]> git.lizzy.rs Git - minetest.git/history - src/scriptapi.cpp
Fix script error reporting a bit
[minetest.git] / src / scriptapi.cpp
2011-12-02 Perttu AholaFix script error reporting a bit
2011-12-02 Perttu AholaScript-defined creative inventory
2011-12-02 Perttu AholaAdd time_from_last_punch to Lua API
2011-12-02 Perttu AholaFix the previous commit
2011-12-02 Perttu AholaEnforce PLAYER_INVENTORY_SIZE in ObjectRef::l_inventory...
2011-12-01 Perttu AholaPlayers are more like objects + related stuff
2011-12-01 Perttu AholaPlayer-is-SAO WIP
2011-11-30 Perttu AholaObjectRef:get_player_name, ObjectRef:inventory_set_list...
2011-11-30 Perttu AholaAdd ObjectRef:punch and ObjectRef:right_click to Lua API
2011-11-30 Perttu AholaAdd get_wielded_itemstring, get_wielded_item, damage_wi...
2011-11-29 Perttu AholaCreate the necessary API for /giveme and /give and...
2011-11-29 KahrlCraftItem rework and Lua interface
2011-11-29 Perttu AholaAdd NULL terminations to EnumString definitions
2011-11-29 Perttu AholaGenericNodeMetadata and an example furnace
2011-11-29 Perttu AholaInitial NodeMetaRef stuff
2011-11-29 Perttu AholaLua interface for ActiveBlockModifier
2011-11-29 Perttu AholaRemove creation of builtin.lua defined minetest.registe...
2011-11-29 Perttu AholaFor consistency, implement calling of on_chat_message...
2011-11-29 Perttu AholaImplement callback registration in Lua instead of C
2011-11-29 Perttu AholaAdd chat message callback and send functions
2011-11-29 Perttu AholaImprove luaentity sprite functionality (and add some...
2011-11-29 Perttu AholaAdd on_generated hook
2011-11-29 Perttu AholaReshape LuaEntityCAO implementation a bit and make...
2011-11-29 Perttu AholaException handling in Lua setting get
2011-11-29 Perttu AholaLua setting getter
2011-11-29 Perttu Aholaremove get_nodedef
2011-11-29 Perttu Aholaon_newplayer and on_respawnplayer callbacks
2011-11-29 Perttu AholaMake node definitions available to Lua
2011-11-29 KahrlAdd node definitions in Lua and do not use content_mapn...
2011-11-29 Perttu AholaFix random node definition stuff
2011-11-29 Perttu AholaAdd object reference to Lua on_place/dig/punchnode...
2011-11-29 Perttu AholaDuplicate last tile image automatically to all for...
2011-11-29 Perttu AholaMake liquid_alternative_* to be strings
2011-11-29 Perttu AholaMode node definition loading from Lua (still not finish...
2011-11-29 Perttu AholaStore metadata as metadata name in node definition
2011-11-29 Perttu AholaAdd Lua node definition stuff (not complete)
2011-11-29 Perttu AholaRandom Lua tweaks/fixes
2011-11-29 Perttu AholaImprove LuaEntity velocity/acceleration handling (by...
2011-11-29 Perttu AholaMake added nodes give the corresponding NodeItem as...
2011-11-29 Perttu AholaFalling sand and gravel
2011-11-29 Perttu AholaNode place/dig Lua callbacks
2011-11-29 Perttu AholaCrafting definition in scripts
2011-11-29 Perttu AholaInitial node definition stuff
2011-11-29 Perttu AholaDo not expose CONTENT_* stuff in content_mapnode.h...
2011-11-29 Perttu AholaRemove burn time definitions from FurnaceNodeMetadata
2011-11-29 Perttu AholaUpdate TODO list in scriptapi.cpp
2011-11-29 Perttu AholaMove tool definitions to script
2011-11-29 Perttu AholaCreate framework for getting rid of global definitions...
2011-11-29 Perttu AholaScripting: Allow multiple global step callbacks and...
2011-11-29 Perttu AholaHandle undefined objects better
2011-11-29 Perttu AholaScripting WIP: Add global environment step function...
2011-11-29 Perttu AholaScripting WIP: dynamic object stuff
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP
2011-11-29 Perttu AholaScripting WIP; Lua entity step callback works
2011-11-29 Perttu Aholarandom scripting work-in-progress
2011-11-29 Perttu AholaScripting WIP