]> git.lizzy.rs Git - minetest.git/history - src/script
Document that write_json will error on unserializable types. (#5539)
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2017-04-08 Loïc BlotReplace luaL_reg with luaL_Reg as recent LuaJIT dropped...
2017-04-08 Loic Blotcode style fix on src/script/cpp_api/s_client.h
2017-04-08 Vincent Glize[CSM] Add event on_connect player API lua (#5540)
2017-04-07 Loic BlotPass clang-format on 14 trivial header files fixes
2017-04-07 Loic BlotClang-format: fix some header files and remove them...
2017-04-06 Loïc BlotLINT: Switch whitelist check from egrep to awk
2017-04-06 red-001[CSM] Add function to get the server protocol version...
2017-04-06 Loic BlotMove LINT process in dedicated shell & fix
2017-04-06 red-001[CSM] Add support for positional audio. (#5516)
2017-04-04 red-001[CSM] Add local node meta reference. (#5508)
2017-04-01 red-001[CSM] Add function and chat command to disconnect from...
2017-03-31 Loic BlotFix clang-format Columns Width
2017-03-30 paramatParamtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
2017-03-29 Loïc Blotl_minimap: don't show minimap if configuration doesn...
2017-03-22 bigfoot547[CSM] Add function to get player names in range (#5435)
2017-03-19 Loïc BlotRefactor Game class (part 2) (#5422)
2017-03-19 red-001Block access to the `io` library
2017-03-17 Loïc Blot[CSM] Fix minimap problems (#5405)
2017-03-17 Loïc Blot[CSM] Add core.get_timeofday & core.get_day_count env...
2017-03-16 Loïc BlotFix indentation problem since merge resolution
2017-03-16 Loïc Blot[CSM] Add minimap API modifiers (#5399)
2017-03-16 Loïc BlotAdd ModStorageAPI to client side modding (#5396)
2017-03-16 paramatGet biome list: Downgrade missing biome message to...
2017-03-13 red-001Add `get_wielded_item`
2017-03-13 nerzhul[CSM] Add enable_client_modding param (default: false)
2017-03-13 red-001[CSM] Add `on_punchnode` callback
2017-03-13 red-001[CSM] Add `get_node` and `get_node_or_nil`
2017-03-13 red-001[CSM] Add `on_dignode` callback (#5140)
2017-03-13 Loic Blot[CSM] storage + fixes
2017-03-13 red-001[CSM] Improve security for client-sided mods (#5100)
2017-03-13 red-001[CSM] Add local formspecs. (#5094)
2017-03-13 Loïc Blot[CSM] sound_play & sound_stop support + client_lua_api...
2017-03-13 red-001[CSM] Add client-sided chat commands (#5092)
2017-03-13 Loïc Blot[CSM] Add on_death, on_hp_modification & oh_damage_take...
2017-03-13 red-001[CSM] Add method that display chat to client-sided...
2017-03-13 Loic Blot[CSM] Client side modding
2017-03-11 Dániel JuhászLight calculation: New bulk node lighting code
2017-02-22 rubenwardyFix wrong meta key in item meta on ItemStack construction
2017-02-07 Loïc BlotAdd ModMetadata API (#5131)
2017-02-07 rubenwardyFix incompatibility of ItemStack.to_table() introduced...
2017-02-04 rubenwardyAdd ItemStack key-value meta storage
2017-02-04 rubenwardyDerive NodeMetaRef from MetaDataRef
2017-02-04 rubenwardyMake NodeMetaRef::getmeta a non-static member
2017-02-03 kilbithServerlist: Add ping indicators (#5164)
2017-02-01 Duane RobertsonTell on_punch to expect a return value
2017-01-28 SmallJokerfrom_table: Fix crash for missing inventory or field
2017-01-28 sapierMake entity on_punch have same signature and behaviour...
2017-01-27 Loïc BlotImplement player attribute backend (#4155)
2017-01-24 sfan5Initialize TileAnimationParams to prevent crashes/bugs...
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2017-01-21 Loïc BlotRemove os.exit from the Lua secure sandbox (#5090)
2017-01-21 Loïc BlotRevert "Detach the player from entities on death."...
2017-01-21 sapierAdd Entity get_texture_mod() to Lua API
2017-01-21 red-001Detach the player from entities on death. (#5077)
2017-01-18 sfan5Add particle animation, glow
2017-01-17 sapierFix typo in alias for deprecated settexturemod
2017-01-16 rubenwardyRename ObjectRef methods to be consistent and predictable
2017-01-15 sapierAdded lua tracebacks to some errors where you have...
2017-01-11 RuiMake nametag removable with set_nametag_attributes...
2017-01-11 RogierPerformance fix + SAO factorization
2017-01-09 RuiAdd staticdata parameter to add_entity (#5009)
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-08 Loic BlotMove ServerEnvironment to dedicated cpp/header files
2017-01-02 sfan5Add 2D sheet animation for nodes
2017-01-02 sfan5Move TileAnimation code to seperate file
2017-01-01 Loic BlotBreath cheat fix: server side
2016-12-28 adridoDont compare short with bool (#4963)
2016-12-24 RogierMake minetest abort on lua panic
2016-12-21 sfan5Fix warning reported by clang (possible bug in Settings...
2016-12-20 ShadowNinjaSecurity: Fix resolving of some relative paths
2016-12-20 ShadowNinjaMod security: Allow read-only access to all mod paths
2016-12-08 Auke KokSimple decorations: Fix range check for deco->deco_param2
2016-12-07 Auke KokSimple deco: Allow setting param2 value on placement
2016-11-28 sfan5Allow restricting detached inventories to one player
2016-11-28 juhdanadLimit light_source in the engine (#4814)
2016-11-24 ShadowNinjaFix secure io.lines
2016-11-24 ShadowNinjaFix secure io.open without mode
2016-11-14 sfan5Revert "Adding particle blend, glow and animation ...
2016-11-14 Foghrye4Adding particle blend, glow and animation (#4705)
2016-11-13 RogierFix crash when attached object no longer exists
2016-11-05 Zeno-Fix memory leak in ::safeLoadFile (#4730)
2016-11-02 BrandonAdd minetest.get_server_uptime() function to Lua API...
2016-11-01 ShadowNinjaAdd version API
2016-10-31 paramatLua voxelmanip: Add optional buffer param for 'get...
2016-10-30 Loic BlotFix overloading problems mentioned by clang
2016-10-30 Ner'zhulPlayerSAO/LocalPlayer refactor: (#4612)
2016-10-25 Foghrye4Adding LuaError on attempt to assign vectors with value...
2016-10-16 RogierEmergeblocks: Fix occasional crash
2016-10-13 raymooAttached particle spawners
2016-10-08 Loic BlotMove RemotePlayer code to its own cpp/header
2016-10-08 Loic BlotRemotePlayer/LocalPlayer Player base class proper separ...
2016-10-08 Loic BlotMore code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-08 Foghrye4Prevent attached models from disappearing during parent...
2016-10-08 Loic BlotPlayer/LocalPlayer/RemotePlayer inheritance cleanup...
2016-10-06 Loic Blotuse unordered containers where possible (patch 4 on X)
2016-10-06 Loic BlotUse more unordered_maps to improve performance in c...
2016-10-05 Loic BlotReplace various std::map with UNORDERED_MAP + various...
2016-10-05 Loic BlotMake some maps unordered to improve performance
2016-09-14 paramatDecorations: Generalise 'spawn by' to be used by all...
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