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Merge pull request #35 from tsoding/30-game-freeze-bug
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2017-12-16 Alexey KutepovMerge pull request #35 from tsoding/30-game-freeze-bug
2017-12-16 reximLimit amount of opposing force adjustment iterations...
2017-12-16 Alexey KutepovMerge pull request #34 from tsoding/31-unified-error...
2017-12-16 reximIntegrate player TU with error TU (#31)
2017-12-16 reximIntegrate platforms TU with error TU (#31)
2017-12-16 reximIntegrate camera TU with error TU (#31)
2017-12-16 reximIntegrate error TU with main TU (#31)
2017-12-16 reximAdd error TU (#31)
2017-12-14 Alexey KutepovMerge pull request #33 from tsoding/strict-gcc-flags
2017-12-14 reximEnable as many strict flags as possible for GCC and...
2017-12-10 Alexey KutepovMerge pull request #29 from ForNeVeR/build/windows
2017-12-10 Alexey KutepovMerge pull request #27 from tsoding/23-read-platforms...
2017-12-10 reximMove platforms related files to the `levels/` folder...
2017-12-10 reximClean up logging (#23)
2017-12-10 reximDon't destroy platforms if they are not initialized...
2017-12-10 reximMake all of the unmodifying bindings const (#23)
2017-12-09 reximImplement map reloading (#23)
2017-12-09 reximAdd method to save platforms to a file (#23)
2017-12-09 Alexey KutepovMerge pull request #26 from tsoding/21-better-platform...
2017-12-09 reximBetter platform collision detection (#21)
2017-12-09 Alexey KutepovMerge pull request #25 from tsoding/19-stick-of-joy...
2017-12-09 reximDon't crash if there is no the stick of the joy (#19)
2017-12-09 Alexey KutepovMerge pull request #24 from tsoding/16-camera-center-at
2017-12-09 reximFix camera constructor signature confusion (#16)
2017-12-09 reximImplement camera_center_at operation (#16)
2017-12-08 Alexey KutepovMerge pull request #20 from tsoding/6-left-right-collisiion
2017-12-08 reximPass rect_t by value in rect translation unit (#6)
2017-12-08 reximUse vector operations for player physics (#6)
2017-12-08 reximAdd missing asserts in player entity (#6)
2017-12-08 reximAdd basic vector operations (#6)
2017-12-08 reximRemove commented dead code (#6)
2017-12-07 reximRemove hit_floor_ceiling hack (#6)
2017-12-06 reximAdd hit_floor_celing hack (#6)
2017-12-06 reximInitial implementation of player/platform collision...
2017-12-06 reximImplement rect_object_impact (#6)
2017-12-06 reximIntroduce rect_object_impact (#6)
2017-12-06 reximAdd movement vector to the player_t state (#6)
2017-12-06 reximUse point_t in player_t state (#6)
2017-12-06 Alexey KutepovMerge pull request #18 from tsoding/17-forward-declare...
2017-12-06 reximGet rid of all of the structs in the code (#17)
2017-12-06 reximstruct platform_t -> platform_t (#17)
2017-12-06 reximTypejeffs for player_t (#17)
2017-12-06 reximCheesy typedefs for camera_t (#17)
2017-12-02 Alexey KutepovMerge pull request #15 from tsoding/7-implement-camera
2017-12-02 reximLink TODO(#16)
2017-12-02 reximCenter camera at player on each iteration of event...
2017-12-02 reximIntroduce camera entity (#7)
2017-12-02 Alexey KutepovMerge pull request #14 from tsoding/joystick
2017-12-02 reximEnable the stick of the joy
2017-12-02 Alexey KutepovMerge pull request #11 from tsoding/1-ci
2017-12-02 reximEnable -Wextra and -pedantic
2017-12-02 reximEnable strict flags and fix corresponding errors (#1)
2017-12-02 reximSet FPS to 30 in hope to make it look better on the...
2017-12-01 Alexey KutepovMerge pull request #9 from tsoding/cmake
2017-12-01 reximstruct player -> struct player_t
2017-11-30 Alexey KutepovMerge pull request #5 from tsoding/2-basic-platform...
2017-11-30 reximLink TODO(#6)
2017-11-30 reximImplement vertical collision (#2)
2017-11-30 reximRender platforms (#2)
2017-11-30 reximAdd platforms entity (#2)
2017-11-29 reximReady. Set. Go!