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Dual wielding
[minetest.git] / src / server / player_sao.cpp
2023-03-07 Lizzy FleckensteinDual wielding
2022-08-12 SmallJokerPhysics overrides: Move values to a common struct ...
2022-07-14 sfan5Move f1000 sanitizing to the places that still use...
2022-06-11 Lars MüllerNo damage effects on hp_max change (#11846)
2022-06-07 sfan5Sanitize player position and speed server-side (#12396)
2022-01-15 savilliDon't call on_dieplayer callback two times (#11874)
2021-10-31 WuzzyFix number of tool uses being off by 1..32767 (#11110)
2021-10-12 savilliFix player HP desync between client and server
2021-08-28 savilliRemove redundant on_dieplayer calls
2021-02-15 SmallJokerServer-side authority for attached players (#10952)
2021-01-21 ZughyRemoved some obsolete code (#10562)
2021-01-11 JDiazImplement on_rightclickplayer callback (#10775)
2021-01-02 hecksAdd on_deactivate callback for luaentities (#10723)
2020-11-12 SmallJokerPlayerSAO: Run on_player_hpchange raw change values...
2020-10-19 sfan5Decouple entity minimap markers from nametags replacing...
2020-10-04 Jordan SnellingAdd First Person Attachments (#10360)
2020-10-01 SmallJoker(se)SerializeString: Include max length in the name
2020-09-26 Elias FleckensteinPatch fast/teleport vulnerability when attached to...
2020-06-04 SmallJokerMove shared parameters sending to UnitSAO (#9968)
2020-05-29 sfan5Clean up CAO nametag handling and remove deprecated...
2020-05-27 sfan5Value copy / allocation optimizations mostly in server...
2020-05-05 sfan5Server: Improve some log messages (#9820)
2020-04-11 Loic BlotMove PlayerSAO to dedicated files