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(#727) Implement LevelMetadata entity
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2019-03-16 rexim(#727) Implement LevelMetadata entity
2019-03-16 rexim(#727) Introduce LevelMetadata
2019-03-10 Alexey KutepovMerge pull request #725 from tsoding/719
2019-03-10 rexim(#719) Animate the MenuTitle
2019-03-10 rexim(#719) Tweak title scale and position
2019-03-10 rexim(#719) Center MenuTitle in LevelPicker
2019-03-10 rexim(#719) Implement MenuTitle
2019-03-10 rexim(#719) Introduce MenuTitle
2019-03-10 rexim(#718) Update Usage output of the game
2019-03-10 Alexey KutepovMerge pull request #724 from tsoding/717
2019-03-10 rexim(#717) Implement (game menu) signal
2019-03-10 Alexey KutepovMerge pull request #723 from tsoding/721
2019-03-10 rexim(#721) Fix hard reload
2019-03-10 rexim(#721) level_filename -> level_folder
2019-03-10 rexim(#721) level_file_path -> level_folder
2019-03-10 rexim(#721) Fix soft reload crash
2019-03-09 Alexey KutepovMerge pull request #720 from tsoding/718
2019-03-09 rexim(#718) Make ListSelector borrow items
2019-03-09 rexim(#718) Implement LevelFolder and integrate it with...
2019-03-09 rexim(#718) Introduce LevelFolder entity
2019-03-09 Alexey KutepovMerge pull request #716 from tsoding/606
2019-03-09 reximAdd TODO(#719)
2019-03-09 reximAdd TODO(#718)
2019-03-09 reximAdd TODO(#717)
2019-03-09 rexim(#606) Addtional work
2019-03-09 rexim(#606) Make the font smaller
2019-03-09 rexim(#606) Make the LevelPicker actually select a level
2019-03-09 rexim(#606) Center ListSelector in LevelPicker
2019-03-09 rexim(#606) Make rendering of ListSelector more flexible
2019-03-09 rexim(#606) Integrate ListSelector with LevelPicker
2019-03-09 rexim(#606) Implement ListSelector rendering
2019-03-09 rexim(#606) Implement ListSelector ctor/dtor
2019-03-09 rexim(#606) Introduce ListSelector
2019-03-03 Alexey KutepovMerge pull request #713 from tsoding/709
2019-03-03 rexim(#709) Keep colliding boxes until it's possible
2019-03-03 rexim(#709) Implement dynarray_contains
2019-03-03 rexim(#709) Remove linked_list
2019-03-03 rexim(#709) Reimplement hashset with dynarray for buckets
2019-03-03 rexim(#709) No need to modify input elements of HashSet
2019-03-03 rexim(#709) Implement hashset_values
2019-03-03 rexim(#709) Implement hashset_count
2019-03-03 rexim(#709) Introduce hashset operations
2019-03-03 rexim(#709) implement hashset_clear
2019-03-03 rexim(#709) Implement hashset_contains
2019-03-03 rexim(#709) implement linked_list_clear
2019-03-03 rexim(#709) Implement hashset_remove
2019-03-03 rexim(#709) Implement hashset_insert
2019-03-03 rexim(#709) Introduce HashSet
2019-03-03 rexim(#709) Fix bugs in LinkedList
2019-03-03 rexim(#709) Expose NodeLL internals
2019-03-03 rexim(#709) Implement linked_list_remove
2019-03-03 rexim(#709) Implement linked_list_push_back
2019-03-03 rexim(#709) Implement push_back and pop_back operations
2019-03-03 rexim(#709) Implement LinkedList ctor and dtor
2019-03-03 rexim(#709) Introduce LinkedList type
2019-03-03 rexim(#709) Implement Dynarray
2019-02-25 Alexey KutepovMerge pull request #712 from tsoding/711
2019-02-24 rexim(#711) Make boxes aware of player's position
2019-02-24 rexim(#711) Remove dead code
2019-02-24 rexim(#711) introduce (game level box new-here)
2019-02-24 rexim(#711) Make color optional for (game level box new)
2019-02-24 Alexey KutepovMerge pull request #710 from tsoding/706
2019-02-23 rexim(#706) Preallocate BOXES_CAPACITY
2019-02-23 Alexey KutepovMerge pull request #708 from tsoding/704
2019-02-23 reximAdd TODO(#709)
2019-02-23 rexim(#704) TODO: backpropagation
2019-02-23 Alexey KutepovMerge pull request #705 from tsoding/698
2019-02-23 rexim(#698) Detected grounded state for self-collision of...
2019-02-23 Alexey KutepovMerge pull request #702 from tsoding/700
2019-02-23 rexim(#700) Just don't clip over the edge
2019-02-17 Alexey KutepovMerge pull request #699 from tsoding/694
2019-02-17 rexim(#694) Fix box pushing mechanics
2019-02-17 rexim(#694) Improve debug output of rigid bodies
2019-02-17 Alexey KutepovMerge pull request #696 from tsoding/695
2019-02-17 rexim(#695) Remove boxes' bodies on destruction
2019-02-16 Alexey KutepovMerge pull request #692 from tsoding/691
2019-02-16 rexim(#691) dying_rect -> explosion
2019-02-16 Alexey KutepovMerge pull request #690 from tsoding/634
2019-02-16 reximAdd TODO(#691)
2019-02-16 rexim(#634) Remove Rigid_rect
2019-02-16 reximTODO: Dying_rect should be called Explosion
2019-02-16 Alexey KutepovMerge pull request #689 from tsoding/636
2019-02-16 rexim(#636) Remove solid interface
2019-02-16 Alexey KutepovMerge pull request #688 from tsoding/632
2019-02-16 reximRemove TODO(#633)
2019-02-16 reximRemove TODO(#631)
2019-02-16 rexim(#632) Remove Physical_world
2019-02-16 reximRemove TODO(#685)
2019-02-16 reximRemove ID_SIZE
2019-02-16 Alexey KutepovMerge pull request #684 from tsoding/631
2019-02-16 reximAdd TODO(#687)
2019-02-16 reximAdd TODO(#686)
2019-02-16 reximAdd TODO(#685)
2019-02-16 rexim(#631) Migrate boxes to rigid_bodies
2019-02-16 Alexey KutepovMerge pull request #682 from tsoding/633
2019-02-16 reximAdd TODO(#683)
2019-02-16 rexim(#633) Migrate Player to RigidBodies
2019-02-12 Alexey KutepovMerge pull request #681 from tsoding/654
2019-02-10 rexim(#654) Make bodies exchange impulses
2019-02-10 Alexey KutepovMerge pull request #680 from tsoding/675
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