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Sound API: Add fading sounds
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2017-04-29 Vincent Glize[CSM] Add event on_place_node API lua (#5548)
2017-04-25 Loïc BlotFix various points reported by cppcheck (#5656)
2017-04-23 Loïc BlotPass clang-format on various cpp/header files (#5559)
2017-04-22 Auke KokAdd on_flood() callback.
2017-04-19 Loïc BlotFix various copy instead of const ref reported by cppch...
2017-04-17 Auke KokPlug two minor Leaks (#5603)
2017-04-09 Dániel JuhászHardware coloring for itemstacks
2017-04-08 Loic Blotcode style fix on src/script/cpp_api/s_client.h
2017-04-08 Vincent Glize[CSM] Add event on_connect player API lua (#5540)
2017-04-07 Loic BlotPass clang-format on 14 trivial header files fixes
2017-03-30 paramatParamtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
2017-03-19 red-001Block access to the `io` library
2017-03-17 Loïc Blot[CSM] Add core.get_timeofday & core.get_day_count env...
2017-03-13 red-001Add `get_wielded_item`
2017-03-13 nerzhul[CSM] Add enable_client_modding param (default: false)
2017-03-13 red-001[CSM] Add `on_punchnode` callback
2017-03-13 red-001[CSM] Add `on_dignode` callback (#5140)
2017-03-13 red-001[CSM] Improve security for client-sided mods (#5100)
2017-03-13 red-001[CSM] Add local formspecs. (#5094)
2017-03-13 Loïc Blot[CSM] sound_play & sound_stop support + client_lua_api...
2017-03-13 Loïc Blot[CSM] Add on_death, on_hp_modification & oh_damage_take...
2017-03-13 Loic Blot[CSM] Client side modding
2017-02-01 Duane RobertsonTell on_punch to expect a return value
2017-01-28 sapierMake entity on_punch have same signature and behaviour...
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2017-01-21 Loïc BlotRemove os.exit from the Lua secure sandbox (#5090)
2017-01-15 sapierAdded lua tracebacks to some errors where you have...
2016-12-24 RogierMake minetest abort on lua panic
2016-12-20 ShadowNinjaSecurity: Fix resolving of some relative paths
2016-12-20 ShadowNinjaMod security: Allow read-only access to all mod paths
2016-11-24 ShadowNinjaFix secure io.lines
2016-11-24 ShadowNinjaFix secure io.open without mode
2016-11-05 Zeno-Fix memory leak in ::safeLoadFile (#4730)
2016-10-16 RogierEmergeblocks: Fix occasional crash
2016-10-06 Loic Blotuse unordered containers where possible (patch 4 on X)
2016-08-26 Auke KokMake plantlike drawtype more fun
2016-08-10 David Carliercouple of memory leaks fixes.
2016-06-11 Diego MartinezServer: Add reason for leave to `on_leaveplayer` callbacks
2016-05-30 Zeno-Remove unused code in s_security.cpp (#4172)
2016-03-12 Auke KokNodebox: Allow nodeboxes to "connect"
2016-03-07 est31s_env.{cpp, h} cleanups
2016-03-07 est31Add minetest.register_lbm() to run code on block load...
2016-03-07 ShadowNinjaUse LuaErrors in security check macros
2016-03-03 ShadowNinjaRemove debug.getupvalue from the Lua sandbox whitelist
2016-01-23 est31Fix C++11 compilability
2015-12-02 Alex FordAdd on_secondary_use when right clicking an item in...
2015-11-02 kwolekrAdd callback parameter for core.emerge_area()
2015-11-01 kwolekrFix Lua scripting synchronization
2015-10-31 ShadowNinjaFix server crashing on Lua errors
2015-10-26 est31Remove some abort() calls
2015-10-18 paramatABMs: Make catch-up behaviour optional
2015-10-04 est31Add new ContentParamType2 "CPT2_DEGROTATE"
2015-08-26 KahrlPush error handler afresh each time lua_pcall is used
2015-08-26 KahrlUse numeric indices and raw table access with LUA_REGIS...
2015-08-24 ShadowNinjaClean up threading
2015-08-13 kwolekrSAPI: Track last executed mod and include in error...
2015-08-10 kwolekrDisplay Lua memory usage at the time of Out-of-Memory...
2015-08-06 kwolekrImprove Script CPP API diagnostics
2015-07-23 est31Optional reconnect functionality
2015-07-03 kwolekrFix code style from recent commits and add misc. optimi...
2015-06-29 rubenwardyAdd Lua errors to error dialog
2015-06-13 TeTpaAkaAdd minetest.register_on_player_hpchange
2015-06-12 est31dofile error reporting for syntax errors
2015-06-02 est31Fix uninitialized variable error
2015-05-22 SmallJokerFix Windows build, clean up included headers
2015-05-19 kwolekrReplace instances of std::map<std::string, std::string...
2015-05-16 ShadowNinjaAdd mod security
2015-05-15 BrandonAdd minetest.register_on_punchplayer
2015-03-27 ShadowNinjaClean up and tweak build system
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-01-13 onkrotPerformance fixes.
2014-12-29 kwolekrExpose mapgen parameters on scripting init
2014-12-14 kwolekrExpose mapgen chunksize in on_mapgen_init callbacks
2014-11-20 ShadowNinjaSimplify loading of Android version of menu
2014-10-18 RealBadAngelAdd meshnode drawtype.
2014-10-07 ShadowNinjaFix object reference pushing functions when called...
2014-10-02 BlockMenAdd optional framed glasslike drawtype
2014-09-21 TriBlade9Add firelike drawtype
2014-08-21 sapierDon't call a player event without having player to...
2014-05-30 ShadowNinjaFix over-poping and only push the core once
2014-05-08 ShadowNinjaUse "core" namespace internally
2014-05-07 ShadowNinjaOrganize builtin into subdirectories
2014-05-07 sapierFix heart + bubble bar size on different texture packs
2014-04-27 ShadowNinjaFix code style of async API
2014-04-27 ShadowNinjaRemove dependency on marshal and many other async changes
2014-04-27 ShadowNinjaOnly push the Lua error handler once
2014-04-15 Sfan5Fix all warnings reported by clang
2014-03-15 ShadowNinjaAdd more informative error messages for inventory and...
2014-03-15 ShadowNinjaRemove lua_State parameter from LuaError::LuaError
2014-03-15 ShadowNinjaRevert "Make sure we get a stacktrace for as many lua...
2014-03-15 Sfan5Make sure we get a stacktrace for as many lua errors...
2014-03-12 SelatPass arguments by reference
2014-03-09 Ciaran GultnieksCorrect misleading detached inventory error message
2014-02-08 kwolekrMake flag strings clear specified flag with 'no' prefix
2014-02-03 ShadowNinjaFix crash when a error occurs in a globalstep callback
2014-01-24 ShadowNinjaPass pointed_thing to on_punch and minetest.register_on...
2013-12-18 KahrlLog guilty node name when allow_metadata_inventory_move...
2013-12-18 ShadowNinjaHandle LuaErrors in Lua -> C++ calls on LuaJIT
2013-12-12 kaezaAdd 'on_prejoinplayer' callback
2013-12-01 sapierCleanup jthread and fix win32 build
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