]> git.lizzy.rs Git - dragonfireclient.git/history - src/wieldmesh.h
Add count based unload limit for mapblocks
[dragonfireclient.git] / src / wieldmesh.h
2015-07-21 RealBadAngelAdd wielded (and CAOs) shader
2015-05-04 Kevin OttAdd a check for animation when getting an extruded...
2014-12-08 KahrlFix struct vs. class in forward declarations
2014-11-26 KahrlWieldmesh: don't force anisotropic filtering on, instea...
2014-11-13 RealBadAngelWielded fixes. Add shaders support.
2014-11-08 KahrlImplement WieldMeshSceneNode which improves wield mesh...