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Improve LBMManager::applyLBMs() code
[dragonfireclient.git] / src / serverenvironment.cpp
2022-06-05 sfan5Improve LBMManager::applyLBMs() code
2022-05-29 sfan5Minor code improvements around active block keeping
2022-05-29 sfan5Immediately activate blocks when a player joins
2022-05-09 sfan5Add more Prometheus metrics (#12274)
2022-05-02 sfan5Async environment for mods to do concurrent tasks ...
2022-04-28 sfan5Clean up some auth packet handling related code
2022-04-08 ShadowNinjaSpacing fixes
2021-06-20 sfenceAdd min_y and max_y checks for Active Block Modifiers...
2021-05-30 SmallJokerAdd core.compare_block_status function (#11247)
2021-01-29 SmallJokerSettings: Proper priority hierarchy
2021-01-02 hecksAdd on_deactivate callback for luaentities (#10723)
2020-10-19 sfan5Implement unloading of static_save=false objects accord...
2020-10-06 HybridDogAdd minetest.get_artificial_light and minetest.get_natu...
2020-08-18 LarsAllow the ABM time budget to be configurable.
2020-07-07 rubenwardyRevert "Verify database connection on interval (#9665)"
2020-06-12 luk3yxAdd LevelDB player database (#9982)
2020-05-27 sfan5Value copy / allocation optimizations mostly in server...
2020-05-18 sfan5Add missing sao->isGone() checks
2020-05-07 sfan5Fix Server triggering wrong errors if environment init...
2020-04-27 Loïc BlotAdd PostgreSQL authentication backend (#9756)
2020-04-23 luk3yxAdd LevelDB auth database. (#9476)
2020-04-16 Loïc BlotOptimize get_objects_inside_radius calls (#9671)
2020-04-15 Loïc BlotVerify database connection on interval (#9665)
2020-04-11 Loic BlotDrop content_sao.{cpp,h}
2020-04-11 Loic BlotMove PlayerSAO to dedicated files
2020-04-11 sfan5scriptapi: Sort out ServerEnvironment / Environment...
2020-04-10 Loïc BlotDrop genericobject.{cpp,h} (#9629)
2019-09-09 SmallJokerSend cumulated inventory changes only each step (#8856)
2019-08-13 SmallJokerBetter F6 profiler (#8750)
2019-08-10 Jozef BehranMerge pull request #8776 from osjc/FixGetNode
2019-07-08 Lars HofhanslImprove ABM time budget handling. #8645
2019-02-03 Loïc BlotForce player save before kicking on player shutdown...
2019-01-16 Paul OuelletteFix some misspellings (#8104)
2019-01-04 Loïc BlotMake sqlite3 default auth & player backends for new...
2019-01-04 Loïc BlotPlayer file directory must be only created when using...
2018-12-13 Loïc BlotAdd an activeobject manager to hold active objects...
2018-11-28 CoderForTheBetterAdd Lua methods 'set_rotation()' and 'get_rotation...
2018-08-05 Ben DeutschReplace auth.txt with SQLite auth database (#7279)
2018-07-22 nOOb3167Add a MSVC / Windows compatible snprintf function ...
2018-07-21 Lars HofhanslOptimize ABM checks.
2018-07-08 lhofhanslRevert 6587 - Optimize entity-entity collision (#7539)
2018-04-06 rubenwardyAdd player:get_meta(), deprecate player attributes...
2018-04-04 Loïc BlotHuge LBM lookup performance improvement on mapblock...
2018-04-03 VitaliyOptimize entity-entity collision (#6587)
2018-03-16 Loic BlotServerEnvironment::loadDefaultMeta: Loading default...
2018-03-09 Loic BlotVoxelArea: add_{x,y,z,p} must be static
2018-03-09 Loic BlotServerEnvironment & StaticObject cleanups
2018-02-26 paramatSAO limits: Allow SAOs to exist outside the set 'mapgen...
2018-02-10 Dániel JuhászNode definition manager refactor (#7016)
2018-01-29 Loïc BlotAdd minetest.bulk_set_node call + optimize Environment...
2018-01-13 Lars HofhanslRevert "Add an active object step time budget #6721"
2017-12-26 Dániel JuhászLine_of_sight: Improve using VoxelLineIterator
2017-12-06 Lars HofhanslAdd an active object step time budget #6721
2017-12-04 Lars HofhanslOptionally extend the active object in a players camera...
2017-11-24 paramatClearobjects: Send progress messages to terminal using...
2017-11-08 VitaliyMove files to subdirectories (#6599)
2017-09-30 Loïc BlotMake Player::peer_id server-side only and add getters...
2017-09-27 Loïc BlotAdd session_t typedef + remove unused functions (#6470)
2017-09-15 sfan5ServerEnv: Clean up object lifecycle handling (#6414)
2017-09-12 KahrlMake INodeDefManager::getIds return a vector, not a set
2017-08-30 Loïc BlotRemove DSTACK support (#6346)
2017-08-19 Loïc BlotCode modernization: subfolders (#6283)
2017-08-19 Loïc BlotCode modernization: src/p*, src/q*, src/r*, src/s*...
2017-08-18 Loïc BlotOptimize headers (part 2) (#6272)
2017-08-11 Loic BlotServerEnvironment::step: modernize loops
2017-08-05 JRottmStart off newly generated worlds early at sunrise,...
2017-07-24 Loic BlotLBM: use range based for and fixed a loop variable...
2017-07-18 Loic BlotLBM content mapping map doesn't need to be ordered...
2017-07-07 Dániel JuhászExpose getPointedThing to Lua
2017-06-18 Loïc BlotCpp11 patchset 11: continue working on constructor...
2017-06-11 Loïc BlotUse thread_local instead from some static settings...
2017-06-11 paramat(Re)spawn players within 'mapgen_limit'
2017-06-04 Loïc BlotC++11 patchset 2: remove util/cpp11.h and util/cpp11_co...
2017-05-25 Loïc BlotEnhance ABM performance a little bit by removing two...
2017-05-19 SmallJokerMainmenu: Fix issues while trying to enable all mods...
2017-04-25 ShadowNinjaRename Scripting API files for consistency
2017-04-23 Loïc BlotPlayer data to Database (#5475)
2017-03-17 Loïc Blot[CSM] Add core.get_timeofday & core.get_day_count env...
2017-03-13 Loic Blot[CSM] Client side modding
2017-02-16 paramatObjectpos over limit: Avoid crash caused by sector...
2017-02-15 sfan5Fix >5 year old PlayerSAO deletion bug
2017-02-04 sfan5Fix PlayerSAO deletion warning (0eede97af2927dcda354519...
2017-01-27 Loïc BlotImplement player attribute backend (#4155)
2017-01-21 Loïc BlotWarning fix for 2ea60156437962d7d29d20606bf5d9189059f76...
2017-01-21 Loïc BlotDo not force deletion of players when mapblock is full...
2017-01-13 Loic BlotOptimize SAO getStaticData by using std::string pointer...
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-08 Lars HofhanslMinor: Fix indentation in serverenvironment.cpp
2017-01-08 Loic BlotMove ServerEnvironment to dedicated cpp/header files