2022-12-26 |
lhofhansl | Allow saturation to be controlled by the server. (... |
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2022-11-15 |
Riceball LEE | set_nametag_attributes: don't reset nametags if text... |
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2022-11-09 |
Abdou-31 | Fix typos and en_US/en_GB inconsistency in various... |
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2022-10-04 |
Jude Melton-Houghton | Consolidate API object code (#12728) |
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2022-08-12 |
SmallJoker | Physics overrides: Move values to a common struct ... |
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2022-08-10 |
Zughy | Fix crash when stars are reset |
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2022-07-02 |
Wuzzy | Allow to set maximum star opacity at daytime (#11663) |
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2022-05-29 |
sfan5 | Add API function to invoke player respawn |
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2022-04-10 |
Lars Müller | Remove unneeded ObjectRef setter return values (#12179) |
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2022-03-26 |
x2048 | Add API to control shadow intensity from the game/mod... |
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2022-03-05 |
Lars Müller | Readd basic_debug as a HUD flag (#12020) |
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2022-03-05 |
Zughy | Allow get_sky to return a table (#11963) |
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2022-01-27 |
Lars Müller | Define control(bits) as "unset" for entities (#11995) |
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2022-01-22 |
Zughy | Allow resetting celestial vault elements by leaving... |
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2022-01-09 |
sfan5 | Restore pass-through of direction keys (#11924) |
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2021-10-31 |
Wuzzy | Fix number of tool uses being off by 1..32767 (#11110) |
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2021-08-28 |
savilli | Remove redundant on_dieplayer calls |
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2021-08-27 |
NeroBurner | Joystick sensitivity for player movement (#11262) |
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2021-08-21 |
SmallJoker | HUD: Reject and warn on invalid stat types (#11548) |
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2021-08-19 |
sfan5 | Validate staticdata and object property length limits... |
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2021-05-30 |
sfan5 | script: Replace calls to depreated luaL_openlib |
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2021-02-17 |
rubenwardy | Add nametag background setting and object property... |
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2021-01-31 |
sfan5 | Preserve immortal group for players when damage is... |
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2021-01-21 |
Zughy | ObjectRef: fix some v3f checks (#10602) |
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2021-01-02 |
hecks | Add on_deactivate callback for luaentities (#10723) |
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2020-12-23 |
rubenwardy | Fix unsafe cast in l_object |
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2020-11-10 |
SmallJoker | ObjectRef: Re-add legacy code for set_physics_override... |
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2020-11-04 |
Zughy | Fix ObjectRef errors due to lua_isnil() (#10564) |
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2020-10-31 |
rubenwardy | Fix segfault in deprecation logging due to tail call... |
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2020-10-22 |
Zughy | Clean up l_object.cpp (#10512) fork/dual_wielding |
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2020-10-13 |
Zughy | Add ObjectRef:get_children() (#10480) |
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2020-10-04 |
Pierre-Yves Rollo | Minimap as HUD element with API control |
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2020-10-04 |
Jordan Snelling | Add First Person Attachments (#10360) |
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2020-10-03 |
rubenwardy | Deprecate get_player_velocity and add_player_velocity... |
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2020-08-27 |
karamel59 | Lua API: Register missing get_texture_mod function... |
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2020-08-15 |
ANAND | Allow binding dig, place actions to keys; remove LMB... |
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2020-06-13 |
Lars Müller | Exposing the zoom key to Lua API (#9903) |
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2020-05-07 |
Loïc Blot | Server class code cleanups (#9769) |
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2020-05-05 |
SmallJoker | Sky API: Rename *_tint to fog_*_tint for consistency |
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2020-05-02 |
ANAND | set_fov: Add support for time-based transitions (#9705) |
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2020-04-27 |
Loïc Blot | Forbid object:attach(obj, ...) (#9762) |
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2020-04-18 |
sfan5 | script: Move SAO usability check so that it covers... |
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2020-04-14 |
sfan5 | scriptapi: Some small optimizations to value pushing... |
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2020-04-11 |
Loic Blot | Drop content_sao.{cpp,h} |
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2020-04-11 |
Loic Blot | Move PlayerSAO to dedicated files |
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2020-04-11 |
Loic Blot | Move serveractiveobject & unitsao |
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2020-04-11 |
sfan5 | scriptapi: Sort out ServerEnvironment / Environment... |
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2020-03-08 |
Jordan Snelling | Fix star visilibity and documentation (since 946c03c6) |
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2020-03-05 |
Jordach | set_sky improvements, set_sun, set_moon and set_stars |
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2020-02-23 |
sfan5 | Move core.get_connected_players() implementation to C++ |
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2020-02-11 |
sfan5 | Script API: Check that SAOs are still usable before... |
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2019-09-22 |
sfan5 | Punchwear (improved) (#8959) |
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2019-09-21 |
SmallJoker | Wieldhand: Specify which ItemStack to use (#8961) |
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2019-09-19 |
Anand S | Add support for per-player FOV overrides and multipliers |
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2019-08-24 |
SmallJoker | Inventory: Send dirty lists where appropriate (#8742) |
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2019-08-10 |
sfan5 | Implement adding velocity to player from Lua |
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2019-08-07 |
SmallJoker | Unify wield item handling (#8677) |
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2019-07-30 |
Beha | Move the clamping of hp/breath when their maximums... |
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2019-05-21 |
SmallJoker | Fix forgotten PlayerSAO cast in a90f2ef |
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2019-05-21 |
ANAND ツ | Check for out-of-bounds breath when setting breath_max... |
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2019-04-27 |
sofar | Force send a mapblock to a player (#8140) |
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2019-04-11 |
Paul Ouellette | Add node field to PlayerHPChangeReason table (#8368) |
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2019-04-07 |
ANAND | Add deprecation warnings for ObjectRef:get/set_attribut... |
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2019-03-12 |
rubenwardy | HPChange Reason: Fix push after free, and type being... |
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2019-02-10 |
SmallJoker | Consistent HP and damage types (#8167) |
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2019-01-06 |
SmallJoker | Fix various bugs (Anticheat, Lua helpers) (#8013) |
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2018-11-28 |
CoderForTheBetter | Add Lua methods 'set_rotation()' and 'get_rotation... |
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2018-07-08 |
Loïc Blot | Lua templating reading (part 4): s16, v2s16, v2f (... |
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2018-07-01 |
SmallJoker | Log deprecated Lua function calls (#7491) |
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2018-06-30 |
Loïc Blot | Modernize lua read (part 2 & 3): C++ templating assuran... |
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2018-06-04 |
Loïc Blot | Modernize lua read (part 1): C++ templating insurance... |
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2018-05-31 |
Loïc Blot | Fix isNan on setYaw Lua call (#7380) |
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2018-04-30 |
SmallJoker | Allow damage for attached objects, add attach/detach... |
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2018-04-06 |
rubenwardy | Add player:get_meta(), deprecate player attributes... |
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2018-04-02 |
Loïc Blot | Fix many issues reported by clang-tidy (#7189) |
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2018-03-31 |
you | ObjectRef: Add add_velocity() (#3208) |
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2018-03-28 |
Andrew Ward | Add reasons to on_dieplayer and on_hpchange |
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2018-03-28 |
Andrew Ward | Add formspec theming using prepended strings |
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2018-03-08 |
Loic Blot | Cleanup & bugfix |
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2018-03-08 |
Loic Blot | Cleanup: drop Server::hudGetHotbarSelectedImage() |
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2018-03-08 |
Loic Blot | Cleanup: drop Server::hudGetHotbarImage() |
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2018-03-08 |
Loic Blot | Cleanup: drop Server::hudGetHotbarItemcount() |
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2018-01-20 |
red-001 | [CSM] Add basic HUD manipulation. (#6067) |
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2017-09-30 |
Loïc Blot | Make Player::peer_id server-side only and add getters... |
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2017-09-15 |
sfan5 | ServerEnv: Clean up object lifecycle handling (#6414) |
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2017-09-01 |
sapier | Fix animation frame_speed and blend loosing precision... |
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2017-08-23 |
SmallJoker | Respect object property hp_max field for players (... |
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2017-08-20 |
paramat | Minimap: Add new HUD flag for minimap radar mode |
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2017-08-20 |
Loïc Blot | Modernize source code: last part (#6285) |
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2017-08-19 |
Loïc Blot | Code modernization: subfolders (#6283) |
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2017-08-18 |
Loïc Blot | Optimize headers (part 2) (#6272) |
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2017-07-24 |
Ben Deutsch | Clouds API: change speed from 'y' to 'z', ColorSpecs... |
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2017-06-04 |
Loïc Blot | C++11 patchset 2: remove util/cpp11.h and util/cpp11_co... |
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2017-05-23 |
Loic Blot | Fix wrong return value in get_sky Lua call since ad9fcf... |
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2017-05-07 |
Loïc Blot | Player attrs: permits to remove an attribute by setting... |
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2017-05-03 |
paramat | Set sky API: Add bool for clouds in front of custom... |
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2017-04-29 |
Ben Deutsch | Add clouds API |
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2017-04-29 |
shivajiva101 | Fix visual slide issue with set_detach, fixes #5620 |
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2017-04-25 |
ShadowNinja | Rename Scripting API files for consistency |
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2017-04-17 |
paramat | Sneak: Add option for old move code |
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