2017-02-10 Craig RobbinsRevert "Plantlike: Fix visual_scale being applied squar...
2017-02-10 Craig RobbinsRevert "Plantlike visual scale: Send sqrt(visual_scale...
2017-02-09 Auke KokChange default nodetimer_interval to 0.2s. (#5193)
2017-02-09 Lars HofhanslPerform mesh animation only once per frame.
2017-02-09 paramatOpenAL sound: Use a simpler distance model
2017-02-09 red-001No longer auto-generate a 'guest####' player name when...
2017-02-07 Loïc BlotAdd ModMetadata API (#5131)
2017-02-07 rubenwardyFix incompatibility of ItemStack.to_table() introduced...
2017-02-07 paramatFace shading: Add shade factor comments
2017-02-06 Travis BurtrumAdd support for unix socket connection to redis (#5179)
2017-02-06 Auke KokPrevent SIGFPE on entity tile loading issue. (#5178)
2017-02-05 numberZeroImprove mesh shading (#5172)
2017-02-04 rubenwardyAdd per-stack descriptions using ItemStack Metadata
2017-02-04 rubenwardyAdd ItemStack key-value meta storage
2017-02-04 rubenwardyDerive NodeMetaRef from MetaDataRef
2017-02-04 rubenwardyMake NodeMetaRef::getmeta a non-static member
2017-02-04 rubenwardyDerive NodeMetadata from Metadata
2017-02-04 sfan5Fix PlayerSAO deletion warning (0eede97af2927dcda354519...
2017-02-04 paramatMgv6: Add fallback node for gravel
2017-02-04 paramatMgv6: Add stairs to desert stone dungeons
2017-02-04 paramatMapgenBasic node resolver: Various fixes
2017-02-03 kilbithServerlist: Add ping indicators (#5164)
2017-02-01 Duane RobertsonTell on_punch to expect a return value
2017-02-01 paramatMgvalleys: Fix missing decorations and incorrect functi...
2017-02-01 EkdohibsFix anticheat resetting client position after the clien...
2017-01-30 paramatPlantlike visual scale: Send sqrt(visual_scale) to...
2017-01-30 sapierAdd multiply texture modifier
2017-01-30 Dániel JuhászUse fabs() instead of abs() (#5141)
2017-01-30 Dániel JuhászRe-add halo highlight (#5130)
2017-01-29 EzhhAdd console height setting (#5136)
2017-01-29 Zeno-Rename height to scale for openConsole() (#5139)
2017-01-28 ShadowNinjaFix AIX threading build
2017-01-28 ShadowNinjaFix synchronization issue at thread start
2017-01-28 SmallJokerfrom_table: Fix crash for missing inventory or field
2017-01-28 sapierMake entity on_punch have same signature and behaviour...
2017-01-28 ParamatPlantlike: Fix visual_scale being applied squared ...
2017-01-27 Loïc BlotImplement player attribute backend (#4155)
2017-01-26 paramatDungeongen: Fix selection of diagonal corridors
2017-01-26 paramatDungeons: Add nodebox stairs to desert and sandstone...
2017-01-26 Dániel JuhászFix after hardware node coloring (#5114)
2017-01-25 paramatDungeongen: Fix out-of-voxelmanip access segfault
2017-01-25 rubenwardyBlock spam messages before calling on_chatmessage callb...
2017-01-24 number ZeroAdd smooth lighting for all nodes
2017-01-24 raymooWrap to positive degree values (#5106)
2017-01-24 sfan5Initialize TileAnimationParams to prevent crashes/bugs...
2017-01-23 paramatZoom FOV: Reduce minimum zoom FOV to 7 degrees
2017-01-23 paramatDungeons: Support nodebox stairs wider than 1 node
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2017-01-22 sfan5Fix potential crash in chat handling (since 2f56a00d9ee...
2017-01-21 Loïc BlotRemove os.exit from the Lua secure sandbox (#5090)
2017-01-21 Loïc BlotAdd show_statusline_on_connect setting (#5084)
2017-01-21 Loïc BlotRevert "Detach the player from entities on death."...
2017-01-21 sapierFix unknown command message not providing number of cmd
2017-01-21 sapierAdd Entity get_texture_mod() to Lua API
2017-01-21 red-001Detach the player from entities on death. (#5077)
2017-01-21 Loïc BlotWarning fix for 2ea60156437962d7d29d20606bf5d9189059f76...
2017-01-21 Loïc BlotDo not force deletion of players when mapblock is full...
2017-01-20 red-001Remove `mathconstants.h` and use the correct way to...
2017-01-19 SmallJokerFix MSVC build Build broken by 98e36d7
2017-01-18 sfan5Add particle animation, glow
2017-01-17 sapierFix typo in alias for deprecated settexturemod
2017-01-16 red-001Remove client-side chat prediction. (#5055)
2017-01-16 rubenwardyRename ObjectRef methods to be consistent and predictable
2017-01-15 sapierAdded lua tracebacks to some errors where you have...
2017-01-15 sapierAdd color names from web page referenced in luaapi doc
2017-01-14 lhofhanslOnly set material flag on rendered meshes (#5023)
2017-01-14 sfan5Fix build with freetype support disabled
2017-01-14 Loic BlotFix another missing const reported by clang & @sfan5
2017-01-14 Loic BlotFix missing const in ServerActiveObject::getStaticData
2017-01-14 ShadowNinjaOrganize defaultsettings.cpp
2017-01-13 ShadowNinjaMain menu tweaks
2017-01-13 Loic BlotOptimize SAO getStaticData by using std::string pointer...
2017-01-13 RogierCleanup content_sao by factorizing similar code parts
2017-01-13 ShadowNinjaEnable mod security by default
2017-01-13 paramatMeshes: Make object mesh face shading consistent
2017-01-11 RuiMake nametag removable with set_nametag_attributes...
2017-01-11 Loic BlotCleanup some header inclusions to improve compilation...
2017-01-11 RogierPerformance fix + SAO factorization
2017-01-09 RuiAdd staticdata parameter to add_entity (#5009)
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
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