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set_sky improvements, set_sun, set_moon and set_stars
[dragonfireclient.git] / src / script / common / c_internal.h
2020-02-23 sfan5Move core.get_connected_players() implementation to C++
2020-02-23 sfan5Refactor Script API's log_deprecated
2018-06-30 Loïc BlotModernize lua read (part 2 & 3): C++ templating assuran...
2017-08-20 Loïc BlotModernize source code: last part (#6285)
2017-08-17 Loïc BlotC++ modernize: Pragma once (#6264)
2017-06-30 red-001Create a filesystem abstraction layer for CSM and only...
2015-08-26 KahrlPush error handler afresh each time lua_pcall is used
2015-08-26 KahrlUse numeric indices and raw table access with LUA_REGIS...
2015-08-13 kwolekrSAPI: Track last executed mod and include in error...
2015-08-06 kwolekrImprove Script CPP API diagnostics
2014-04-29 sapierAdd proper lua api deprecated handling
2013-12-18 ShadowNinjaHandle LuaErrors in Lua -> C++ calls on LuaJIT
2013-11-15 ShadowNinjaPass a errfunc to lua_pcall to get a traceback
2013-08-14 KahrlOmnicleanup: header cleanup, add ModApiUtil shared...
2013-06-01 WeblateMerge remote-tracking branch 'origin/master'
2013-05-24 sapierMove scriptapi to separate folder (by sapier)