]> git.lizzy.rs Git - dragonfireclient.git/history - src/particles.cpp
Fix hash implementation for SerializedBlockCache
[dragonfireclient.git] / src / particles.cpp
2020-10-01 SmallJoker(se)SerializeString: Include max length in the name
2020-05-23 sfan5Implement spawning particles with node texture appearance
2020-05-22 sfan5Cleanup of particle & particlespawner structures and...
2018-11-28 Quentin BazinMove client-specific files to 'src/client' (#7902)
2018-10-04 ParamatDig particles: Various improvements (#7714)
2018-09-07 ParamatParticles: Make collision with objects optional (#7682)
2018-04-04 Loic BlotFix last performance-type-promotion-in-math-fn problems
2017-10-15 VitaliyReal global textures (#6105)
2017-10-02 SmallJokerParticleSpawner::step cleanup and rotation fix (#6486)
2017-09-30 raymooFix attached particle spawners far from spawn (#6479)
2017-09-08 SmallJokerParticles: Do not add digging particles for airlike...
2017-08-28 Loïc BlotClientevent refactor (#6320)
2017-08-20 Loïc BlotModernize code: very last fixes (#6290)
2017-08-18 Loïc BlotOptimize headers (part 2) (#6272)
2017-07-26 Loïc BlotTileLayer: use shared_ptr for FrameSpec vector (#6171)
2017-06-26 Loïc BlotIsolate irrlicht references and use a singleton (#6041)
2017-06-18 Loïc BlotCpp11 patchset 11: continue working on constructor...
2017-06-11 Loïc BlotUse thread_local instead from some static settings...
2017-05-20 ParamatParticle spawner: Do not spawn particles distant from...
2017-04-21 Dániel JuhászSoft node overlay (#5186)
2017-01-23 Dániel JuhászAdd hardware node coloring. Includes:
2017-01-18 sfan5Add particle animation, glow
2017-01-09 Ner'zhulEnvironment & IGameDef code refactoring (#4985)
2017-01-02 sfan5Add 2D sheet animation for nodes
2017-01-02 sfan5Move TileAnimation code to seperate file
2016-11-18 orwell96Particles: Make attached particle spawners respect...
2016-11-14 sfan5Revert "Adding particle blend, glow and animation ...
2016-11-14 Foghrye4Adding particle blend, glow and animation (#4705)
2016-10-25 Gael-de-SaillyParticleSpawner: fix offset being added twice
2016-10-13 raymooAttached particle spawners
2016-05-28 Auke KokParticles: Add option to remove particles on collision
2016-03-30 Loic BlotParticleManager::handleParticleEvent: use switch
2016-02-11 nerzhulv2d & aabbox3d<f32> & sky cleanups
2016-01-29 est31Don't pass non-const references to collision methods
2015-08-25 David JonesChange i++ to ++i
2015-08-24 ShadowNinjaClean up threading
2015-04-18 obneqfix infinite spawners
2015-04-01 Craig RobbinsMove globals from main.cpp to more sane locations
2015-03-31 Aaron SuenMove texture_min_size even further down the pipe. Now...
2015-03-05 Loic BlotReplace std::list to std::vector into tile.cpp (m_textu...
2015-03-05 BlockMenFix some rendering glitches
2015-02-27 Loic BlotRevert "Fix particles draworder" (issue #2388)
2015-02-21 BlockMenFix particles draworder
2015-01-18 Craig RobbinsFix particles causing unitialised data being used due...
2015-01-09 sapierFix memory leaks due to messed up memory handling for...
2014-11-14 Craig RobbinsRemove most exceptions from getNode() (and variants)
2014-03-04 NovatuxFix rendering glitches when far from the center of...
2014-01-13 khonkhortisanAllow vertical axis particle rotation constraint
2013-12-23 KahrlFix particle code ignoring return value of std::vector...
2013-07-02 KahrlRemove texture atlas / AtlasPointer, rename getTextureR...
2013-03-30 WeblateMerge remote branch 'origin/master'
2013-03-27 sapierClosed add object <-> object collision handling
2013-03-23 JeijaAllow spawning particles from the server, from lua
2013-02-28 WeblateMerge remote branch 'origin/master'
2013-02-26 kwolekrMerge pull request #482 from proller/liquid
2013-02-24 Sfan5Update Copyright Years
2013-02-24 PilzAdamChange Minetest-c55 to Minetest
2013-01-14 JeijaAdd particles