]> git.lizzy.rs Git - minetest.git/history - src/server.h
Server: Only send node removal/addition to client if client's player is near it....
[minetest.git] / src / server.h
2011-04-06 Perttu AholaServer: Only send node removal/addition to client if...
2011-04-04 Perttu AholaChests work now!
2011-02-23 Perttu Aholamainly work on object scripting api
2011-02-20 Perttu AholaTemporary commit; lots of test code and stuff
2011-02-15 Perttu AholaCtrl+C handling on POSIX, some commands for server...
2011-02-05 Perttu Aholamapgen stuff
2011-01-27 Perttu AholaNow texture handling is fast. Also now players are...
2011-01-23 Perttu AholaOMG! Main Menu!
2011-01-17 Perttu Aholafixed erroneus handling of many players with no peer...
2011-01-17 Perttu Aholaminecraft-style water done (but no texture animation...
2011-01-17 Perttu Aholaold water removed, some fixes here and there
2011-01-17 Perttu Aholafine-tuning of map generator and server and stuff.
2011-01-15 Perttu AholaPlayers are left on server while server is running...
2011-01-07 Perttu AholaAdded a more flexible path system (and fixed some minor...
2010-12-24 Perttu Aholadisconnect method to connection to be used instead...
2010-12-23 Perttu Aholachanges to handing of digging (non backwards-compatible...
2010-12-22 Perttu Aholasome work-in-progress
2010-12-21 Perttu Aholaorganizing stuff.
2010-12-20 Perttu Aholaworking time-of-day sending from server to client
2010-12-19 Perttu Aholaday/night working client side
2010-12-18 Perttu Aholabefore adding day/night lighting
2010-12-13 Perttu Aholaworking nicely
2010-12-11 Perttu Aholacommit before some radicallish changes to water behavior
2010-11-29 Perttu Aholalicense stuff
2010-11-29 Perttu AholaWindows bug fixes
2010-11-29 Perttu Aholasitä sun tätä tekeillä, toimii kivasti
2010-11-27 Perttu Aholablock send priority queue
2010-11-27 Perttu AholaWorking version before block send priorization update
2010-11-26 Perttu AholaInitial files