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Add Lua bitop library (#9847)
[dragonfireclient.git] / src / script / cpp_api / s_client.cpp
2021-09-10 sfan5Clean up/improve some scriptapi error handling code
2018-11-28 Quentin BazinMove client-specific files to 'src/client' (#7902)
2018-06-30 Loïc BlotModernize lua read (part 2 & 3): C++ templating assuran...
2018-06-06 Loïc BlotCSM/SSM: Add on_mods_loaded callback (#7411)
2018-02-10 Dániel JuhászNode definition manager refactor (#7016)
2018-01-21 red-001[CSM] Remove `on_connect` callback (#6941)
2017-10-02 Vincent Glize[CSM] Add callback on open inventory (#5793)
2017-06-09 DSCSM: Fix documentation error for register_on_*_chat_mes...
2017-05-20 red-001Fix CSM crash (#5779)
2017-05-06 red-001[CSM] add `on_item_use` (#5544)
2017-04-29 Vincent Glize[CSM] Add event on_place_node API lua (#5548)
2017-04-08 Vincent Glize[CSM] Add event on_connect player API lua (#5540)
2017-03-17 Loïc Blot[CSM] Add core.get_timeofday & core.get_day_count env...
2017-03-13 nerzhul[CSM] Add enable_client_modding param (default: false)
2017-03-13 red-001[CSM] Add `on_punchnode` callback
2017-03-13 red-001[CSM] Add `on_dignode` callback (#5140)
2017-03-13 red-001[CSM] Add local formspecs. (#5094)
2017-03-13 Loïc Blot[CSM] sound_play & sound_stop support + client_lua_api...
2017-03-13 Loïc Blot[CSM] Add on_death, on_hp_modification & oh_damage_take...
2017-03-13 Loic Blot[CSM] Client side modding