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Add minetest.get_player_window_information() (#12367)
[minetest.git] / src / script / lua_api / l_server.h
2023-02-27 rubenwardyAdd minetest.get_player_window_information() (#12367)
2022-11-28 Jude Melton-HoughtonAdd `minetest.get_game_info` and allow reading `game...
2022-05-02 sfan5Async environment for mods to do concurrent tasks ...
2021-11-26 Corey PowellImplemented disconnect_player (#10492)
2021-10-05 WuzzyAdd get_server_max_lag() (#11671)
2021-09-09 sfan5Dynamic_Add_Media v2 (#11550)
2021-08-28 sfan5Async-related script cleanups
2021-02-01 sfan5Revise dynamic_add_media API to better accomodate futur...
2020-06-13 sfan5Server pushing media at runtime (#9961)
2017-08-17 Loïc BlotC++ modernize: Pragma once (#6264)
2017-05-03 BrandonSound API: Add fading sounds
2017-04-27 red-001Allow scripts to get the client protocol version in...
2017-04-23 Loïc BlotPlayer data to Database (#5475)
2017-04-21 Loïc Blotlua: remove core.cause_error call (#5637)
2017-04-07 Loic BlotPass clang-format on 14 trivial header files fixes
2016-11-02 BrandonAdd minetest.get_server_uptime() function to Lua API...
2015-11-06 est31Add server side ncurses terminal
2015-08-13 kwolekrSAPI: Track last executed mod and include in error...
2015-07-23 est31Optional reconnect functionality
2014-08-23 sapierAdd lua exception handling test code
2014-04-08 sapierCleanup client init states by bumping protocol version
2014-02-03 sapierAdd minetest.kick_player(name, reason)
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...