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Lua_api.txt: Split long lines part 5, fix hardware colouring docs
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2018-03-16 paramatBiomes: Fix vertical biome blend
2018-03-11 paramatBiome API: Add 'get_biome_name(biome_id)' API
2018-03-11 Loïc BlotAdd Voxelarea unittests (#7121)
2018-03-11 Loic BlotFinally fix android build
2018-03-11 Loic BlotFix Android build, but there is a remaining linking...
2018-03-11 stujones11Android build fixes for c++11
2018-03-10 VitaliyDrop texture file list cache (#6660)
2018-03-10 SmallJokerFix typo in lighting code since bcdb3d5
2018-03-10 paramatSpawn level: Add 'get_spawn_level(x, z)' API
2018-03-09 SmallJokerFormspecs: Unify textarea and field parsing functions...
2018-03-09 Loic BlotVoxelArea: add_{x,y,z,p} must be static
2018-03-09 Loic BlotDrop unused struct ModLicenseInfo & ModAuthorInfo ...
2018-03-09 Loic BlotServerEnvironment & StaticObject cleanups
2018-03-09 Loic BlotDrop unused Server::m_ignore_map_edit_events_peer_id
2018-03-09 Loic BlotVariable name fix + structure creation unrolling in...
2018-03-09 Loic BlotDrop less performant Server::setBlockNotSent for Client...
2018-03-09 paramatGetv3intfield: Fix logic of return bool
2018-03-09 paramatBiomes: Add 'min_pos'/'max_pos' xyz biome limits
2018-03-08 Loic BlotCleanup & bugfix
2018-03-08 Loic BlotCleanup: drop Server::hudGetHotbarSelectedImage()
2018-03-08 Loic BlotCleanup: drop Server::hudGetHotbarImage()
2018-03-08 Loic BlotCleanup: drop Server::hudGetHotbarItemcount()
2018-03-08 Loïc Blotmods.cpp/h: little performance improvement in getModsIn...
2018-03-04 youFix missing warningstream (or similar problem) (#7034)
2018-03-04 BrianAllow for getting world name and path separately on...
2018-03-03 paramatGennotify: Add 'minetest.get_decoration_id' API
2018-03-03 paramatGenerate Notifier: Clear events once after all 'on...
2018-03-03 Gael-de-SaillyMapgenValleys: Fixed submarine valleys shape
2018-03-03 SmallJokerc_converter: Function template for numeric fields,...
2018-03-03 SmallJokerSlippery: Simplify, make more efficient (#7086)
2018-03-03 VitaliyCleanup in flat lighting (#7051)
2018-02-27 red-001Fix liquid post effect colour behaviour in third person...
2018-02-27 paramatPlace schematic (on vmanip): Enable use of 'place cente...
2018-02-26 paramatCollisionMoveSimple: Collide with 'ignore' nodes
2018-02-26 paramatSAO limits: Allow SAOs to exist outside the set 'mapgen...
2018-02-25 nOOb3167Fix CMake error (#7074) by bumping the required CMake...
2018-02-23 nOOb3167CMakeLists use the source_group command to improve...
2018-02-23 nOOb3167CMakeLists pass windows sources (manifest and resource...
2018-02-23 SmallJokerRegistration dialog: Larger text field with scrollbars...
2018-02-21 paramatFind nodes in area (under air): Raise volume limit...
2018-02-20 paramatVertical biome blend: Tune blend patterns
2018-02-20 paramatDungeons: Add Y limits in all mapgens
2018-02-18 red-001Mitigate formspec exploits by verifying that the formsp...
2018-02-18 sfan5Check argument types inside MetaDataRef Lua API (#7045)
2018-02-17 red-001Remove legacy chat network code. (#6954)
2018-02-15 VitaliyRender copyright notice: Fix name spelling (#7042)
2018-02-15 red-001Add `on_auth_fail` callback (#7039)
2018-02-13 paramatDungeons: Avoid generation in multiple liquid nodes...
2018-02-11 Loic Blotmap.cpp: Initialize NodeNeighbor, set NeighborType...
2018-02-10 Dániel JuhászNode definition manager refactor (#7016)
2018-02-10 stujones11Position entity nametags relative to selection-box...
2018-02-09 SmallJokerFix 'Change Keys' menu crash caused by 501f936
2018-02-08 ThomasMonroe314Switch F3 to use 'enable_fog' setting
2018-02-08 stujones11Include alpha channel reference in MaterialTypeParam
2018-02-08 red-001Move `setlocale` from Lua to C++.
2018-02-08 PorygonZRocksAdd main_menu_style setting
2018-02-04 lisacvukMake hud_get return aligment, offset and size. (#7006)
2018-02-04 Dániel JuhászRemove unused light updating code
2018-02-02 sfan5Refine movement anticheat again (#7004)
2018-01-30 number ZeroFix liquid bottoms not being rendered
2018-01-29 Loïc BlotAdd minetest.bulk_set_node call + optimize Environment...
2018-01-28 sfan5Apply physics overrides correctly during anticheat...
2018-01-26 SmallJoker[CSM] HUD Fix not updating server HUDs caused by 4f688d5
2018-01-26 red-001Fix issues with earlier CSM HUD commit (#6940)
2018-01-23 lisacvukDisable fall damage when "immortal" group set (#6946)
2018-01-23 red-001CSM: Remove screenshot API
2018-01-22 red-001[CSM] Don't Load the package library (#6944)
2018-01-21 Wayward OneChange include from "cmake_config.h" to "config.h"
2018-01-21 red-001[CSM] Remove `on_connect` callback (#6941)
2018-01-20 red-001[CSM] Add functions to create particles and particlespa...
2018-01-20 Loic BlotGame refactor [4/X]: keycache is now owned by InputHandler
2018-01-20 Loic BlotGame refactor [3/X]: Move keycache to inputhandler
2018-01-20 Loic BlotGame refactor [2/X]: Various moves (profilergraph...
2018-01-20 Loic BlotGame/Input refactor [1/X]: make RealInputHandler handle...
2018-01-20 red-001[CSM] Add basic HUD manipulation. (#6067)
2018-01-16 paramatBiomes: Add 'get heat', 'get humidity', 'get biome...
2018-01-16 red-001Load a texturepack from the 'textures' subfolder of...
2018-01-15 paramatMapgen folder: Update and improve copyright information...
2018-01-13 Muhammad Rifqi Pri... Registration confirmation dialog: Fix grammar
2018-01-13 Muhammad Rifqi Pri... Add confirmation on new player registration (#6849)
2018-01-13 Lars HofhanslRevert "Add an active object step time budget #6721"
2018-01-12 Loic BlotForget to fix non freetype build in StaticText
2018-01-12 number ZeroFix ambient occlusion and dark lines at mapblock borders
2018-01-09 Pedro GimenoFix off-by-one in log output line length (#6896)
2018-01-08 Pedro GimenoFix buffer parameter not working in LuaPerlinNoiseMap...
2018-01-07 rubenwardyFix naming conventions of noise userdata
2018-01-05 Loic BlotDon't recalculate statustext initial color everytime...
2018-01-05 Loic BlotGameUI refactor (part 7/7): Finish to include profiler...
2018-01-05 Loic BlotGameUI refactor (part 6/X): Move Game::guitext_profiler...
2018-01-05 Loic BlotGameUI refactor (part 5/X): Move Game::guitext_chat...
2018-01-05 Loic BlotGameUI refactor (part 4/X): Move Game::guitext_status...
2018-01-05 Loic BlotGameUI refactor (part 3/X): Move Game::guitext2, Game...
2018-01-05 Loic BlotGameUI refactor (part 2/X): Move Game::guitext to GameU...
2018-01-05 Loic BlotGameUI refactor (part 1/X): GameUI object creation...
2018-01-04 ParamatBiomes: Add vertical biome blend (#6853)
2018-01-04 youFix Wstringop-overflow warning from util/srp.cpp (...
2018-01-04 red-001[CSM] Don't load the IO library. (#6087)
2018-01-03 rubenwardyFix crash on can_bypass_userlimit returning non-boolean
2018-01-03 paramatMgv7 floatlands: Add exponent parameter
2018-01-03 Thomas--SConnected Nodeboxes: Add `disconnected` boxes
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